Player Matchup

Chang'e
Chang'e
Esdeath1470
Chang'e
Level 101
God Stats
2W - 4L
1,453 SR
Queue Stats
302W - 280L
1,519 Elo+
Party 3
Hercules
Hercules
FIYASkengman
Hercules
Level 154
God Stats
12W - 6L
1,568 SR
Queue Stats
212W - 198L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Pleasedd
Nu Wa
Level 123
God Stats
2W - 2L
1,508 SR
Queue Stats
399W - 388L
1,534 Elo+
Party 3
Susano
Susano
SallyFromFinance
Susano
Level 128
God Stats
1W - 2L
1,323 SR
Queue Stats
187W - 186L
1,546 Elo+
Party 2
Anhur
Anhur
Shϊrohige
Anhur
Level 152
God Stats
10W - 4L
1,887 SR
Queue Stats
148W - 67L
1,909 Elo+
Solo
Team Averages
Level 132
1,548 SR
1,601 Elo+

VS

Team Averages
Level 55
1,653 SR
1,576 Elo+
Thanatos
Thanatos
Clandeb
Thanatos
Level 13
God Stats
3W - 0L
1,673 SR
Queue Stats
50W - 62L
1,540 Elo+
Party 1
Persephone
Persephone
CoconuTree
Persephone
Level 189
God Stats
10W - 3L
1,688 SR
Queue Stats
1,318W - 1,303L
1,587 Elo+
Solo
Olorun
Olorun
L0LXxMadbroxXL0L
Olorun
Level 26
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 7L
1,657 Elo+
Party 1
Hachiman
Hachiman
LeBanni
Hachiman
Level 41
God Stats
3W - 2L
1,662 SR
Queue Stats
36W - 28L
1,595 Elo+
Party 1
Ishtar
Ishtar
Messi97415
Ishtar
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Esdeath1470
Chang'e
10
0 / 5 / 0
5,162
516
2,100
8,784
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FIYASkengman
Hercules
9
0 / 3 / 4
5,501
550
2,909
9,365
6,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Pleasedd
Nu Wa
9
1 / 4 / 1
5,520
552
4,214
6,362
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,916
592
2,389
7,790
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
11
4 / 3 / 2
6,585
659
6,320
8,686
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clandeb
Thanatos
12
9 / 1 / 5
7,730
773
8,629
8,508
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
CoconuTree
Persephone
12
2 / 2 / 5
7,585
759
5,273
7,218
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 8
5,762
576
5,201
8,206
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
LeBanni
Hachiman
12
4 / 1 / 1
7,493
749
6,429
6,740
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Messi97415
Ishtar
10
2 / 1 / 3
5,993
599
1,804
3,859
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
17
18
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Clandeb
Thanatos
9
1
5
11.5
W
Persephone
CoconuTree
Persephone
2
2
5
2.25
L
Chang'e
Esdeath1470
Chang'e
0
5
0
0
L
Hercules
FIYASkengman
Hercules
0
3
4
0.67
W
0
2
8
2
W
Hachiman
LeBanni
Hachiman
4
1
1
4.5
W
Ishtar
Messi97415
Ishtar
2
1
3
3.5
L
Nu Wa
Pleasedd
Nu Wa
1
4
1
0.38
L
2
3
0
0.67
L
Anhur
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
27,336
40,987
Taken
34,531
16,418
Mitigated
13,976
10,957
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Clandeb
Thanatos
8,629
2,109
0
7,702
8,508
3,000
0
1,016
7,464
0
44,800
W
Persephone
CoconuTree
Persephone
5,273
148
0
2,924
7,218
1,910
0
825
6,387
59,964
0
L
Chang'e
Esdeath1470
Chang'e
2,100
136
80
2,233
8,784
2,514
0
0
8,784
28,926
0
L
Hercules
FIYASkengman
Hercules
2,909
634
0
2,376
9,365
6,748
0
4,062
5,303
0
12,664
W
5,201
2,594
120
1,700
8,206
5,523
0
1,601
6,605
31,980
6,326
W
Hachiman
LeBanni
Hachiman
6,429
3,425
0
3,245
6,740
2,293
765
1,999
4,549
0
57,103
W
Ishtar
Messi97415
Ishtar
1,804
1,105
0
1,673
3,859
1,250
0
653
3,206
0
30,832
L
Nu Wa
Pleasedd
Nu Wa
4,214
1,125
0
500
6,362
1,485
0
1,992
4,370
31,705
0
L
2,389
744
0
3,258
7,790
2,590
0
371
7,419
0
35,190
L
Anhur
6,320
4,235
0
2,510
8,686
3,081
0
3,578
5,108
0
60,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,684
Gold Earned
34,563
284
Minions Killed
369
0
Camps Cleared
0
1,070,515
Distance Traveled
1,073,323
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,730
773
66
7
0
263,519
1
W
Persephone
7,585
759
103
10
0
229,857
0
L
Chang'e
5,162
516
51
5
0
216,305
0
L
Hercules
5,501
550
15
2
0
217,140
2
W
Olorun
5,762
576
53
5
0
188,965
0
W
Hachiman
7,493
749
77
8
0
188,949
0
W
Ishtar
5,993
599
70
7
0
202,033
4
L
Nu Wa
5,520
552
58
6
0
204,970
0
L
Susano
5,916
592
69
7
0
233,711
2
L
Anhur
6,585
659
91
9
0
198,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role