Player Matchup

Hachiman
Hachiman
RaGe296
Hachiman
Level 100
God Stats
24W - 33L
1,572 SR
Queue Stats
92W - 172L
1,408 Elo+
Party 2
Ares
Ares
SaygeTheOG
Ares
Level 123
God Stats
22W - 45L
1,403 SR
Queue Stats
178W - 269L
1,388 Elo+
Party 2
Nike
Nike
TheBodyFlicker
Nike
Level 48
God Stats
5W - 4L
1,549 SR
Queue Stats
82W - 175L
1,384 Elo+
Party 2
Hera
Hera
WarmBlanket1959
Hera
Level 87
God Stats
10W - 18L
1,460 SR
Queue Stats
101W - 190L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
Wonky27
Ao Kuang
Level 118
God Stats
4W - 5L
1,584 SR
Queue Stats
95W - 171L
1,416 Elo+
Party 2
Team Averages
Level 95
1,514 SR
1,401 Elo+

VS

Team Averages
Level 107
1,526 SR
1,479 Elo+
Ix Chel
Ix Chel
Bimboide
Ix Chel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 315L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
RaBoS9
Yu Huang
Level 26
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 8L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
Vezingly
Cernunnos
Level 122
God Stats
2W - 4L
1,626 SR
Queue Stats
262W - 221L
1,584 Elo+
Solo
Sylvanus
Sylvanus
jotadio
Sylvanus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 161L
1,491 Elo+
Party 1
Xing Tian
Xing Tian
jrcoronel7501
Xing Tian
Level 146
God Stats
11W - 5L
1,715 SR
Queue Stats
31W - 31L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RaGe296
Hachiman
14
1 / 2 / 4
8,728
546
8,256
10,562
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 12
7,769
486
5,627
15,476
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 0 / 11
8,965
560
12,921
10,778
8,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 4
8,730
546
12,562
11,842
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
Wonky27
Ao Kuang
17
12 / 2 / 1
10,269
642
13,576
14,403
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bimboide
Ix Chel
12
0 / 4 / 2
7,318
457
6,305
16,580
8,402
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
RaBoS9
Yu Huang
13
3 / 4 / 4
8,190
512
10,975
11,080
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Vezingly
Cernunnos
14
3 / 3 / 0
8,963
560
8,891
11,456
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
jotadio
Sylvanus
14
3 / 4 / 5
7,857
491
7,777
17,570
13,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
jrcoronel7501
Xing Tian
11
2 / 4 / 4
7,581
474
6,430
16,391
15,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
11
11
Deaths
19
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bimboide
Ix Chel
0
4
2
0.25
L
Yu Huang
RaBoS9
Yu Huang
3
4
4
1.25
W
Hachiman
RaGe296
Hachiman
1
2
4
1.5
W
0
3
12
2
W
3
0
11
8.5
L
Cernunnos
Vezingly
Cernunnos
3
3
0
1
W
3
4
4
1.25
W
Ao Kuang
Wonky27
Ao Kuang
12
2
1
6.25
L
Sylvanus
jotadio
Sylvanus
3
4
5
1.38
L
Xing Tian
jrcoronel7501
Xing Tian
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,942
Damage
40,378
63,061
Taken
73,077
39,396
Mitigated
46,658
20,384
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bimboide
Ix Chel
6,305
616
784
8,500
16,580
8,402
0
5,649
10,830
59,677
0
L
Yu Huang
RaBoS9
Yu Huang
10,975
1,432
0
1,448
11,080
4,565
0
7,016
3,740
49,318
0
W
Hachiman
RaGe296
Hachiman
8,256
4,295
0
4,352
10,562
4,058
885
1,406
9,156
0
68,402
W
5,627
435
369
4,379
15,476
15,025
0
7,497
7,979
23,926
0
W
12,921
597
0
2,334
10,778
8,738
320
5,800
4,978
0
61,918
L
Cernunnos
Vezingly
Cernunnos
8,891
4,238
0
4,355
11,456
4,765
0
2,827
8,629
0
81,706
W
12,562
1,749
0
3,649
11,842
4,676
993
8,763
3,079
68,706
0
W
Ao Kuang
Wonky27
Ao Kuang
13,576
4,168
0
5,301
14,403
6,899
498
7,963
6,440
75,283
4,240
L
Sylvanus
jotadio
Sylvanus
7,777
1,852
1,257
5,631
17,570
13,086
0
7,109
10,291
44,775
2,486
L
Xing Tian
jrcoronel7501
Xing Tian
6,430
301
0
1,900
16,391
15,840
0
8,208
8,097
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
39,909
448
Minions Killed
439
0
Camps Cleared
0
1,593,223
Distance Traveled
1,477,600
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,318
457
96
6
0
278,859
0
L
Yu Huang
8,190
512
91
6
0
298,081
0
W
Hachiman
8,728
546
121
8
0
308,398
0
W
Ares
7,769
486
20
1
0
330,324
4
W
Nike
8,965
560
82
5
0
305,160
0
L
Cernunnos
8,963
560
146
9
0
277,727
4
W
Hera
8,730
546
113
7
0
298,611
0
W
Ao Kuang
10,269
642
112
7
0
350,730
0
L
Sylvanus
7,857
491
78
5
0
309,926
0
L
Xing Tian
7,581
474
28
2
0
313,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role