Player Matchup

King Arthur
King Arthur
AliksirMH
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
Gussie_93
Yu Huang
Level 26
God Stats
17W - 12L
1,695 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 2
Ra
Ra
Kodarion
Ra
Level 122
God Stats
6W - 6L
1,476 SR
Queue Stats
73W - 67L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
Tradesminator
Cabrakan
Level 95
God Stats
4W - 1L
1,356 SR
Queue Stats
57W - 47L
1,481 Elo+
Party 1
Bakasura
Bakasura
pushtrap223
Bakasura
Level 109
God Stats
1W - 0L
1,267 SR
Queue Stats
47W - 33L
1,490 Elo+
Party 1
Team Averages
Level 76
1,459 SR
1,495 Elo+

VS

Team Averages
Level 89
1,525 SR
1,441 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DabMonger
Bacchus
Level 145
God Stats
29W - 22L
1,618 SR
Queue Stats
2,159W - 2,260L
1,508 Elo+
Solo
Merlin
Merlin
ItsYaBoi213
Merlin
Level 123
God Stats
2W - 6L
1,577 SR
Queue Stats
35W - 36L
1,496 Elo+
Solo
Bakasura
Bakasura
ermac116
Bakasura
Level 20
God Stats
1W - 3L
1,402 SR
Queue Stats
34W - 58L
1,343 Elo+
Party 3
Izanami
Izanami
slashergirl4517
Izanami
Level 40
God Stats
8W - 11L
1,526 SR
Queue Stats
57W - 94L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AliksirMH
King Arthur
10
0 / 0 / 4
5,488
1,098
2,782
3,402
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Gussie_93
Yu Huang
10
0 / 0 / 4
5,355
1,071
3,891
1,767
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 1
6,359
1,272
3,277
3,117
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Tradesminator
Cabrakan
10
0 / 0 / 4
5,862
1,172
2,049
3,485
3,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
pushtrap223
Bakasura
10
1 / 0 / 3
5,805
1,161
2,201
2,617
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

418

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 0 / 0
4,892
978
139
1,127
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DabMonger
Bacchus
9
0 / 1 / 0
5,206
1,041
3,100
3,136
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
10
0 / 1 / 0
5,627
1,125
4,676
3,696
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
ermac116
Bakasura
10
0 / 1 / 0
5,227
1,045
1,699
3,311
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
5,317
1,063
3,099
4,316
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
4
Kills
0
0
Deaths
4
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
0
0
0
W
King Arthur
AliksirMH
King Arthur
0
0
4
2
L
Bacchus
DabMonger
Bacchus
0
1
0
0
W
Yu Huang
Gussie_93
Yu Huang
0
0
4
2
L
Merlin
0
1
0
0
W
3
0
1
3.5
W
Cabrakan
Tradesminator
Cabrakan
0
0
4
2
L
Bakasura
ermac116
Bakasura
0
1
0
0
W
Bakasura
pushtrap223
Bakasura
1
0
3
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
12,713
14,388
Taken
15,586
8,740
Mitigated
8,247
3,412
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
139
61
0
250
1,127
541
0
633
474
0
871
W
King Arthur
AliksirMH
King Arthur
2,782
0
0
370
3,402
1,794
0
1,373
1,869
0
16,433
L
Bacchus
DabMonger
Bacchus
3,100
284
0
775
3,136
2,914
0
1,440
1,559
4,166
0
W
Yu Huang
Gussie_93
Yu Huang
3,891
43
0
0
1,767
703
0
1,207
560
8,435
0
L
Merlin
4,676
129
0
250
3,696
1,366
0
2,259
1,281
31,401
0
W
3,277
304
571
252
3,117
1,322
0
1,910
1,182
16,481
0
W
Cabrakan
Tradesminator
Cabrakan
2,049
477
0
1,253
3,485
3,296
0
1,921
1,406
3,767
0
L
Bakasura
ermac116
Bakasura
1,699
818
0
293
3,311
1,884
0
1,794
1,395
0
2,854
W
Bakasura
pushtrap223
Bakasura
2,201
1,343
0
966
2,617
1,625
0
1,365
1,252
0
8,598
L
3,099
1,811
0
319
4,316
1,542
0
3,032
1,284
0
5,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
26,269
97
Minions Killed
80
6
Camps Cleared
3
524,837
Distance Traveled
400,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,892
978
0
0
0
22,268
0
W
King Arthur
5,488
1,098
24
5
3
101,040
0
L
Bacchus
5,206
1,041
2
0
0
94,847
0
W
Yu Huang
5,355
1,071
8
2
0
100,187
0
L
Merlin
5,627
1,125
58
12
2
90,900
0
W
Ra
6,359
1,272
44
9
1
104,117
0
W
Cabrakan
5,862
1,172
6
1
1
100,858
0
L
Bakasura
5,227
1,045
6
1
0
108,132
0
W
Bakasura
5,805
1,161
15
3
1
118,635
0
L
Izanami
5,317
1,063
14
3
1
84,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role