Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sofian_s1s3
Nemesis
Level 84
God Stats
6W - 6L
1,622 SR
Queue Stats
352W - 349L
1,558 Elo+
Solo
Sylvanus
Sylvanus
mentalmike55
Sylvanus
Level 60
God Stats
1W - 1L
1,739 SR
Queue Stats
157W - 148L
1,425 Elo+
Solo
Hachiman
Hachiman
xxHeavyArtillery
Hachiman
Level 140
God Stats
2W - 2L
1,722 SR
Queue Stats
160W - 182L
1,493 Elo+
Solo
Team Averages
Level 100
1,617 SR
1,495 Elo+

VS

Team Averages
Level 117
1,609 SR
1,504 Elo+
Erlang Shen
Erlang Shen
BadBo0y-is-back
Erlang Shen
Level 145
God Stats
18W - 16L
1,623 SR
Queue Stats
620W - 607L
1,504 Elo+
Solo
Skadi
Skadi
ChampionDruss
Skadi
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 1
Thor
Thor
DudleyDunlop
Thor
Level 127
God Stats
18W - 13L
1,526 SR
Queue Stats
211W - 197L
1,560 Elo+
Party 1
Ra
Ra
LosPitros
Ra
Level 143
God Stats
20W - 16L
1,553 SR
Queue Stats
215W - 210L
1,467 Elo+
Solo
Nox
Nox
billtheavenger
Nox
Level 109
God Stats
7W - 0L
1,841 SR
Queue Stats
21W - 3L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 2 / 0
7,300
562
5,897
6,868
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
 
Ix Chel
10
0 / 4 / 3
6,655
512
4,092
9,754
4,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sofian_s1s3
Nemesis
6
0 / 1 / 0
4,767
367
942
4,789
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
mentalmike55
Sylvanus
11
2 / 7 / 0
6,510
501
4,893
15,062
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 0
7,555
581
4,988
10,681
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadBo0y-is-back
Erlang Shen
10
0 / 0 / 8
6,341
488
4,948
12,005
9,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 3
6,545
503
3,880
5,898
2,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 3
7,615
586
5,947
11,732
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 1 / 2
8,672
667
6,758
7,285
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 4
9,257
712
14,365
9,696
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
17
17
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Ix Chel
 
Ix Chel
0
4
3
0.38
W
Erlang Shen
BadBo0y-is-back
Erlang Shen
0
0
8
4
W
2
2
3
1.75
W
5
2
3
3.25
W
3
1
2
4
L
Nemesis
Sofian_s1s3
Nemesis
0
1
0
0
W
7
1
4
9
L
Sylvanus
mentalmike55
Sylvanus
2
7
0
0.29
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,812
Damage
35,898
47,154
Taken
46,616
24,164
Mitigated
24,260
14,964
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,897
148
0
1,677
6,868
4,493
0
2,683
4,063
58,960
0
L
Ix Chel
 
Ix Chel
4,092
423
453
3,404
9,754
4,067
0
2,352
7,402
31,512
0
W
Erlang Shen
BadBo0y-is-back
Erlang Shen
4,948
2,243
0
5,637
12,005
9,888
373
3,324
8,681
0
23,984
W
3,880
1,465
0
2,166
5,898
2,097
777
1,038
4,860
0
25,018
W
5,947
774
0
1,868
11,732
4,927
0
2,941
8,791
0
53,127
W
6,758
370
1,283
3,279
7,285
3,279
0
3,032
4,253
86,821
0
L
Nemesis
Sofian_s1s3
Nemesis
942
112
0
2,080
4,789
1,544
0
2,345
2,444
0
11,374
W
14,365
1,929
0
2,650
9,696
4,069
520
4,342
5,354
64,281
0
L
Sylvanus
mentalmike55
Sylvanus
4,893
1,157
0
3,291
15,062
9,896
0
10,933
4,046
28,616
8,318
L
4,988
2,084
0
4,059
10,681
4,164
0
2,605
8,076
0
63,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
38,430
338
Minions Killed
384
0
Camps Cleared
0
1,079,885
Distance Traveled
1,392,728
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,300
562
120
9
0
202,245
3
L
Ix Chel
6,655
512
37
3
0
260,646
1
W
Erlang Shen
6,341
488
25
2
0
281,227
0
W
Skadi
6,545
503
35
3
0
227,883
0
W
Thor
7,615
586
73
6
0
294,616
0
W
Ra
8,672
667
149
11
0
294,262
0
L
Nemesis
4,767
367
25
2
0
143,339
0
W
Nox
9,257
712
102
8
0
294,740
0
L
Sylvanus
6,510
501
51
4
0
224,283
0
L
Hachiman
7,555
581
105
8
0
249,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role