Player Matchup

Neith
Neith
Silver IV
Blankerinho
Neith
Silver IV
Level 49
God Stats
2W - 0L
1,605 SR
Queue Stats
6W - 5L
1,414 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Franciisc0
Morgan Le Fay
Silver III
Level 146
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 5L
1,486 MMR
Party 1
Jormungandr
Jormungandr
Silver III
Yuuzek
Jormungandr
Silver III
Level 159
God Stats
3W - 1L
1,538 SR
Queue Stats
7W - 5L
1,533 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,558 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,481 SR
1,095 MMR
Xbalanque
Xbalanque
Silver III
EletyGMD
Xbalanque
Silver III
Level 68
God Stats
3W - 3L
1,669 SR
Queue Stats
30W - 36L
952 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
PachecoCHeco
Zhong Kui
Silver II
Level 80
God Stats
0W - 1L
1,347 SR
Queue Stats
37W - 38L
1,112 MMR
Party 2
Surtr
Surtr
Gold V
Schlatch
Surtr
Gold V
Level 109
God Stats
0W - 1L
1,427 SR
Queue Stats
39W - 40L
1,221 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 14
11,707
901
9,825
10,478
4,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Franciisc0
Morgan Le Fay
15
7 / 2 / 15
12,000
923
18,775
10,213
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Yuuzek
Jormungandr
15
10 / 1 / 14
12,543
965
16,008
14,964
18,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CharonAchillesHerculesRaijinGanesha

VS

Bans
MartichorasCupidHachimanThanatosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EletyGMD
Xbalanque
11
3 / 6 / 1
9,531
733
9,485
14,630
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PachecoCHeco
Zhong Kui
11
1 / 8 / 3
9,044
696
8,393
18,073
12,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Schlatch
Surtr
11
1 / 10 / 4
9,008
693
7,152
18,901
15,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
24
Kills
5
5
Deaths
24
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Xbalanque
EletyGMD
Xbalanque
3
6
1
0.58
W
Morgan Le Fay
Franciisc0
Morgan Le Fay
7
2
15
7.25
L
Zhong Kui
PachecoCHeco
Zhong Kui
1
8
3
0.31
L
Surtr
Schlatch
Surtr
1
10
4
0.3
W
Jormungandr
Yuuzek
Jormungandr
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,608
Damage
25,030
35,655
Taken
51,604
26,886
Mitigated
33,875
9,378
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,825
4,785
0
1,873
10,478
4,247
1,783
2,467
8,011
0
44,854
L
Xbalanque
EletyGMD
Xbalanque
9,485
5,227
0
0
14,630
5,587
0
9,527
4,608
0
33,998
W
Morgan Le Fay
Franciisc0
Morgan Le Fay
18,775
1,202
0
3,863
10,213
4,534
395
2,738
7,475
58,367
0
L
Zhong Kui
PachecoCHeco
Zhong Kui
8,393
800
0
3,759
18,073
12,972
0
11,861
5,562
36,432
0
L
Surtr
Schlatch
Surtr
7,152
1,528
0
1,993
18,901
15,316
17
11,340
7,013
1,143
22,996
W
Jormungandr
Yuuzek
Jormungandr
16,008
2,320
0
3,642
14,964
18,105
320
4,344
10,620
49,979
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
27,583
194
Minions Killed
122
0
Camps Cleared
0
772,433
Distance Traveled
604,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,707
901
54
4
0
241,833
0
L
Xbalanque
9,531
733
52
4
0
202,057
0
W
Morgan Le Fay
12,000
923
87
7
0
266,233
0
L
Zhong Kui
9,044
696
47
4
0
204,364
0
L
Surtr
9,008
693
23
2
0
198,092
0
W
Jormungandr
12,543
965
53
4
0
264,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role