Player Matchup

Ra
Ra
HarryGeo
Ra
Level 266
God Stats
33W - 30L
1,630 SR
Queue Stats
568W - 596L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
N64
Jormungandr
Level 156
God Stats
9W - 5L
1,380 SR
Queue Stats
108W - 84L
1,571 Elo+
Party 1
Izanami
Izanami
NRA
Izanami
Level 157
God Stats
6W - 6L
1,817 SR
Queue Stats
100W - 83L
1,593 Elo+
Party 1
Bacchus
Bacchus
XBD
Bacchus
Level 158
God Stats
1W - 3L
1,451 SR
Queue Stats
307W - 276L
1,563 Elo+
Party 1
Hercules
Hercules
smisfo
Hercules
Level 171
God Stats
27W - 25L
1,558 SR
Queue Stats
354W - 354L
1,567 Elo+
Solo
Team Averages
Level 182
1,567 SR
1,568 Elo+

VS

Team Averages
Level 102
1,467 SR
1,692 Elo+
Loki
Loki
BuckeyeJim
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,725 Elo+
Party 2
Charon
Charon
Erichuynh
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,620 Elo+
Solo
Heimdallr
Heimdallr
SocialBanana
Heimdallr
Level 66
God Stats
2W - 0L
1,533 SR
Queue Stats
55W - 31L
1,681 Elo+
Party 2
Baba Yaga
Baba Yaga
jman57123
Baba Yaga
Level 144
God Stats
2W - 2L
1,341 SR
Queue Stats
84W - 51L
1,693 Elo+
Party 2
Anubis
Anubis
ämogus
Anubis
Level 87
God Stats
3W - 0L
1,461 SR
Queue Stats
54W - 19L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
9,836
492
9,817
19,221
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
N64
Jormungandr
14
2 / 4 / 5
9,045
452
10,665
18,815
14,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NRA
Izanami
18
4 / 2 / 1
11,199
560
8,971
15,423
6,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
XBD
Bacchus
14
1 / 6 / 4
8,702
435
7,603
19,182
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
smisfo
Hercules
17
0 / 3 / 0
9,843
492
4,757
19,825
16,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
12,667
633
17,165
17,691
8,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
Erichuynh
Charon
16
2 / 2 / 8
10,349
517
8,798
16,015
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SocialBanana
Heimdallr
14
1 / 4 / 5
9,057
453
4,943
10,616
4,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
jman57123
Baba Yaga
16
5 / 2 / 10
11,369
568
16,631
11,434
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ämogus
Anubis
18
7 / 1 / 7
12,418
621
22,001
12,569
7,901
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
11
Kills
23
23
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Charon
Erichuynh
Charon
2
2
8
3
L
4
8
2
0.63
L
Jormungandr
N64
Jormungandr
2
4
5
1.13
L
Izanami
NRA
Izanami
4
2
1
2.25
W
Heimdallr
SocialBanana
Heimdallr
1
4
5
0.88
L
Bacchus
XBD
Bacchus
1
6
4
0.5
W
Baba Yaga
jman57123
Baba Yaga
5
2
10
5
L
Hercules
smisfo
Hercules
0
3
0
0
W
Anubis
ämogus
Anubis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
69,538
92,466
Taken
68,325
54,698
Mitigated
42,840
23,219
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,165
5,102
0
1,603
17,691
8,514
0
7,182
10,280
0
122,472
W
Charon
Erichuynh
Charon
8,798
1,697
0
2,051
16,015
15,173
1,055
5,500
10,172
43,578
0
L
9,817
293
1,177
5,445
19,221
7,155
0
8,198
11,023
80,973
2,157
L
Jormungandr
N64
Jormungandr
10,665
2,665
0
1,050
18,815
14,595
0
11,504
7,311
42,301
603
L
Izanami
NRA
Izanami
8,971
5,189
0
4,212
15,423
6,178
2,016
6,757
8,666
0
102,101
W
Heimdallr
SocialBanana
Heimdallr
4,943
2,003
0
3,814
10,616
4,667
516
2,893
7,525
0
67,547
L
Bacchus
XBD
Bacchus
7,603
639
0
2,890
19,182
10,203
0
10,842
8,340
52,146
0
W
Baba Yaga
jman57123
Baba Yaga
16,631
613
0
1,913
11,434
6,585
1,633
6,921
4,278
87,830
0
L
Hercules
smisfo
Hercules
4,757
1,637
0
8,445
19,825
16,567
74
10,129
9,696
0
75,603
W
Anubis
ämogus
Anubis
22,001
1,376
0
7,759
12,569
7,901
1,214
3,858
8,571
94,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,625
Gold Earned
55,860
584
Minions Killed
565
0
Camps Cleared
0
2,020,091
Distance Traveled
2,058,314
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,667
633
151
8
0
482,146
0
W
Charon
10,349
517
38
2
0
376,294
0
L
Ra
9,836
492
119
6
0
411,604
3
L
Jormungandr
9,045
452
59
3
0
393,174
6
L
Izanami
11,199
560
193
10
0
414,803
0
W
Heimdallr
9,057
453
101
5
0
408,555
0
L
Bacchus
8,702
435
81
4
0
398,497
0
W
Baba Yaga
11,369
568
135
7
0
417,989
0
L
Hercules
9,843
492
132
7
0
402,013
4
W
Anubis
12,418
621
140
7
0
373,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role