Player Matchup

Hachiman
Hachiman
DoggyThrasher69
Hachiman
Level 61
God Stats
5W - 1L
1,720 SR
Queue Stats
82W - 78L
1,460 Elo+
Solo
Bastet
Bastet
Neko_Sora_
Bastet
Level 116
God Stats
6W - 10L
1,559 SR
Queue Stats
226W - 291L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neko__Nero
Morgan Le Fay
Level 109
God Stats
12W - 21L
1,409 SR
Queue Stats
354W - 422L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Talanganay
Cthulhu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 94L
1,636 Elo+
Party 1
Osiris
Osiris
doby1kenoby82
Osiris
Level 107
God Stats
9W - 14L
1,373 SR
Queue Stats
307W - 349L
1,440 Elo+
Party 1
Team Averages
Level 80
1,512 SR
1,479 Elo+

VS

Team Averages
Level 101
1,473 SR
1,450 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Obsxrvx
Olorun
Level 115
God Stats
5W - 8L
1,218 SR
Queue Stats
184W - 159L
1,570 Elo+
Solo
Nike
Nike
awfrick
Nike
Level 89
God Stats
5W - 7L
1,514 SR
Queue Stats
107W - 98L
1,500 Elo+
Solo
Artemis
Artemis
kampi17
Artemis
Level 114
God Stats
4W - 7L
1,380 SR
Queue Stats
6W - 12L
1,327 Elo+
Party 2
Loki
Loki
nardy09
Loki
Level 41
God Stats
1W - 2L
1,754 SR
Queue Stats
100W - 122L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
13 / 1 / 2
9,996
714
16,480
11,841
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bastet
Neko_Sora_
Bastet
14
6 / 0 / 2
8,271
591
9,358
10,729
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
Neko__Nero
Morgan Le Fay
12
2 / 3 / 5
7,415
530
5,640
8,855
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Talanganay
Cthulhu
12
1 / 3 / 9
7,805
558
7,092
12,199
8,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 0
7,921
566
7,460
13,935
17,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 7 / 2
6,000
429
5,294
16,030
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Obsxrvx
Olorun
12
1 / 5 / 4
7,363
526
11,691
12,558
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
awfrick
Nike
14
3 / 1 / 0
8,059
576
9,346
15,186
12,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
kampi17
Artemis
11
2 / 8 / 1
7,347
525
5,555
13,800
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
nardy09
Loki
11
0 / 3 / 2
6,505
465
2,124
10,828
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
8
8
Deaths
24
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
7
2
0.43
W
Hachiman
13
1
2
14
W
Bastet
Neko_Sora_
Bastet
6
0
2
7
W
Morgan Le Fay
Neko__Nero
Morgan Le Fay
2
3
5
1.5
L
Olorun
Obsxrvx
Olorun
1
5
4
0.6
W
Cthulhu
Talanganay
Cthulhu
1
3
9
1.83
L
Nike
awfrick
Nike
3
1
0
3
W
1
1
0
1
L
Artemis
kampi17
Artemis
2
8
1
0.31
L
Loki
nardy09
Loki
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,030
Damage
34,010
57,559
Taken
68,402
39,031
Mitigated
37,722
18,312
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,294
761
0
352
16,030
12,366
0
4,667
11,363
16,348
0
W
Hachiman
16,480
12,724
0
6,275
11,841
5,070
830
2,622
9,219
0
78,450
W
Bastet
Neko_Sora_
Bastet
9,358
2,654
0
2,637
10,729
4,327
480
4,577
6,152
0
55,635
W
Morgan Le Fay
Neko__Nero
Morgan Le Fay
5,640
582
0
876
8,855
3,961
139
4,324
4,531
49,834
0
L
Olorun
Obsxrvx
Olorun
11,691
7,369
0
3,323
12,558
4,750
0
5,354
7,204
52,122
6,256
W
Cthulhu
Talanganay
Cthulhu
7,092
927
2,237
2,757
12,199
8,623
396
5,196
7,003
30,616
0
L
Nike
awfrick
Nike
9,346
1,025
0
2,700
15,186
12,932
0
1,784
13,402
1,047
62,152
W
7,460
1,516
0
3,530
13,935
17,050
0
294
13,641
5,846
53,800
L
Artemis
kampi17
Artemis
5,555
2,075
0
1,427
13,800
4,190
0
1,221
12,579
0
38,055
L
Loki
nardy09
Loki
2,124
397
0
3,582
10,828
3,484
0
1,449
9,379
0
45,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,274
406
Minions Killed
357
0
Camps Cleared
0
1,333,492
Distance Traveled
1,269,410
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,000
429
12
1
0
238,412
0
W
Hachiman
9,996
714
121
9
0
233,803
2
W
Bastet
8,271
591
89
6
0
340,087
1
W
Morgan Le Fay
7,415
530
68
5
0
251,633
3
L
Olorun
7,363
526
99
7
0
251,622
0
W
Cthulhu
7,805
558
31
2
0
271,632
0
L
Nike
8,059
576
102
7
0
276,968
0
W
Osiris
7,921
566
97
7
0
236,337
4
L
Artemis
7,347
525
67
5
0
232,590
0
L
Loki
6,505
465
77
6
0
269,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role