Player Matchup

Odin
Odin
Dillington24
Odin
Level 17
God Stats
3W - 0L
1,302 SR
Queue Stats
35W - 40L
1,377 Elo+
Party 1
Geb
Geb
RL Aunar
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 1
Poseidon
Poseidon
UselessDragon
Poseidon
Level 87
God Stats
4W - 6L
1,437 SR
Queue Stats
168W - 160L
1,572 Elo+
Party 1
Team Averages
Level 39
1,413 SR
1,471 Elo+

VS

Team Averages
Level 32
1,471 SR
1,406 Elo+
Baron Samedi
Baron Samedi
DeMonteLeonTwon
Baron Samedi
Level 28
God Stats
14W - 15L
1,418 SR
Queue Stats
89W - 101L
1,430 Elo+
Party 2
Jormungandr
Jormungandr
FishTrout
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 2
Izanami
Izanami
NotLoc224
Izanami
Level 56
God Stats
1W - 3L
1,494 SR
Queue Stats
81W - 81L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 13
9,837
820
4,748
12,176
11,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 14
9,735
811
6,256
9,908
9,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
UselessDragon
Poseidon
14
11 / 0 / 4
11,515
960
24,199
9,169
4,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeMonteLeonTwon
Baron Samedi
11
1 / 6 / 3
8,656
721
6,674
12,658
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FishTrout
Jormungandr
11
1 / 4 / 3
8,440
703
6,354
14,145
12,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NotLoc224
Izanami
12
2 / 6 / 2
8,802
734
7,988
11,776
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
4
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeMonteLeonTwon
Baron Samedi
1
6
3
0.42
W
3
4
13
2.38
L
Jormungandr
FishTrout
Jormungandr
1
4
3
0.63
L
Izanami
NotLoc224
Izanami
2
6
2
0.5
W
2
0
14
9
W
Poseidon
UselessDragon
Poseidon
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
21,016
31,253
Taken
38,579
24,729
Mitigated
21,992
4,834
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeMonteLeonTwon
Baron Samedi
6,674
1,179
559
2,323
12,658
4,865
0
9,602
3,056
33,516
0
W
4,748
698
0
936
12,176
11,145
525
5,340
6,836
0
12,367
L
Jormungandr
FishTrout
Jormungandr
6,354
756
0
172
14,145
12,946
0
11,406
2,739
17,393
393
L
Izanami
NotLoc224
Izanami
7,988
5,203
0
1,234
11,776
4,181
0
9,624
2,152
0
45,292
W
6,256
303
0
2,186
9,908
9,569
950
3,749
6,159
21,098
0
W
Poseidon
UselessDragon
Poseidon
24,199
3,918
0
1,712
9,169
4,015
1,295
4,062
5,107
72,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,087
Gold Earned
25,898
112
Minions Killed
127
0
Camps Cleared
0
748,470
Distance Traveled
622,908
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,656
721
46
4
0
193,078
0
W
Odin
9,837
820
24
2
0
243,650
0
L
Jormungandr
8,440
703
19
2
0
226,651
0
L
Izanami
8,802
734
62
5
0
203,179
0
W
Geb
9,735
811
15
1
0
263,657
6
W
Poseidon
11,515
960
73
6
0
241,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role