Player Matchup

Janus
Janus
Gold I
ExpectJChill
Janus
Gold I
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 31L
1,881 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 38
1,500 SR
1,881 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,657 SR
1,844 MMR
Anubis
Anubis
Gold II
Sa1ieri
Anubis
Gold II
Level 129
God Stats
5W - 4L
1,657 SR
Queue Stats
35W - 30L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,987
999
5,495
7,359
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AnhurBastetUllrHe BoHou Yi

VS

Bans
CamazotzHadesPoseidonChronosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sa1ieri
Anubis
13
0 / 2 / 0
8,462
940
5,831
8,496
6,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Anubis
Sa1ieri
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,495
Damage
5,831
7,359
Taken
8,496
2,782
Mitigated
6,373
1,765
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,495
829
0
1,765
7,359
2,782
285
6,129
1,230
44,317
0
L
Anubis
Sa1ieri
Anubis
5,831
139
0
2,627
8,496
6,373
16
5,648
2,848
49,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,987
Gold Earned
8,462
99
Minions Killed
103
5
Camps Cleared
4
170,818
Distance Traveled
173,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,987
999
99
11
5
170,818
0
L
Anubis
8,462
940
103
11
4
173,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role