Player Matchup

Tyr
Tyr
Aaron7447
Tyr
Level 159
God Stats
11W - 18L
1,415 SR
Queue Stats
404W - 411L
1,559 Elo+
Solo
Merlin
Merlin
Acer31
Merlin
Level 124
God Stats
7W - 12L
1,441 SR
Queue Stats
120W - 117L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
Fendeh
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
MisterSamu
Cernunnos
Level 126
God Stats
16W - 16L
1,527 SR
Queue Stats
192W - 197L
1,490 Elo+
Solo
Horus
Horus
Thelord04
Horus
Level 68
God Stats
2W - 4L
1,417 SR
Queue Stats
177W - 173L
1,441 Elo+
Solo
Team Averages
Level 117
1,460 SR
1,478 Elo+

VS

Team Averages
Level 128
1,410 SR
1,464 Elo+
Apollo
Apollo
 
Apollo
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Alex_o_lotl
Anubis
Level 109
God Stats
17W - 12L
1,588 SR
Queue Stats
397W - 378L
1,473 Elo+
Solo
Hou Yi
Hou Yi
LilimDancer
Hou Yi
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 64L
1,357 Elo+
Party 1
Izanami
Izanami
Nékoha
Izanami
Level 116
God Stats
3W - 10L
1,215 SR
Queue Stats
431W - 415L
1,476 Elo+
Party 1
Raijin
Raijin
SmolovAckerman
Raijin
Level 156
God Stats
2W - 7L
1,249 SR
Queue Stats
229W - 212L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,447
645
5,115
8,281
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Acer31
Merlin
12
1 / 1 / 0
6,397
640
4,405
4,864
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Fendeh
Ao Kuang
8
1 / 3 / 0
4,857
486
1,294
7,249
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MisterSamu
Cernunnos
8
1 / 2 / 1
5,303
530
3,170
6,576
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Thelord04
Horus
8
0 / 1 / 2
5,204
520
2,288
5,601
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 0 / 2
6,794
679
6,351
6,057
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
0 / 1 / 2
5,229
523
1,554
5,504
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
9
2 / 2 / 3
5,057
506
2,997
5,325
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Nékoha
Izanami
9
0 / 0 / 5
4,974
497
4,059
4,409
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,709
571
3,283
6,041
3,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
8
8
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
2
6
L
2
1
0
2
L
Merlin
Acer31
Merlin
1
1
0
1
W
Anubis
0
1
2
1
L
Ao Kuang
Fendeh
Ao Kuang
1
3
0
0.33
W
Hou Yi
2
2
3
1.75
L
Cernunnos
MisterSamu
Cernunnos
1
2
1
0.75
W
Izanami
Nékoha
Izanami
0
0
5
2.5
W
1
2
0
0.5
L
Horus
Thelord04
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
18,244
32,571
Taken
27,336
14,380
Mitigated
10,934
11,554
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,351
3,358
0
640
6,057
2,128
0
1,446
4,567
0
59,883
L
5,115
648
0
4,105
8,281
3,962
0
2,722
4,998
0
46,821
L
Merlin
Acer31
Merlin
4,405
120
0
906
4,864
1,679
0
1,255
3,609
51,416
0
W
Anubis
1,554
0
0
3,426
5,504
2,421
0
2,784
2,372
36,074
0
L
Ao Kuang
Fendeh
Ao Kuang
1,294
178
0
504
7,249
2,430
0
299
6,950
28,308
0
W
Hou Yi
2,997
1,458
0
1,118
5,325
1,628
0
627
4,694
0
22,628
L
Cernunnos
MisterSamu
Cernunnos
3,170
1,549
0
2,400
6,576
2,454
0
0
6,576
0
40,512
W
Izanami
Nékoha
Izanami
4,059
2,642
0
1,213
4,409
1,375
0
762
3,603
0
33,560
W
3,283
779
0
1,239
6,041
3,382
0
0
6,041
45,573
0
L
Horus
Thelord04
Horus
2,288
1,277
560
3,079
5,601
3,855
0
0
5,601
0
10,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
27,763
315
Minions Killed
314
0
Camps Cleared
0
988,381
Distance Traveled
937,185
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,794
679
99
10
0
207,692
0
L
Tyr
6,447
645
82
8
0
236,945
0
L
Merlin
6,397
640
102
10
0
192,660
6
W
Anubis
5,229
523
57
6
0
178,204
4
L
Ao Kuang
4,857
486
42
4
0
207,193
0
W
Hou Yi
5,057
506
28
3
0
194,612
3
L
Cernunnos
5,303
530
72
7
0
165,827
2
W
Izanami
4,974
497
50
5
0
172,612
1
W
Raijin
5,709
571
80
8
0
184,065
3
L
Horus
5,204
520
17
2
0
185,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role