Player Matchup

Khepri
Khepri
Bronze III
Cerdoth
Khepri
Bronze III
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 45L
1,346 MMR
Party 1
Sol
Sol
Bronze IV
HarryZigum
Sol
Bronze IV
Level 47
God Stats
3W - 6L
1,494 SR
Queue Stats
87W - 134L
1,207 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Kamui1311
Danzaburou
Bronze III
Level 87
God Stats
4W - 9L
1,618 SR
Queue Stats
56W - 82L
1,233 MMR
Party 3
Awilix
Awilix
Silver V
longestnameever3
Awilix
Silver V
Level 105
God Stats
7W - 12L
1,391 SR
Queue Stats
28W - 48L
1,224 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
rod202
Morgan Le Fay
Silver IV
Level 87
God Stats
6W - 6L
1,542 SR
Queue Stats
77W - 106L
1,082 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,509 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,732 SR
1,237 MMR
Janus
Janus
Silver III
A11ied
Janus
Silver III
Level 105
God Stats
2W - 2L
1,694 SR
Queue Stats
36W - 39L
1,273 MMR
Party 4
Poseidon
Poseidon
Silver I
IaMdaN1nJAking
Poseidon
Silver I
Level 129
God Stats
10W - 2L
1,797 SR
Queue Stats
237W - 241L
1,163 MMR
Party 2
Ares
Ares
Silver I
PleasingThony
Ares
Silver I
Level 173
God Stats
8W - 9L
1,509 SR
Queue Stats
189W - 200L
1,154 MMR
Solo
Mercury
Mercury
Gold III
Rapidpanther52
Mercury
Gold III
Level 157
God Stats
7W - 1L
1,880 SR
Queue Stats
14W - 15L
1,341 MMR
Party 2
Apollo
Apollo
Silver II
xBaeyx
Apollo
Silver II
Level 158
God Stats
1W - 0L
1,778 SR
Queue Stats
39W - 41L
1,252 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cerdoth
Khepri
8
0 / 4 / 1
5,358
412
2,261
11,202
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
5,877
452
4,570
9,819
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kamui1311
Danzaburou
12
0 / 2 / 0
6,590
507
3,568
9,975
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 2
5,975
460
3,379
12,553
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
rod202
Morgan Le Fay
12
3 / 5 / 1
7,087
545
8,913
8,970
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
RaijinMaman BrigitteChronos

VS

Bans
ArachneAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A11ied
Janus
13
2 / 1 / 4
7,644
588
7,226
7,328
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
15
1 / 0 / 1
8,827
679
6,228
6,884
3,244
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 3 / 5
7,320
563
3,929
11,489
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 4
7,961
612
8,763
10,037
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
xBaeyx
Apollo
14
5 / 0 / 1
8,815
678
10,376
6,342
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
17
17
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
A11ied
Janus
2
1
4
4
L
Khepri
Cerdoth
Khepri
0
4
1
0.13
L
1
4
0
0.25
W
Poseidon
1
0
1
1.5
L
Danzaburou
Kamui1311
Danzaburou
0
2
0
0
W
3
3
5
1.83
W
6
1
4
8
L
1
2
2
1
L
Morgan Le Fay
rod202
Morgan Le Fay
3
5
1
0.7
W
Apollo
xBaeyx
Apollo
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
36,522
52,519
Taken
42,080
24,250
Mitigated
23,479
9,624
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
A11ied
Janus
7,226
740
0
1,765
7,328
2,998
0
4,945
2,383
62,887
0
L
Khepri
Cerdoth
Khepri
2,261
329
0
1,065
11,202
8,162
0
3,457
7,660
11,865
0
L
4,570
1,872
0
3,840
9,819
2,415
90
711
9,108
41,669
0
W
Poseidon
6,228
1,052
0
6,133
6,884
3,244
329
0
6,884
81,668
0
L
Danzaburou
Kamui1311
Danzaburou
3,568
657
0
1,192
9,975
4,999
0
4,874
5,101
0
54,587
W
3,929
535
0
2,129
11,489
9,782
0
5,085
6,404
13,729
0
W
8,763
5,508
0
2,396
10,037
4,254
0
2,361
7,676
0
66,813
L
3,379
1,186
0
3,013
12,553
5,031
0
3,931
8,474
0
44,674
L
Morgan Le Fay
rod202
Morgan Le Fay
8,913
697
0
514
8,970
3,643
0
3,927
4,793
48,342
0
W
Apollo
xBaeyx
Apollo
10,376
7,283
0
3,361
6,342
3,201
1,086
3,353
2,989
0
75,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
40,567
302
Minions Killed
478
0
Camps Cleared
0
1,249,015
Distance Traveled
1,340,575
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,644
588
109
8
0
262,248
3
L
Khepri
5,358
412
7
1
0
274,176
4
L
Sol
5,877
452
59
5
0
240,732
0
W
Poseidon
8,827
679
144
11
0
257,623
1
L
Danzaburou
6,590
507
99
8
0
193,293
0
W
Ares
7,320
563
18
1
0
251,239
3
W
Mercury
7,961
612
84
6
0
328,979
0
L
Awilix
5,975
460
66
5
0
296,728
0
L
Morgan Le Fay
7,087
545
71
5
0
244,086
0
W
Apollo
8,815
678
123
9
0
240,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role