Player Matchup

Thor
Thor
AlwayzReady4-69
Thor
Level 107
God Stats
7W - 6L
1,502 SR
Queue Stats
199W - 181L
1,487 Elo+
Party 2
Hercules
Hercules
AppaThaBison
Hercules
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
395W - 373L
1,487 Elo+
Solo
Ah Puch
Ah Puch
HairyEtTubbyMan
Ah Puch
Level 118
God Stats
0W - 8L
1,024 SR
Queue Stats
142W - 148L
1,483 Elo+
Party 1
Atlas
Atlas
sandjlafever
Atlas
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
141W - 165L
1,446 Elo+
Party 1
Hachiman
Hachiman
thinkoptional-_-
Hachiman
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 29L
1,300 Elo+
Party 2
Team Averages
Level 88
1,405 SR
1,441 Elo+

VS

Team Averages
Level 103
1,664 SR
1,480 Elo+
Atlas
Atlas
Ashes04
Atlas
Level 86
God Stats
3W - 0L
1,753 SR
Queue Stats
207W - 195L
1,431 Elo+
Party 3
Chaac
Chaac
Dimas XG
Chaac
Level 116
God Stats
5W - 6L
1,832 SR
Queue Stats
264W - 272L
1,511 Elo+
Solo
Ra
Ra
Isaiasrey7
Ra
Level 129
God Stats
35W - 34L
1,560 SR
Queue Stats
311W - 330L
1,509 Elo+
Solo
Izanami
Izanami
JoxHusky
Izanami
Level 89
God Stats
2W - 2L
1,582 SR
Queue Stats
60W - 61L
1,457 Elo+
Solo
Aphrodite
Aphrodite
aphroskiss
Aphrodite
Level 96
God Stats
232W - 160L
1,593 SR
Queue Stats
474W - 459L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,246
525
1,787
9,289
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
AppaThaBison
Hercules
7
0 / 3 / 1
4,928
493
4,261
9,751
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,865
587
3,238
5,506
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,227
523
4,388
7,112
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 0
4,778
478
2,348
6,610
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ashes04
Atlas
9
2 / 1 / 5
6,457
646
3,340
7,043
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Dimas XG
Chaac
12
3 / 0 / 0
7,330
733
4,720
7,352
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 1 / 2
6,279
628
328
6,246
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
JoxHusky
Izanami
12
5 / 0 / 2
7,322
732
7,115
6,265
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
aphroskiss
Aphrodite
11
2 / 0 / 3
6,176
618
4,784
5,031
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Hercules
AppaThaBison
Hercules
0
3
1
0.17
W
Atlas
Ashes04
Atlas
2
1
5
4.5
W
Chaac
Dimas XG
Chaac
3
0
0
3
L
0
1
0
0
W
0
1
2
1
W
Izanami
JoxHusky
Izanami
5
0
2
6
W
Aphrodite
aphroskiss
Aphrodite
2
0
3
3.5
L
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,022
Damage
20,287
38,268
Taken
31,937
17,909
Mitigated
15,760
6,445
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,787
119
0
941
9,289
3,137
0
1,561
7,728
0
30,674
L
Hercules
AppaThaBison
Hercules
4,261
1,526
0
2,382
9,751
6,607
0
3,718
6,033
0
20,359
W
Atlas
Ashes04
Atlas
3,340
1,229
0
1,612
7,043
4,895
0
0
7,043
15,425
0
W
Chaac
Dimas XG
Chaac
4,720
610
0
2,775
7,352
4,444
0
3,915
2,964
0
48,910
L
3,238
183
0
1,699
5,506
1,947
0
1,486
4,020
47,987
0
W
328
86
43
1,430
6,246
2,579
250
3,238
3,008
43,707
0
W
Izanami
JoxHusky
Izanami
7,115
5,348
0
2,250
6,265
2,169
263
0
6,265
0
63,528
W
Aphrodite
aphroskiss
Aphrodite
4,784
373
532
2,562
5,031
1,673
0
0
5,031
49,294
0
L
4,388
1,229
0
500
7,112
4,480
0
0
7,112
29,908
0
L
2,348
1,559
0
923
6,610
1,738
0
1,687
4,923
0
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
33,564
247
Minions Killed
397
0
Camps Cleared
0
1,030,146
Distance Traveled
1,055,017
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,246
525
54
5
0
229,335
0
L
Hercules
4,928
493
28
3
0
219,636
2
W
Atlas
6,457
646
14
1
0
220,726
0
W
Chaac
7,330
733
89
9
0
209,945
0
L
Ah Puch
5,865
587
92
9
0
190,835
0
W
Ra
6,279
628
95
10
0
200,269
0
W
Izanami
7,322
732
119
12
0
187,645
2
W
Aphrodite
6,176
618
80
8
0
236,432
0
L
Atlas
5,227
523
42
4
0
191,075
0
L
Hachiman
4,778
478
31
3
0
199,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role