Player Matchup

He Bo
He Bo
 
He Bo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BAPTIZMO
Athena
Level 129
God Stats
2W - 3L
1,335 SR
Queue Stats
178W - 169L
1,559 Elo+
Party 1
Mulan
Mulan
Demonslayer491
Mulan
Level 109
God Stats
1W - 4L
1,555 SR
Queue Stats
366W - 351L
1,516 Elo+
Solo
Chaac
Chaac
DragonLordh4
Chaac
Level 142
God Stats
4W - 1L
1,734 SR
Queue Stats
190W - 175L
1,541 Elo+
Party 1
Chronos
Chronos
KrAsEa
Chronos
Level 126
God Stats
7W - 5L
1,340 SR
Queue Stats
215W - 191L
1,507 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,525 Elo+

VS

Team Averages
Level 120
1,591 SR
1,551 Elo+
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Alacrty_
He Bo
Level 127
God Stats
3W - 5L
1,552 SR
Queue Stats
440W - 373L
1,537 Elo+
Solo
Maui
Maui
PT47
Maui
Level 67
God Stats
7W - 4L
1,593 SR
Queue Stats
434W - 420L
1,570 Elo+
Solo
Skadi
Skadi
ahurb
Skadi
Level 127
God Stats
13W - 8L
1,872 SR
Queue Stats
719W - 724L
1,551 Elo+
Solo
Hou Yi
Hou Yi
givenup
Hou Yi
Level 125
God Stats
2W - 5L
1,440 SR
Queue Stats
474W - 459L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 3 / 2
5,252
1,050
2,115
3,675
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
BAPTIZMO
Athena
9
0 / 2 / 4
5,549
1,110
1,202
6,172
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 3
6,249
1,250
3,498
4,370
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 3
5,926
1,185
3,990
4,432
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
KrAsEa
Chronos
12
3 / 1 / 3
6,817
1,363
3,302
3,973
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
1
0 / 0 / 0
1,420
284
0
0
0
He Bo
Alacrty_
He Bo
11
2 / 2 / 7
5,892
1,178
4,011
4,106
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
PT47
Maui
12
1 / 1 / 8
6,302
1,260
2,934
3,886
3,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
ahurb
Skadi
11
2 / 1 / 7
5,840
1,168
4,146
3,466
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hou Yi
givenup
Hou Yi
12
4 / 2 / 5
6,116
1,223
4,807
4,384
2,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
6
Kills
9
9
Deaths
6
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
3
2
0.33
L
Athena
 
Athena
0
0
0
0
L
He Bo
Alacrty_
He Bo
2
2
7
2.75
W
Athena
BAPTIZMO
Athena
0
2
4
1
W
2
1
3
3.5
W
1
2
3
1.25
W
Chronos
KrAsEa
Chronos
3
1
3
4.5
L
Maui
PT47
Maui
1
1
8
5
L
Skadi
ahurb
Skadi
2
1
7
5.5
L
Hou Yi
givenup
Hou Yi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,107
Damage
15,898
22,622
Taken
15,842
19,260
Mitigated
9,436
4,627
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,115
113
138
45
3,675
1,361
0
1,378
2,168
7,571
0
L
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Alacrty_
He Bo
4,011
178
402
1,056
4,106
1,953
0
1,475
2,461
13,639
0
W
Athena
BAPTIZMO
Athena
1,202
245
302
589
6,172
6,320
0
1,655
4,472
2,607
0
W
3,498
98
280
827
4,370
4,676
27
2,061
2,099
0
8,627
W
3,990
0
491
1,055
4,432
5,190
0
793
3,639
0
11,914
W
Chronos
KrAsEa
Chronos
3,302
1,244
0
900
3,973
1,713
729
1,058
2,834
9,937
0
L
Maui
PT47
Maui
2,934
365
322
495
3,886
3,343
0
1,894
1,734
4,249
0
L
Skadi
ahurb
Skadi
4,146
1,219
692
941
3,466
1,766
0
1,335
2,054
0
10,334
L
Hou Yi
givenup
Hou Yi
4,807
1,944
198
934
4,384
2,374
0
1,915
2,219
0
9,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
25,570
67
Minions Killed
51
0
Camps Cleared
0
556,726
Distance Traveled
410,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,252
1,050
16
3
0
104,610
0
L
Athena
1,420
284
0
0
0
0
0
L
He Bo
5,892
1,178
19
4
0
97,921
0
W
Athena
5,549
1,110
4
1
0
116,852
0
W
Mulan
6,249
1,250
11
2
0
123,933
0
W
Chaac
5,926
1,185
3
1
0
105,089
0
W
Chronos
6,817
1,363
33
7
0
106,242
0
L
Maui
6,302
1,260
3
1
0
117,615
0
L
Skadi
5,840
1,168
19
4
0
101,082
0
L
Hou Yi
6,116
1,223
10
2
0
94,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role