Player Matchup

Vamana
Vamana
Chanzui
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,329 Elo+
Solo
He Bo
He Bo
Sergi11240
He Bo
Level 66
God Stats
6W - 4L
1,540 SR
Queue Stats
181W - 191L
1,540 Elo+
Solo
Janus
Janus
jaime710
Janus
Level 107
God Stats
1W - 2L
1,326 SR
Queue Stats
44W - 43L
1,427 Elo+
Solo
Mulan
Mulan
oscar_rayo10
Mulan
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
62W - 64L
1,456 Elo+
Solo
Charybdis
Charybdis
powerfur
Charybdis
Level 36
God Stats
1W - 0L
1,711 SR
Queue Stats
2W - 4L
1,685 Elo+
Solo
Team Averages
Level 80
1,475 SR
1,487 Elo+

VS

Team Averages
Level 88
1,377 SR
1,436 Elo+
Ymir
Ymir
ExECuE_tlon
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Tevezf20
Hel
Level 158
God Stats
41W - 33L
1,379 SR
Queue Stats
868W - 882L
1,437 Elo+
Solo
Maman Brigitte
Maman Brigitte
Wayrlimarcon
Maman Brigitte
Level 46
God Stats
23W - 18L
1,236 SR
Queue Stats
110W - 97L
1,421 Elo+
Party 1
He Bo
He Bo
XxkaramGamerXx
He Bo
Level 78
God Stats
3W - 5L
1,405 SR
Queue Stats
143W - 163L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
ibrashimnotakak
Cernunnos
Level 33
God Stats
2W - 6L
1,367 SR
Queue Stats
289W - 334L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chanzui
Vamana
11
2 / 0 / 6
7,219
656
3,606
6,338
4,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
13
8 / 2 / 3
7,939
722
7,259
6,890
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
jaime710
Janus
11
4 / 3 / 5
7,218
656
4,816
5,639
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,208
564
3,193
6,358
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
powerfur
Charybdis
9
0 / 4 / 2
5,654
514
2,608
7,649
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,986
453
2,640
7,994
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
3,743
340
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maman Brigitte
Wayrlimarcon
Maman Brigitte
12
6 / 3 / 1
7,146
650
6,470
9,047
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 7 / 1
5,623
511
4,296
7,843
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ibrashimnotakak
Cernunnos
11
0 / 3 / 2
6,431
585
4,259
8,713
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
9
10
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chanzui
Vamana
2
0
6
5
L
1
2
0
0.5
W
He Bo
8
2
3
4.75
L
0
0
0
0
L
Maman Brigitte
Wayrlimarcon
Maman Brigitte
6
3
1
2.17
L
2
7
1
0.36
L
Cernunnos
ibrashimnotakak
Cernunnos
0
3
2
0.33
W
Janus
jaime710
Janus
4
3
5
2.17
W
1
1
2
2
W
Charybdis
powerfur
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
17,665
32,874
Taken
33,597
14,800
Mitigated
14,987
9,676
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chanzui
Vamana
3,606
1,796
0
1,044
6,338
4,871
0
1,867
4,471
0
29,237
L
2,640
1,030
0
1,220
7,994
5,693
0
1,605
6,349
18,263
0
W
He Bo
7,259
498
0
2,978
6,890
2,625
0
2,362
4,528
51,338
0
L
0
0
0
0
0
0
0
0
0
916
0
L
Maman Brigitte
Wayrlimarcon
Maman Brigitte
6,470
433
0
204
9,047
3,346
0
3,756
5,173
42,272
676
L
4,296
213
0
250
7,843
2,510
0
3,742
3,871
31,820
0
L
Cernunnos
ibrashimnotakak
Cernunnos
4,259
2,222
0
2,072
8,713
3,438
1,045
2,568
6,129
0
48,968
W
Janus
jaime710
Janus
4,816
191
0
1,250
5,639
2,125
275
3,731
1,908
40,181
0
W
3,193
744
0
2,747
6,358
2,865
0
2,899
3,459
0
28,395
W
Charybdis
powerfur
Charybdis
2,608
1,048
0
1,657
7,649
2,314
1,183
2,317
5,332
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
27,929
313
Minions Killed
229
0
Camps Cleared
0
992,509
Distance Traveled
856,464
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,219
656
48
4
0
232,825
6
L
Ymir
4,986
453
27
2
0
172,668
0
W
He Bo
7,939
722
86
8
0
223,466
0
L
Hel
3,743
340
3
0
0
20,879
0
L
Maman Brigitte
7,146
650
61
6
0
248,397
2
L
He Bo
5,623
511
56
5
0
215,895
1
L
Cernunnos
6,431
585
82
7
0
198,625
0
W
Janus
7,218
656
70
6
0
192,116
0
W
Mulan
6,208
564
53
5
0
156,513
1
W
Charybdis
5,654
514
56
5
0
187,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role