Player Matchup

King Arthur
King Arthur
DangerDewm
King Arthur
Level 159
God Stats
4W - 7L
1,350 SR
Queue Stats
104W - 108L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dragon_slayerssk
Morgan Le Fay
Level 101
God Stats
3W - 1L
1,503 SR
Queue Stats
223W - 237L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
Hookerbot5000
Sylvanus
Level 125
God Stats
240W - 235L
1,516 SR
Queue Stats
696W - 735L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
Level 153
God Stats
2W - 4L
1,441 SR
Queue Stats
34W - 59L
1,263 Elo+
Party 1
Thanatos
Thanatos
temp-440801
Thanatos
Level 68
God Stats
2W - 1L
1,553 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Team Averages
Level 121
1,473 SR
1,362 Elo+

VS

Team Averages
Level 107
1,544 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JungleMuff
Thanatos
Level 146
God Stats
12W - 14L
1,520 SR
Queue Stats
47W - 50L
1,504 Elo+
Solo
Hera
Hera
RarityStrum
Hera
Level 89
God Stats
5W - 8L
1,492 SR
Queue Stats
293W - 303L
1,491 Elo+
Solo
Surtr
Surtr
john3194
Surtr
Level 65
God Stats
7W - 4L
1,686 SR
Queue Stats
22W - 39L
1,333 Elo+
Solo
Bacchus
Bacchus
raydlt
Bacchus
Level 115
God Stats
19W - 19L
1,524 SR
Queue Stats
217W - 202L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DangerDewm
King Arthur
15
4 / 2 / 0
9,335
622
10,083
14,393
10,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Dragon_slayerssk
Morgan Le Fay
12
3 / 2 / 0
7,901
527
7,923
9,725
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Hookerbot5000
Sylvanus
10
0 / 0 / 4
7,021
468
1,847
4,384
2,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
12
1 / 4 / 2
8,056
537
4,509
13,642
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
temp-440801
Thanatos
11
0 / 2 / 2
6,626
442
2,917
11,691
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
4,443
296
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
JungleMuff
Thanatos
13
1 / 4 / 3
7,646
510
4,872
12,337
5,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 1
8,578
572
12,211
10,131
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
john3194
Surtr
12
2 / 1 / 0
7,165
478
4,502
10,841
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
raydlt
Bacchus
12
0 / 2 / 2
7,458
497
3,720
11,233
12,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
10
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
King Arthur
DangerDewm
King Arthur
4
2
0
2
W
Morgan Le Fay
Dragon_slayerssk
Morgan Le Fay
3
2
0
1.5
W
Sylvanus
Hookerbot5000
Sylvanus
0
0
4
2
L
Thanatos
JungleMuff
Thanatos
1
4
3
0.63
L
4
2
1
2.25
W
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
1
4
2
0.5
L
Surtr
john3194
Surtr
2
1
0
2
L
Bacchus
raydlt
Bacchus
0
2
2
0.5
W
Thanatos
temp-440801
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,279
Damage
25,305
53,835
Taken
44,542
26,675
Mitigated
27,729
18,160
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DangerDewm
King Arthur
10,083
1,321
0
4,579
14,393
10,385
706
2,023
12,291
0
75,378
W
Morgan Le Fay
Dragon_slayerssk
Morgan Le Fay
7,923
997
0
1,044
9,725
3,915
344
3,368
6,303
55,632
0
W
Sylvanus
Hookerbot5000
Sylvanus
1,847
179
2,757
1,871
4,384
2,989
583
1,656
2,624
11,485
0
L
Thanatos
JungleMuff
Thanatos
4,872
1,951
0
7,437
12,337
5,211
0
1,749
10,588
0
68,980
L
12,211
2,529
0
2,351
10,131
3,386
0
926
9,205
65,276
0
W
Ah Muzen Cab
Zapp_F_Brannigan
Ah Muzen Cab
4,509
1,516
0
1,713
13,642
5,047
1,827
6,518
6,842
0
58,025
L
Surtr
john3194
Surtr
4,502
1,739
0
1,721
10,841
6,633
767
704
10,137
238
37,746
L
Bacchus
raydlt
Bacchus
3,720
206
82
4,770
11,233
12,499
0
6,391
4,842
30,611
0
W
Thanatos
temp-440801
Thanatos
2,917
789
0
6,196
11,691
4,339
84
1,920
9,675
0
42,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
35,290
361
Minions Killed
345
0
Camps Cleared
0
1,413,871
Distance Traveled
1,233,936
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,443
296
0
0
0
5,836
0
W
King Arthur
9,335
622
109
7
0
309,315
0
W
Morgan Le Fay
7,901
527
70
5
0
305,186
1
W
Sylvanus
7,021
468
28
2
0
309,073
8
L
Thanatos
7,646
510
103
7
0
316,845
0
L
Hera
8,578
572
156
10
0
310,467
4
W
Ah Muzen Cab
8,056
537
96
6
0
274,856
6
L
Surtr
7,165
478
56
4
0
276,408
0
L
Bacchus
7,458
497
30
2
0
324,380
0
W
Thanatos
6,626
442
58
4
0
215,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role