Player Matchup

Cerberus
Cerberus
Gold II
Watch_Yo_Girl
Cerberus
Gold II
Level 155
God Stats
10W - 10L
1,651 SR
Queue Stats
393W - 404L
1,557 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
shyboigio28
Ratatoskr
Gold I
Level 155
God Stats
1W - 2L
1,511 SR
Queue Stats
620W - 654L
1,689 MMR
Party 2
Merlin
Merlin
Gold IV
smoothC0034
Merlin
Gold IV
Level 129
God Stats
26W - 19L
1,597 SR
Queue Stats
198W - 179L
1,414 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,586 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,394 SR
1,467 MMR
Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
Barb_CB
Vulcan
Platinum IV
Level 119
God Stats
3W - 5L
1,435 SR
Queue Stats
130W - 139L
1,714 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Etv_CB
Kuzenbo
Gold III
Level 143
God Stats
1W - 1L
1,246 SR
Queue Stats
134W - 139L
1,187 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Watch_Yo_Girl
Cerberus
13
0 / 2 / 3
10,067
629
7,302
20,396
21,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
shyboigio28
Ratatoskr
11
1 / 3 / 3
9,934
621
4,180
10,864
3,272
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Merlin
14
3 / 3 / 0
11,101
694
10,407
10,304
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesThorCharonBaba YagaAtlas

VS

Bans
Ne ZhaBacchusBaron SamediSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 1 / 5
11,666
729
8,059
11,718
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Vulcan
Barb_CB
Vulcan
15
3 / 1 / 5
11,946
747
18,814
9,005
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Etv_CB
Kuzenbo
14
2 / 2 / 4
11,308
707
9,400
13,935
14,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
5
5.5
W
Vulcan
Barb_CB
Vulcan
3
1
5
5.5
W
Kuzenbo
Etv_CB
Kuzenbo
2
2
4
2
L
Cerberus
Watch_Yo_Girl
Cerberus
0
2
3
0.75
L
Ratatoskr
shyboigio28
Ratatoskr
1
3
3
0.83
L
Merlin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
36,273
41,564
Taken
34,658
28,475
Mitigated
26,963
6,281
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,059
2,732
0
4,088
11,718
8,674
1,182
4,603
6,610
473
35,495
W
Vulcan
Barb_CB
Vulcan
18,814
7,905
0
2,772
9,005
3,475
564
5,479
3,366
90,284
0
W
Kuzenbo
Etv_CB
Kuzenbo
9,400
3,288
460
3,050
13,935
14,814
228
6,928
5,781
22,775
0
L
Cerberus
Watch_Yo_Girl
Cerberus
7,302
349
0
4,712
20,396
21,404
0
13,468
5,790
27,626
0
L
Ratatoskr
shyboigio28
Ratatoskr
4,180
621
0
250
10,864
3,272
0
7,639
2,812
0
15,365
L
Merlin
10,407
97
0
1,319
10,304
3,799
0
6,642
3,031
69,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
34,920
179
Minions Killed
166
0
Camps Cleared
0
776,721
Distance Traveled
935,940
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,666
729
38
2
0
321,169
0
W
Vulcan
11,946
747
102
6
0
315,523
0
W
Kuzenbo
11,308
707
26
2
0
299,248
0
L
Cerberus
10,067
629
39
2
0
287,519
3
L
Ratatoskr
9,934
621
24
2
0
224,951
2
L
Merlin
11,101
694
116
7
0
264,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role