Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Edanatos
Guan Yu
Level 158
God Stats
5W - 7L
1,476 SR
Queue Stats
627W - 624L
1,497 Elo+
Solo
Merlin
Merlin
Juippi
Merlin
Level 158
God Stats
8W - 5L
1,651 SR
Queue Stats
92W - 71L
1,604 Elo+
Solo
Izanami
Izanami
Osmond76
Izanami
Level 147
God Stats
7W - 2L
1,775 SR
Queue Stats
65W - 35L
1,699 Elo+
Solo
Team Averages
Level 138
1,580 SR
1,560 Elo+

VS

Team Averages
Level 146
1,508 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlphaRaptor
Shiva
Level 148
God Stats
8W - 0L
1,725 SR
Queue Stats
491W - 480L
1,509 Elo+
Solo
Chiron
Chiron
FireRaven08
Chiron
Level 124
God Stats
3W - 2L
1,366 SR
Queue Stats
122W - 132L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
NightXiso
Ao Kuang
Level 153
God Stats
9W - 14L
1,464 SR
Queue Stats
707W - 655L
1,452 Elo+
Solo
Sobek
Sobek
Stalfosse
Sobek
Level 148
God Stats
45W - 49L
1,486 SR
Queue Stats
407W - 427L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
2 / 0 / 0
3,742
748
1,585
3,590
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
2
0 / 1 / 0
2,853
571
382
1,706
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Edanatos
Guan Yu
7
0 / 0 / 1
3,655
731
1,826
5,765
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Juippi
Merlin
7
0 / 2 / 1
3,836
767
1,564
3,096
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Osmond76
Izanami
6
0 / 2 / 0
3,698
740
1,684
3,706
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 1
3,875
775
1,851
3,934
1,543
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
4,171
834
3,232
3,858
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
7
2 / 0 / 1
4,358
872
2,366
2,155
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
NightXiso
Ao Kuang
7
2 / 0 / 0
4,072
814
1,832
2,602
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Stalfosse
Sobek
5
0 / 0 / 4
3,809
762
1,294
3,794
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
0
2
L
Ares
 
Ares
0
1
0
0
W
Anubis
 
Anubis
1
2
1
0.75
W
0
0
0
0
L
Guan Yu
Edanatos
Guan Yu
0
0
1
0.5
W
Chiron
2
0
1
2.5
L
Merlin
Juippi
Merlin
0
2
1
0.25
W
Ao Kuang
NightXiso
Ao Kuang
2
0
0
2
L
Izanami
Osmond76
Izanami
0
2
0
0
W
Sobek
Stalfosse
Sobek
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
10,575
17,863
Taken
16,343
6,854
Mitigated
7,541
4,766
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,585
320
0
958
3,590
808
0
1,312
2,218
0
16,782
L
Ares
 
Ares
382
133
0
458
1,706
913
0
378
1,328
1,772
0
W
Anubis
 
Anubis
1,851
178
0
1,772
3,934
1,543
0
616
3,318
22,385
0
W
3,232
756
0
1,482
3,858
1,996
0
0
3,858
0
24,579
L
Guan Yu
Edanatos
Guan Yu
1,826
486
0
1,783
5,765
3,368
0
0
5,765
0
19,559
W
Chiron
2,366
712
142
959
2,155
598
0
90
2,065
0
25,817
L
Merlin
Juippi
Merlin
1,564
356
0
589
3,096
897
0
1,773
1,183
24,679
0
W
Ao Kuang
NightXiso
Ao Kuang
1,832
270
0
1,212
2,602
755
0
948
1,654
16,595
0
L
Izanami
Osmond76
Izanami
1,684
1,265
0
978
3,706
868
0
1,314
2,392
0
21,793
W
Sobek
Stalfosse
Sobek
1,294
263
0
1,531
3,794
2,649
0
292
3,502
8,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,784
Gold Earned
20,285
171
Minions Killed
173
0
Camps Cleared
0
511,858
Distance Traveled
587,716
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,742
748
42
8
0
129,942
0
L
Ares
2,853
571
4
1
0
34,181
0
W
Anubis
3,875
775
37
7
0
109,964
0
W
Shiva
4,171
834
36
7
0
124,221
0
L
Guan Yu
3,655
731
35
7
0
131,906
0
W
Chiron
4,358
872
45
9
0
100,264
0
L
Merlin
3,836
767
42
8
0
109,921
0
W
Ao Kuang
4,072
814
47
9
0
132,116
2
L
Izanami
3,698
740
48
10
0
105,908
0
W
Sobek
3,809
762
8
2
0
121,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role