Player Matchup

Ah Puch
Ah Puch
JolaMachine
Ah Puch
Level 36
God Stats
1W - 1L
1,671 SR
Queue Stats
49W - 56L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
MDTwarriorQC
Xbalanque
Level 35
God Stats
1W - 2L
1,423 SR
Queue Stats
36W - 42L
1,475 Elo+
Party 2
Chaac
Chaac
trmtensei
Chaac
Level 29
God Stats
2W - 3L
1,602 SR
Queue Stats
14W - 26L
1,416 Elo+
Party 2
Team Averages
Level 33
1,565 SR
1,455 Elo+

VS

Team Averages
Level 89
1,514 SR
1,762 Elo+
Thoth
Thoth
Fugigs
Thoth
Level 127
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 4L
1,762 Elo+
Party 1
Kuzenbo
Kuzenbo
Fugims
Kuzenbo
Level 124
God Stats
1W - 0L
1,751 SR
Queue Stats
8W - 3L
1,762 Elo+
Party 1
Izanami
Izanami
PepegaTemp
Izanami
Level 15
God Stats
1W - 0L
1,520 SR
Queue Stats
8W - 4L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JolaMachine
Ah Puch
12
2 / 3 / 1
9,581
737
8,761
9,692
3,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
MDTwarriorQC
Xbalanque
11
1 / 6 / 2
8,997
692
8,702
13,131
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
trmtensei
Chaac
10
0 / 5 / 4
8,531
656
7,530
17,490
17,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fugigs
Thoth
14
4 / 2 / 8
10,652
819
13,432
7,426
4,857
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Fugims
Kuzenbo
14
5 / 1 / 7
10,734
826
10,661
15,494
21,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
PepegaTemp
Izanami
13
4 / 1 / 7
10,928
841
10,062
9,616
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
13
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thoth
Fugigs
Thoth
4
2
8
4
W
Kuzenbo
Fugims
Kuzenbo
5
1
7
8.5
L
Ah Puch
JolaMachine
Ah Puch
2
3
1
0.83
L
Xbalanque
MDTwarriorQC
Xbalanque
1
6
2
0.33
W
Izanami
PepegaTemp
Izanami
4
1
7
7.5
L
Chaac
trmtensei
Chaac
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
34,155
40,313
Taken
32,536
25,028
Mitigated
30,440
6,153
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Fugigs
Thoth
13,432
796
0
1,719
7,426
4,857
544
2,292
5,005
47,863
0
W
Kuzenbo
Fugims
Kuzenbo
10,661
4,378
0
2,416
15,494
21,732
401
3,073
12,091
25,954
0
L
Ah Puch
JolaMachine
Ah Puch
8,761
195
0
1,616
9,692
3,594
0
6,239
3,453
50,435
0
L
Xbalanque
MDTwarriorQC
Xbalanque
8,702
5,090
0
1,134
13,131
4,344
152
9,220
3,911
0
43,917
W
Izanami
PepegaTemp
Izanami
10,062
4,994
0
1,623
9,616
3,851
1,987
3,508
5,754
0
50,636
L
Chaac
trmtensei
Chaac
7,530
740
211
3,192
17,490
17,090
0
9,148
8,342
0
17,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
32,314
154
Minions Killed
186
0
Camps Cleared
0
666,264
Distance Traveled
783,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,652
819
78
6
0
260,442
0
W
Kuzenbo
10,734
826
23
2
0
274,510
0
L
Ah Puch
9,581
737
78
6
0
232,305
0
L
Xbalanque
8,997
692
64
5
0
198,214
0
W
Izanami
10,928
841
85
7
0
248,722
0
L
Chaac
8,531
656
12
1
0
235,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role