Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AGamerNerd
Baron Samedi
Level 147
God Stats
9W - 7L
1,617 SR
Queue Stats
288W - 252L
1,607 Elo+
Party 1
Kali
Kali
Frog27valt
Kali
Level 23
God Stats
4W - 1L
1,744 SR
Queue Stats
36W - 12L
1,728 Elo+
Party 1
Raijin
Raijin
Serna32bihh
Raijin
Level 199
God Stats
1W - 0L
1,326 SR
Queue Stats
239W - 237L
1,538 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,575 Elo+

VS

Team Averages
Level 83
1,507 SR
1,413 Elo+
Shiva
Shiva
Goon_and_biond
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 277L
1,447 Elo+
Party 2
Bacchus
Bacchus
JxZoroark
Bacchus
Level 79
God Stats
31W - 24L
1,563 SR
Queue Stats
184W - 183L
1,457 Elo+
Party 2
Ravana
Ravana
TTV-Pr1vate
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 235L
1,376 Elo+
Party 3
Baron Samedi
Baron Samedi
ToyLag
Baron Samedi
Level 49
God Stats
5W - 8L
1,168 SR
Queue Stats
303W - 322L
1,360 Elo+
Party 3
Neith
Neith
king02tutt
Neith
Level 123
God Stats
10W - 5L
1,804 SR
Queue Stats
103W - 96L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 1 / 3
8,030
803
9,469
9,544
5,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
11
10 / 0 / 6
7,419
742
10,528
6,706
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
AGamerNerd
Baron Samedi
11
2 / 1 / 11
6,849
685
4,566
6,544
4,317
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
9 / 2 / 3
7,613
761
7,493
10,866
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
11
2 / 0 / 7
6,538
654
4,595
5,548
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
5,178
518
4,291
11,493
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
JxZoroark
Bacchus
6
0 / 7 / 0
4,334
433
3,268
11,761
9,344
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ravana
6
0 / 6 / 3
4,371
437
3,078
8,503
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ToyLag
Baron Samedi
8
0 / 4 / 0
4,380
438
2,254
6,125
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
7
3 / 6 / 0
4,564
456
3,101
7,838
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
29
Kills
4
4
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
3
7.5
W
Anhur
 
Anhur
10
0
6
13
W
Baron Samedi
AGamerNerd
Baron Samedi
2
1
11
7.5
W
9
2
3
5.25
L
1
6
1
0.25
L
Bacchus
JxZoroark
Bacchus
0
7
0
0
W
Raijin
2
0
7
5.5
L
Ravana
0
6
3
0.25
L
Baron Samedi
ToyLag
Baron Samedi
0
4
0
0
L
Neith
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,651
Damage
15,992
39,208
Taken
45,720
18,079
Mitigated
20,875
15,479
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,469
3,727
0
2,863
9,544
5,172
341
741
8,803
0
57,728
W
Anhur
 
Anhur
10,528
6,315
0
3,164
6,706
2,080
1,050
1,162
5,429
0
43,217
W
Baron Samedi
AGamerNerd
Baron Samedi
4,566
941
871
2,519
6,544
4,317
522
1,548
4,799
18,839
0
W
7,493
3,900
0
4,206
10,866
4,474
0
1,028
9,838
0
48,976
L
4,291
857
0
1,810
11,493
4,007
0
811
10,682
0
26,546
L
Bacchus
JxZoroark
Bacchus
3,268
357
25
1,401
11,761
9,344
0
3,127
8,634
9,447
0
W
Raijin
4,595
261
0
1,856
5,548
2,036
0
1,043
4,505
51,130
0
L
Ravana
3,078
1,103
0
733
8,503
2,218
0
874
7,629
0
17,976
L
Baron Samedi
ToyLag
Baron Samedi
2,254
242
234
763
6,125
2,674
0
2,682
3,443
22,310
0
L
Neith
3,101
530
0
1,136
7,838
2,632
0
1,667
6,171
0
14,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
22,827
349
Minions Killed
133
0
Camps Cleared
0
975,894
Distance Traveled
902,394
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,030
803
90
9
0
198,315
0
W
Anhur
7,419
742
78
8
0
178,546
0
W
Baron Samedi
6,849
685
23
2
0
184,996
2
W
Kali
7,613
761
70
7
0
228,196
0
L
Shiva
5,178
518
43
4
0
193,598
0
L
Bacchus
4,334
433
10
1
0
210,978
0
W
Raijin
6,538
654
88
9
0
185,841
0
L
Ravana
4,371
437
30
3
0
196,248
0
L
Baron Samedi
4,380
438
29
3
0
186,586
1
L
Neith
4,564
456
21
2
0
114,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role