Player Matchup

Hou Yi
Hou Yi
ChRoNiCxHaVoC
Hou Yi
Level 165
God Stats
0W - 3L
1,462 SR
Queue Stats
120W - 114L
1,497 Elo+
Solo
Fenrir
Fenrir
DaddySphex
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,385 Elo+
Party 1
Anubis
Anubis
HazyKushCloud
Anubis
Level 66
God Stats
19W - 9L
1,785 SR
Queue Stats
201W - 195L
1,505 Elo+
Solo
Yemoja
Yemoja
MILLERlite262
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
TheSpikedBird37
Kukulkan
Level 29
God Stats
9W - 7L
1,515 SR
Queue Stats
19W - 19L
1,385 Elo+
Party 1
Team Averages
Level 63
1,552 SR
1,403 Elo+

VS

Team Averages
Level 64
1,615 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
A_single_noodle
Tsukuyomi
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 136L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
BarricadeKng
Nu Wa
Level 37
God Stats
20W - 13L
1,841 SR
Queue Stats
85W - 85L
1,434 Elo+
Party 2
Izanami
Izanami
DaddyXander2
Izanami
Level 43
God Stats
7W - 7L
1,500 SR
Queue Stats
68W - 87L
1,423 Elo+
Solo
King Arthur
King Arthur
MADARA_Zulu
King Arthur
Level 130
God Stats
103W - 91L
1,528 SR
Queue Stats
152W - 155L
1,463 Elo+
Solo
Bacchus
Bacchus
kuruki20
Bacchus
Level 77
God Stats
13W - 5L
1,707 SR
Queue Stats
289W - 257L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,093
516
1,301
3,647
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
DaddySphex
Fenrir
7
3 / 1 / 0
4,000
667
2,823
4,103
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 1
3,060
510
1,341
1,951
604
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
2,967
495
614
3,509
1,867
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Kukulkan
7
1 / 0 / 0
3,820
637
1,031
1,552
504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A_single_noodle
Tsukuyomi
5
1 / 3 / 0
3,757
626
1,207
4,463
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,062
677
1,209
1,792
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
DaddyXander2
Izanami
7
3 / 0 / 0
4,380
730
2,537
1,691
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
MADARA_Zulu
King Arthur
7
1 / 0 / 1
4,289
715
2,015
6,024
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
kuruki20
Bacchus
6
0 / 0 / 3
4,226
704
2,227
3,995
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A_single_noodle
Tsukuyomi
1
3
0
0.33
W
0
1
0
0
L
0
1
0
0
L
Fenrir
DaddySphex
Fenrir
3
1
0
3
W
Izanami
DaddyXander2
Izanami
3
0
0
3
L
0
1
1
0.5
W
King Arthur
MADARA_Zulu
King Arthur
1
0
1
1.5
L
0
2
0
0
L
Kukulkan
1
0
0
1
W
Bacchus
kuruki20
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
9,195
14,762
Taken
17,965
5,636
Mitigated
6,067
4,043
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A_single_noodle
Tsukuyomi
1,207
292
0
840
4,463
1,052
0
540
3,923
0
11,014
W
1,209
288
0
500
1,792
598
0
969
823
22,378
0
L
1,301
643
0
1,718
3,647
1,172
0
1,703
1,944
0
14,049
L
Fenrir
DaddySphex
Fenrir
2,823
1,035
0
860
4,103
1,489
0
227
3,876
0
13,735
W
Izanami
DaddyXander2
Izanami
2,537
1,995
0
162
1,691
485
170
373
1,318
0
28,526
L
1,341
0
0
941
1,951
604
0
196
1,755
6,971
0
W
King Arthur
MADARA_Zulu
King Arthur
2,015
441
0
1,754
6,024
1,918
0
863
5,161
0
22,355
L
614
351
274
0
3,509
1,867
0
772
2,737
4,466
0
L
Kukulkan
1,031
62
0
250
1,552
504
0
538
1,014
22,446
0
W
Bacchus
kuruki20
Bacchus
2,227
73
746
1,239
3,995
2,014
0
241
3,754
10,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,940
Gold Earned
20,714
104
Minions Killed
172
0
Camps Cleared
0
462,267
Distance Traveled
645,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,757
626
16
3
0
163,737
0
W
Nu Wa
4,062
677
50
8
0
106,993
0
L
Hou Yi
3,093
516
12
2
0
108,196
0
L
Fenrir
4,000
667
22
4
0
114,261
0
W
Izanami
4,380
730
56
9
0
106,244
0
L
Anubis
3,060
510
11
2
0
36,431
0
W
King Arthur
4,289
715
34
6
0
139,619
0
L
Yemoja
2,967
495
18
3
0
98,834
0
L
Kukulkan
3,820
637
41
7
0
104,545
0
W
Bacchus
4,226
704
16
3
0
129,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role