Player Matchup

Thor
Thor
ButtercupBby
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,056 Elo+
Party 4
Poseidon
Poseidon
Relentlesspurk
Poseidon
Level 101
God Stats
1W - 2L
1,250 SR
Queue Stats
162W - 163L
1,492 Elo+
Party 3
Mulan
Mulan
SH311833
Mulan
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
364W - 362L
1,451 Elo+
Solo
Bastet
Bastet
SuPerBredSTX
Bastet
Level 151
God Stats
2W - 3L
1,624 SR
Queue Stats
427W - 405L
1,523 Elo+
Party 3
Skadi
Skadi
Unpoly
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 71L
1,350 Elo+
Party 4
Team Averages
Level 111
1,525 SR
1,375 Elo+

VS

Team Averages
Level 133
1,648 SR
1,604 Elo+
Freya
Freya
BootyStriker07
Freya
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 90L
1,520 Elo+
Party 2
Atlas
Atlas
LMTMike
Atlas
Level 119
God Stats
3W - 1L
1,539 SR
Queue Stats
126W - 119L
1,532 Elo+
Party 2
Medusa
Medusa
MKBEANZ102
Medusa
Level 108
God Stats
3W - 0L
1,932 SR
Queue Stats
69W - 47L
1,575 Elo+
Party 1
Nox
Nox
Parzivaalll
Nox
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,617 Elo+
Party 1
Chronos
Chronos
monchy01
Chronos
Level 145
God Stats
2W - 0L
1,769 SR
Queue Stats
7W - 1L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 9
7,881
788
5,403
14,084
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
18
0 / 3 / 8
9,319
932
12,876
10,283
7,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
SH311833
Mulan
13
1 / 4 / 6
8,022
802
5,123
16,568
16,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
15
9 / 4 / 2
9,673
967
8,251
12,592
9,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Unpoly
Skadi
12
2 / 8 / 3
7,512
751
9,370
12,473
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 16
8,943
894
12,808
7,989
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
LMTMike
Atlas
16
4 / 3 / 20
10,320
1,032
10,837
11,979
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MKBEANZ102
Medusa
16
8 / 2 / 12
9,512
951
16,196
6,819
4,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 2 / 19
10,478
1,048
5,894
10,596
14,601
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
monchy01
Chronos
16
6 / 2 / 15
9,598
960
12,311
11,964
6,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
13
Kills
27
28
Deaths
13
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
1
9
9
0.61
W
Atlas
LMTMike
Atlas
4
3
20
4.67
W
Medusa
MKBEANZ102
Medusa
8
2
12
7
W
4
2
19
6.75
L
Poseidon
0
3
8
1.33
L
Mulan
SH311833
Mulan
1
4
6
1
L
Bastet
9
4
2
2.5
L
Skadi
Unpoly
Skadi
2
8
3
0.44
W
Chronos
monchy01
Chronos
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,023
Damage
58,046
66,000
Taken
49,347
44,802
Mitigated
44,867
11,930
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,808
3,914
670
1,409
7,989
3,786
910
1,576
6,413
22,901
0
L
5,403
1,040
38
454
14,084
6,495
0
8,189
5,895
0
10,120
W
Atlas
LMTMike
Atlas
10,837
3,377
1,130
2,565
11,979
15,564
360
3,364
8,615
22,540
0
W
Medusa
MKBEANZ102
Medusa
16,196
7,667
714
467
6,819
4,418
837
2,320
4,499
0
27,757
W
5,894
383
944
1,800
10,596
14,601
211
2,986
7,610
11,327
0
L
Poseidon
12,876
725
331
1,414
10,283
7,049
1,153
8,405
1,878
36,800
0
L
Mulan
SH311833
Mulan
5,123
372
2,518
4,893
16,568
16,321
260
10,026
6,542
0
6,859
L
Bastet
8,251
1,951
282
1,555
12,592
9,200
0
7,508
5,084
0
10,658
L
Skadi
Unpoly
Skadi
9,370
3,869
276
169
12,473
5,737
357
7,722
4,751
0
16,179
W
Chronos
monchy01
Chronos
12,311
4,859
938
3,339
11,964
6,498
2,963
2,630
9,334
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
48,851
93
Minions Killed
106
0
Camps Cleared
0
847,593
Distance Traveled
993,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,943
894
23
2
0
181,457
0
L
Thor
7,881
788
6
1
0
174,733
0
W
Atlas
10,320
1,032
27
3
0
217,799
0
W
Medusa
9,512
951
27
3
0
177,705
0
W
Nox
10,478
1,048
11
1
0
205,723
0
L
Poseidon
9,319
932
65
7
0
178,342
0
L
Mulan
8,022
802
4
0
0
174,056
0
L
Bastet
9,673
967
7
1
0
173,741
0
L
Skadi
7,512
751
11
1
0
146,721
0
W
Chronos
9,598
960
18
2
0
210,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role