Player Matchup

Ne Zha
Ne Zha
BOLS-ghost12
Ne Zha
Level 121
God Stats
1W - 3L
1,206 SR
Queue Stats
152W - 152L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
DrFleisch
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,523 Elo+
Solo
Raijin
Raijin
MiniC9
Raijin
Level 136
God Stats
5W - 6L
1,507 SR
Queue Stats
618W - 620L
1,432 Elo+
Solo
The Morrigan
The Morrigan
Nonolbestio
The Morrigan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 105L
1,455 Elo+
Solo
Cupid
Cupid
devil_fish23
Cupid
Level 122
God Stats
2W - 4L
1,484 SR
Queue Stats
628W - 671L
1,449 Elo+
Solo
Team Averages
Level 128
1,439 SR
1,465 Elo+

VS

Team Averages
Level 132
1,389 SR
1,425 Elo+
Merlin
Merlin
Alex-_Ragnarok
Merlin
Level 128
God Stats
1W - 2L
1,163 SR
Queue Stats
50W - 67L
1,344 Elo+
Party 1
The Morrigan
The Morrigan
MusashiSama1770
The Morrigan
Level 114
God Stats
10W - 11L
1,432 SR
Queue Stats
892W - 919L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Stjerne falle
Nu Wa
Level 152
God Stats
79W - 26L
1,744 SR
Queue Stats
1,922W - 1,959L
1,492 Elo+
Party 2
Artio
Artio
Uchiwa-Laura
Artio
Level 109
God Stats
1W - 1L
1,279 SR
Queue Stats
58W - 75L
1,360 Elo+
Party 1
Awilix
Awilix
cepnime
Awilix
Level 156
God Stats
3W - 6L
1,328 SR
Queue Stats
236W - 241L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 5 / 3
9,204
708
7,794
13,438
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DrFleisch
Sun Wukong
16
2 / 4 / 7
9,916
763
5,445
14,251
13,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
MiniC9
Raijin
16
3 / 6 / 5
10,207
785
9,173
14,147
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Nonolbestio
The Morrigan
15
1 / 5 / 4
8,938
688
6,310
12,107
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 3 / 6
9,502
731
10,648
14,667
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
11,068
851
21,326
6,058
2,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
MusashiSama1770
The Morrigan
17
5 / 4 / 17
10,830
833
10,601
6,267
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 1 / 9
11,786
907
20,493
6,763
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 14
9,204
708
3,487
14,472
15,509
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
cepnime
Awilix
15
3 / 2 / 11
9,448
727
5,419
11,026
5,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
11
Kills
23
23
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Ne Zha
5
5
3
1.3
L
Sun Wukong
DrFleisch
Sun Wukong
2
4
7
1.38
L
Raijin
MiniC9
Raijin
3
6
5
0.92
W
The Morrigan
MusashiSama1770
The Morrigan
5
4
17
3.38
L
The Morrigan
Nonolbestio
The Morrigan
1
5
4
0.6
W
12
1
9
16.5
W
0
3
14
2.33
W
Awilix
cepnime
Awilix
3
2
11
4.25
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
61,326
68,610
Taken
44,586
33,730
Mitigated
28,660
25,588
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,326
947
1,505
978
6,058
2,656
1,556
2,741
3,317
47,759
0
L
Ne Zha
7,794
1,363
556
1,631
13,438
4,968
730
10,411
3,027
0
27,440
L
Sun Wukong
DrFleisch
Sun Wukong
5,445
344
1,387
3,148
14,251
13,055
0
10,362
3,889
0
18,263
L
Raijin
MiniC9
Raijin
9,173
1,069
1,281
1,248
14,147
5,162
128
12,372
1,775
35,786
0
W
The Morrigan
MusashiSama1770
The Morrigan
10,601
631
934
1,605
6,267
2,278
0
1,358
4,798
18,581
1,089
L
The Morrigan
Nonolbestio
The Morrigan
6,310
586
1,169
3,277
12,107
4,509
448
10,198
1,887
19,180
3,465
W
20,493
9,327
2,544
1,588
6,763
2,738
1,390
2,734
4,029
47,932
0
W
3,487
289
2,297
2,380
14,472
15,509
370
4,018
10,454
8,866
230
W
Awilix
cepnime
Awilix
5,419
1,595
1,586
3,108
11,026
5,479
819
2,698
8,328
0
12,136
L
10,648
5,341
4,770
7,121
14,667
6,036
734
11,842
2,825
0
54,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
52,336
220
Minions Killed
163
0
Camps Cleared
0
1,180,899
Distance Traveled
1,297,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,068
851
79
6
0
232,144
0
L
Ne Zha
9,204
708
36
3
0
212,976
0
L
Sun Wukong
9,916
763
25
2
0
262,304
0
L
Raijin
10,207
785
57
4
0
227,437
0
W
The Morrigan
10,830
833
17
1
0
257,260
0
L
The Morrigan
8,938
688
29
2
0
246,785
0
W
Nu Wa
11,786
907
51
4
0
261,486
0
W
Artio
9,204
708
4
0
0
265,898
0
W
Awilix
9,448
727
12
1
0
280,553
0
L
Cupid
9,502
731
73
6
0
231,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role