Player Matchup

Terra
Terra
CalOC123
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,456 Elo+
Solo
Artemis
Artemis
DBD_CAMPER
Artemis
Level 146
God Stats
2W - 1L
1,276 SR
Queue Stats
129W - 119L
1,413 Elo+
Solo
Khepri
Khepri
KIIL_Van31130
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,411 Elo+
Solo
Cliodhna
Cliodhna
PAULATHAN
Cliodhna
Level 117
God Stats
11W - 5L
1,632 SR
Queue Stats
288W - 145L
1,638 Elo+
Solo
Hercules
Hercules
Secanery
Hercules
Level 103
God Stats
6W - 0L
1,388 SR
Queue Stats
154W - 144L
1,466 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,477 Elo+

VS

Team Averages
Level 81
1,595 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MothLord
Bacchus
Level 65
God Stats
7W - 3L
1,674 SR
Queue Stats
133W - 143L
1,436 Elo+
Party 1
Bakasura
Bakasura
Shakeiss
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 288L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thnutz
Morgan Le Fay
Level 51
God Stats
2W - 1L
1,800 SR
Queue Stats
123W - 124L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
TwisterFresh
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 200L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CalOC123
Terra
16
1 / 1 / 17
10,222
786
6,457
12,956
13,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
DBD_CAMPER
Artemis
18
11 / 3 / 11
11,224
863
27,002
12,944
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 16
10,570
813
7,136
12,443
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
PAULATHAN
Cliodhna
16
2 / 3 / 10
10,182
783
14,618
13,630
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Secanery
Hercules
18
6 / 0 / 12
10,557
812
15,567
22,065
19,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 2 / 0
6,646
511
270
2,853
1,142
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MothLord
Bacchus
17
2 / 5 / 5
9,487
730
11,951
22,940
35,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Shakeiss
Bakasura
16
0 / 4 / 5
7,907
608
8,908
19,418
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Thnutz
Morgan Le Fay
17
1 / 5 / 5
8,316
640
27,954
15,603
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TwisterFresh
Guan Yu
16
5 / 7 / 1
9,026
694
12,338
21,104
20,425
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
22
Kills
8
9
Deaths
23
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
Terra
CalOC123
Terra
1
1
17
9.5
W
Artemis
DBD_CAMPER
Artemis
11
3
11
5.5
W
2
2
16
5
L
Bacchus
MothLord
Bacchus
2
5
5
0.9
W
Cliodhna
PAULATHAN
Cliodhna
2
3
10
2.33
W
Hercules
Secanery
Hercules
6
0
12
12
L
Bakasura
Shakeiss
Bakasura
0
4
5
0.63
L
Morgan Le Fay
Thnutz
Morgan Le Fay
1
5
5
0.7
L
Guan Yu
TwisterFresh
Guan Yu
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,780
Damage
61,421
74,038
Taken
81,918
63,599
Mitigated
87,527
37,701
Healing
23,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
270
0
0
250
2,853
1,142
0
433
2,420
0
1,513
W
Terra
CalOC123
Terra
6,457
1,764
7,674
4,240
12,956
13,700
440
7,020
5,320
14,261
0
W
Artemis
DBD_CAMPER
Artemis
27,002
7,623
1,696
1,184
12,944
8,261
3,652
5,971
6,797
0
42,120
W
7,136
672
604
1,574
12,443
13,913
414
6,749
5,295
15,825
0
L
Bacchus
MothLord
Bacchus
11,951
1,666
2,549
5,463
22,940
35,265
0
4,621
18,319
19,492
0
W
Cliodhna
PAULATHAN
Cliodhna
14,618
1,955
882
3,971
13,630
8,590
2,057
8,062
5,043
0
36,141
W
Hercules
Secanery
Hercules
15,567
4,358
1,156
14,720
22,065
19,135
765
12,103
8,858
0
27,026
L
Bakasura
Shakeiss
Bakasura
8,908
5,051
2,026
3,756
19,418
22,415
0
3,002
16,416
0
11,269
L
Morgan Le Fay
Thnutz
Morgan Le Fay
27,954
2,331
0
1,483
15,603
8,280
0
1,448
14,155
48,834
0
L
Guan Yu
TwisterFresh
Guan Yu
12,338
1,437
4,810
3,216
21,104
20,425
142
4,089
17,015
0
21,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
41,382
146
Minions Killed
97
0
Camps Cleared
0
1,323,233
Distance Traveled
1,036,089
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,646
511
3
0
0
39,301
0
W
Terra
10,222
786
10
1
0
275,637
2
W
Artemis
11,224
863
36
3
0
240,917
0
W
Khepri
10,570
813
20
2
0
259,024
0
L
Bacchus
9,487
730
10
1
0
241,253
0
W
Cliodhna
10,182
783
57
4
0
250,852
0
W
Hercules
10,557
812
23
2
0
296,803
0
L
Bakasura
7,907
608
24
2
0
275,037
0
L
Morgan Le Fay
8,316
640
43
3
0
246,326
0
L
Guan Yu
9,026
694
17
1
0
234,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role