Player Matchup

Zeus
Zeus
MightyWrecker
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
NobleElementNeon
Danzaburou
Level 61
God Stats
3W - 3L
1,205 SR
Queue Stats
14W - 16L
1,361 Elo+
Party 1
Odin
Odin
ThatEnbyRumato
Odin
Level 63
God Stats
0W - 1L
1,722 SR
Queue Stats
46W - 39L
1,321 Elo+
Party 1
Team Averages
Level 49
1,475 SR
1,314 Elo+

VS

Team Averages
Level 35
1,531 SR
1,545 Elo+
Discordia
Discordia
Hijack432
Discordia
Level 42
God Stats
2W - 0L
1,642 SR
Queue Stats
105W - 104L
1,503 Elo+
Party 2
Athena
Athena
UrBad_Dial-988
Athena
Level 28
God Stats
2W - 4L
1,216 SR
Queue Stats
64W - 84L
1,629 Elo+
Party 2
Artemis
Artemis
oFrizzie
Artemis
Level 35
God Stats
6W - 3L
1,736 SR
Queue Stats
119W - 123L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
9,679
807
9,410
12,861
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NobleElementNeon
Danzaburou
10
0 / 3 / 2
7,978
665
5,985
11,407
3,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
8,653
721
4,057
16,498
11,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hijack432
Discordia
13
8 / 2 / 7
10,896
908
17,211
7,858
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 13
8,857
738
1,998
12,078
10,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
oFrizzie
Artemis
12
7 / 2 / 8
10,523
877
17,162
9,519
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
15
15
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hijack432
Discordia
8
2
7
5.75
L
3
7
0
0.43
L
Danzaburou
NobleElementNeon
Danzaburou
0
3
2
0.33
L
1
5
3
0.5
W
0
1
13
6.5
W
Artemis
oFrizzie
Artemis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
36,371
40,766
Taken
29,455
18,863
Mitigated
18,637
1,516
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hijack432
Discordia
17,211
287
0
0
7,858
3,411
561
2,517
5,341
53,324
0
L
9,410
1,096
0
0
12,861
3,792
0
7,040
5,821
29,181
0
L
Danzaburou
NobleElementNeon
Danzaburou
5,985
2,690
0
991
11,407
3,689
0
5,577
5,830
0
22,438
L
4,057
753
0
525
16,498
11,382
0
6,733
9,765
0
13,496
W
1,998
426
142
193
12,078
10,654
0
3,237
8,841
7,759
0
W
Artemis
oFrizzie
Artemis
17,162
9,889
0
2,367
9,519
4,572
1,752
4,019
5,500
0
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
30,276
76
Minions Killed
112
0
Camps Cleared
0
564,247
Distance Traveled
636,092
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,896
908
43
4
0
216,985
0
L
Zeus
9,679
807
30
3
0
139,848
0
L
Danzaburou
7,978
665
33
3
0
207,293
0
L
Odin
8,653
721
13
1
0
217,106
7
W
Athena
8,857
738
8
1
0
220,662
0
W
Artemis
10,523
877
61
5
0
198,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role