Player Matchup

Cerberus
Cerberus
Gerlix
Cerberus
Level 105
God Stats
3W - 1L
1,685 SR
Queue Stats
159W - 137L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
JulianChelsey
Zhong Kui
Level 101
God Stats
89W - 59L
1,636 SR
Queue Stats
166W - 133L
1,628 Elo+
Solo
Da Ji
Da Ji
Marrs35
Da Ji
Level 107
God Stats
2W - 2L
1,706 SR
Queue Stats
97W - 73L
1,566 Elo+
Solo
Izanami
Izanami
TTVSunGolan
Izanami
Level 108
God Stats
4W - 3L
1,868 SR
Queue Stats
163W - 145L
1,516 Elo+
Solo
Raijin
Raijin
thelegacyofcdw
Raijin
Level 123
God Stats
13W - 22L
1,387 SR
Queue Stats
413W - 374L
1,520 Elo+
Solo
Team Averages
Level 109
1,656 SR
1,567 Elo+

VS

Team Averages
Level 154
1,551 SR
1,531 Elo+
Geb
Geb
BlindVenus
Geb
Level 148
God Stats
5W - 2L
1,855 SR
Queue Stats
195W - 166L
1,666 Elo+
Party 2
Loki
Loki
Crossito
Loki
Level 156
God Stats
8W - 7L
1,529 SR
Queue Stats
374W - 329L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
MasterDragoonJ
Amaterasu
Level 190
God Stats
0W - 3L
1,371 SR
Queue Stats
711W - 641L
1,532 Elo+
Solo
Charon
Charon
Official_EXE
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,472 Elo+
Party 1
Apollo
Apollo
tb3_2raw
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gerlix
Cerberus
10
5 / 0 / 2
6,360
636
3,850
6,562
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
JulianChelsey
Zhong Kui
12
0 / 1 / 0
7,131
713
2,943
4,812
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Marrs35
Da Ji
11
5 / 1 / 3
6,787
679
5,403
8,094
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TTVSunGolan
Izanami
12
0 / 0 / 3
6,745
675
4,525
3,193
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 5
7,491
749
6,306
5,400
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,522
452
766
5,075
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
8
3 / 5 / 0
5,473
547
2,799
6,895
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
MasterDragoonJ
Amaterasu
8
0 / 0 / 1
4,337
434
1,275
6,616
4,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
9
0 / 5 / 1
4,932
493
3,148
9,321
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
tb3_2raw
Apollo
8
0 / 2 / 0
4,788
479
2,223
7,261
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Loki
3
5
0
0.6
W
Cerberus
Gerlix
Cerberus
5
0
2
6
W
Zhong Kui
JulianChelsey
Zhong Kui
0
1
0
0
W
Da Ji
Marrs35
Da Ji
5
1
3
6.5
L
Amaterasu
MasterDragoonJ
Amaterasu
0
0
1
0.5
L
Charon
0
5
1
0.1
W
Izanami
TTVSunGolan
Izanami
0
0
3
1.5
L
Apollo
tb3_2raw
Apollo
0
2
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,027
Damage
10,211
28,061
Taken
35,168
15,644
Mitigated
15,313
8,642
Healing
8,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
766
60
0
852
5,075
3,056
0
2,143
2,932
13,383
0
L
Loki
2,799
904
0
426
6,895
1,805
0
1,738
5,157
0
25,634
W
Cerberus
Gerlix
Cerberus
3,850
122
0
814
6,562
5,554
29
502
6,060
25,859
0
W
Zhong Kui
JulianChelsey
Zhong Kui
2,943
1,084
0
2,283
4,812
3,837
2,778
187
4,625
45,897
8,259
W
Da Ji
Marrs35
Da Ji
5,403
1,333
0
3,172
8,094
2,970
0
497
7,597
0
36,657
L
Amaterasu
MasterDragoonJ
Amaterasu
1,275
393
0
3,413
6,616
4,559
0
2,601
4,015
0
13,885
L
Charon
3,148
609
0
1,340
9,321
3,637
0
5,083
4,238
29,109
0
W
Izanami
TTVSunGolan
Izanami
4,525
2,312
0
815
3,193
1,468
689
229
2,964
0
49,861
L
Apollo
tb3_2raw
Apollo
2,223
1,059
0
2,095
7,261
2,256
0
1,167
6,094
0
27,568
W
6,306
1,006
0
1,558
5,400
1,815
598
2,499
2,901
52,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
24,052
406
Minions Killed
170
0
Camps Cleared
0
977,552
Distance Traveled
862,962
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,522
452
18
2
0
171,072
2
L
Loki
5,473
547
43
4
0
154,860
0
W
Cerberus
6,360
636
56
6
0
203,456
0
W
Zhong Kui
7,131
713
95
10
0
179,798
0
W
Da Ji
6,787
679
59
6
0
232,810
3
L
Amaterasu
4,337
434
25
3
0
167,292
0
L
Charon
4,932
493
39
4
0
180,590
0
W
Izanami
6,745
675
96
10
0
180,417
4
L
Apollo
4,788
479
45
5
0
189,148
0
W
Raijin
7,491
749
100
10
0
181,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role