Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
CéresFauna
Ullr
Gold II
Level 87
God Stats
7W - 1L
1,830 SR
Queue Stats
27W - 8L
1,833 MMR
Solo
Izanami
Izanami
Platinum II
Spela24
Izanami
Platinum II
Level 143
God Stats
2W - 1L
1,590 SR
Queue Stats
58W - 52L
1,793 MMR
Solo
Odin
Odin
Gold V
Y__ASSER-A1
Odin
Gold V
Level 146
God Stats
7W - 10L
1,545 SR
Queue Stats
453W - 468L
1,439 MMR
Party 1
Sol
Sol
Platinum III
urrosala
Sol
Platinum III
Level 157
God Stats
8W - 8L
1,594 SR
Queue Stats
581W - 586L
1,805 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,612 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,571 SR
1,651 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Quetzalgang
Anubis
Platinum V
Level 68
God Stats
4W - 2L
1,745 SR
Queue Stats
110W - 107L
1,775 MMR
Solo
Arachne
Arachne
Gold IV
enrik23
Arachne
Gold IV
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,630 MMR
Solo
Merlin
Merlin
Platinum III
jahstaff
Merlin
Platinum III
Level 158
God Stats
0W - 3L
1,424 SR
Queue Stats
64W - 50L
1,753 MMR
Solo
Aphrodite
Aphrodite
Gold II
Оasis
Aphrodite
Gold II
Level 124
God Stats
1W - 1L
1,689 SR
Queue Stats
265W - 261L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
6,103
555
1,543
6,411
2,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 4
6,520
593
5,056
7,640
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Spela24
Izanami
13
3 / 1 / 1
7,072
643
5,236
7,704
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 4
5,880
535
2,592
6,804
4,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 2
6,921
629
6,991
7,549
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
JanusChernobogThanatosHe Bo

VS

Bans
ThorMaman BrigitteYu HuangAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 1
5,946
541
6,200
7,645
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
0 / 0 / 0
7,336
667
3,146
4,149
1,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
enrik23
Arachne
11
4 / 2 / 0
6,836
621
4,640
9,965
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
jahstaff
Merlin
10
0 / 2 / 1
6,088
553
6,834
6,400
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Оasis
Aphrodite
9
0 / 2 / 1
5,810
528
2,658
7,285
6,369
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
5
5
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
L
Neith
 
Neith
1
3
1
0.5
W
3
1
4
5
L
Anubis
0
0
0
0
W
Izanami
Spela24
Izanami
3
1
1
3.5
W
0
1
4
2
L
Arachne
enrik23
Arachne
4
2
0
2
L
Merlin
jahstaff
Merlin
0
2
1
0.25
W
3
1
2
4
L
Aphrodite
Оasis
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
23,478
36,108
Taken
35,444
16,830
Mitigated
17,342
15,150
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,543
44
12
4,172
6,411
2,860
0
3,146
3,265
46,960
0
L
Neith
 
Neith
6,200
2,237
0
1,372
7,645
2,505
357
247
7,398
0
47,633
W
5,056
1,833
0
3,692
7,640
3,280
0
2,429
5,211
0
45,095
L
Anubis
3,146
42
0
3,564
4,149
1,919
443
1,163
2,986
61,799
0
W
Izanami
Spela24
Izanami
5,236
4,182
0
2,277
7,704
2,954
533
840
6,864
0
59,495
W
2,592
246
0
1,763
6,804
4,976
0
2,972
3,832
0
11,286
L
Arachne
enrik23
Arachne
4,640
2,580
0
3,642
9,965
4,057
0
3,030
6,935
0
45,276
L
Merlin
jahstaff
Merlin
6,834
397
0
630
6,400
2,492
0
2,983
3,417
46,481
0
W
6,991
2,708
0
3,234
7,549
2,760
0
3,251
4,298
57,159
2,221
L
Aphrodite
Оasis
Aphrodite
2,658
338
1,413
3,200
7,285
6,369
0
996
6,289
23,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
32,016
399
Minions Killed
376
0
Camps Cleared
0
1,147,990
Distance Traveled
1,099,413
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,103
555
84
8
0
224,507
0
L
Neith
5,946
541
73
7
0
212,298
0
W
Ullr
6,520
593
70
6
0
228,519
0
L
Anubis
7,336
667
121
11
0
202,957
1
W
Izanami
7,072
643
117
11
0
222,227
1
W
Odin
5,880
535
15
1
0
253,875
2
L
Arachne
6,836
621
67
6
0
252,250
0
L
Merlin
6,088
553
83
8
0
221,613
1
W
Sol
6,921
629
113
10
0
218,862
1
L
Aphrodite
5,810
528
32
3
0
210,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role