Player Matchup

Cerberus
Cerberus
CRAZZY M0NKEY64
Cerberus
Level 155
God Stats
3W - 0L
1,624 SR
Queue Stats
118W - 93L
1,521 Elo+
Party 2
Ratatoskr
Ratatoskr
CaptAwesomeMG13
Ratatoskr
Level 46
God Stats
8W - 9L
1,431 SR
Queue Stats
51W - 54L
1,465 Elo+
Party 2
Skadi
Skadi
Gear5thJinbei
Skadi
Level 87
God Stats
8W - 5L
1,677 SR
Queue Stats
84W - 76L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Jorge-Asael
Zhong Kui
Level 184
God Stats
1W - 1L
1,408 SR
Queue Stats
322W - 307L
1,542 Elo+
Party 1
Persephone
Persephone
pein-sannin
Persephone
Level 210
God Stats
11W - 6L
1,376 SR
Queue Stats
374W - 337L
1,532 Elo+
Party 1
Team Averages
Level 136
1,503 SR
1,509 Elo+

VS

Team Averages
Level 131
1,694 SR
1,465 Elo+
Odin
Odin
 
Odin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Chendriv
Janus
Level 123
God Stats
16W - 21L
1,549 SR
Queue Stats
230W - 356L
1,472 Elo+
Party 3
Sobek
Sobek
LeagueAk
Sobek
Level 116
God Stats
4W - 2L
1,747 SR
Queue Stats
157W - 271L
1,478 Elo+
Party 3
Ishtar
Ishtar
WeAreMachine161
Ishtar
Level 146
God Stats
6W - 1L
1,981 SR
Queue Stats
331W - 306L
1,481 Elo+
Solo
Awilix
Awilix
dragosilver222
Awilix
Level 110
God Stats
7W - 5L
1,695 SR
Queue Stats
76W - 159L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 1 / 3
7,660
589
6,584
11,508
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
CaptAwesomeMG13
Ratatoskr
14
4 / 0 / 0
7,279
560
4,406
9,395
3,687
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
7,110
547
7,639
6,429
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Jorge-Asael
Zhong Kui
14
0 / 0 / 1
8,003
616
7,953
11,497
10,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
pein-sannin
Persephone
12
1 / 0 / 1
7,394
569
9,238
6,174
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 0
5,778
444
3,877
11,163
8,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Chendriv
Janus
11
0 / 2 / 2
6,602
508
6,967
6,339
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
LeagueAk
Sobek
10
0 / 3 / 2
5,921
455
3,634
10,868
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,770
444
4,857
10,270
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,298
484
5,474
10,471
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
2
2
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
Cerberus
3
1
3
4.5
W
Ratatoskr
CaptAwesomeMG13
Ratatoskr
4
0
0
4
L
Janus
Chendriv
Janus
0
2
2
0.5
W
3
1
1
3.5
W
Zhong Kui
Jorge-Asael
Zhong Kui
0
0
1
0.5
L
Sobek
LeagueAk
Sobek
0
3
2
0.33
L
1
4
0
0.25
L
1
2
1
0.75
W
Persephone
pein-sannin
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
24,809
45,003
Taken
49,111
26,612
Mitigated
27,493
18,051
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,877
669
0
2,505
11,163
8,928
0
7,635
3,528
0
31,873
W
Cerberus
6,584
209
168
4,887
11,508
8,350
0
3,623
7,753
20,786
0
W
Ratatoskr
CaptAwesomeMG13
Ratatoskr
4,406
444
0
971
9,395
3,687
0
2,269
6,934
0
57,587
L
Janus
Chendriv
Janus
6,967
144
0
1,226
6,339
2,264
0
4,623
1,716
49,578
0
W
7,639
2,634
0
883
6,429
2,026
0
1,007
5,392
0
53,698
W
Zhong Kui
Jorge-Asael
Zhong Kui
7,953
788
0
10,016
11,497
10,415
2,306
0
11,497
68,797
0
L
Sobek
LeagueAk
Sobek
3,634
543
0
2,958
10,868
9,082
0
4,668
6,200
16,583
0
L
4,857
2,266
0
3,083
10,270
3,884
0
2,617
7,653
0
40,955
L
5,474
2,042
0
1,223
10,471
3,335
0
4,232
6,239
0
48,252
W
Persephone
pein-sannin
Persephone
9,238
140
0
1,126
6,174
2,134
0
3,144
2,826
55,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
30,369
418
Minions Killed
303
0
Camps Cleared
0
1,315,450
Distance Traveled
1,279,559
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,778
444
45
3
0
224,799
0
W
Cerberus
7,660
589
21
2
0
257,570
1
W
Ratatoskr
7,279
560
83
6
0
304,445
0
L
Janus
6,602
508
93
7
0
284,310
4
W
Skadi
7,110
547
84
6
0
247,567
1
W
Zhong Kui
8,003
616
118
9
0
230,056
0
L
Sobek
5,921
455
21
2
0
263,940
4
L
Ishtar
5,770
444
63
5
0
231,501
0
L
Awilix
6,298
484
81
6
0
275,009
1
W
Persephone
7,394
569
112
9
0
275,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role