Player Matchup

Tyr
Tyr
Clandeb
Tyr
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 39L
1,613 Elo+
Party 2
Hachiman
Hachiman
LeBanni
Hachiman
Level 41
God Stats
1W - 0L
1,711 SR
Queue Stats
10W - 4L
1,764 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Messi97415
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,570 SR
1,626 Elo+

VS

Team Averages
Level 60
1,436 SR
1,356 Elo+
Gilgamesh
Gilgamesh
DeathGravewalker
Gilgamesh
Level 68
God Stats
30W - 21L
1,582 SR
Queue Stats
408W - 485L
1,405 Elo+
Party 1
Ra
Ra
PRMZ_lexn-_-
Ra
Level 44
God Stats
1W - 7L
1,173 SR
Queue Stats
40W - 75L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
l0o__i__o0l
Danzaburou
Level 67
God Stats
18W - 16L
1,551 SR
Queue Stats
364W - 430L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
4 / 1 / 9
7,915
879
6,920
9,274
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LeBanni
Hachiman
11
7 / 0 / 6
8,805
978
10,756
6,214
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Messi97415
Morgan Le Fay
11
2 / 0 / 11
7,878
875
7,965
3,289
1,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
0 / 4 / 1
6,211
690
4,511
11,856
9,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
5,902
656
1,329
8,536
3,047
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
l0o__i__o0l
Danzaburou
8
1 / 3 / 0
6,214
690
2,849
8,227
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
1
9
8.5
L
Gilgamesh
0
4
1
0.13
W
Hachiman
LeBanni
Hachiman
7
0
6
10
W
Morgan Le Fay
Messi97415
Morgan Le Fay
2
0
11
7.5
L
0
6
0
0
L
Danzaburou
l0o__i__o0l
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
8,689
18,777
Taken
28,619
9,090
Mitigated
15,787
6,866
Healing
2,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
6,920
407
0
2,999
9,274
5,749
190
1,233
6,494
0
17,361
L
Gilgamesh
4,511
1,774
0
864
11,856
9,519
0
3,088
8,550
0
16,316
W
Hachiman
LeBanni
Hachiman
10,756
6,840
0
3,108
6,214
2,175
1,172
390
5,824
0
41,083
W
Morgan Le Fay
Messi97415
Morgan Le Fay
7,965
1,407
0
759
3,289
1,166
739
329
2,960
26,760
0
L
1,329
172
60
182
8,536
3,047
0
2,056
6,406
14,237
0
L
Danzaburou
l0o__i__o0l
Danzaburou
2,849
531
0
1,489
8,227
3,221
0
2,626
5,481
0
10,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
18,327
104
Minions Killed
61
0
Camps Cleared
0
512,096
Distance Traveled
315,605
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,915
879
18
2
0
193,388
2
L
Gilgamesh
6,211
690
25
3
0
119,650
0
W
Hachiman
8,805
978
40
4
0
158,282
0
W
Morgan Le Fay
7,878
875
46
5
0
160,426
0
L
Ra
5,902
656
18
2
0
101,559
0
L
Danzaburou
6,214
690
18
2
0
94,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role