Player Matchup

Izanami
Izanami
McJif
Izanami
Level 108
God Stats
8W - 8L
1,522 SR
Queue Stats
85W - 76L
1,480 Elo+
Party 1
Janus
Janus
McPokeman
Janus
Level 129
God Stats
1W - 3L
1,566 SR
Queue Stats
111W - 88L
1,528 Elo+
Party 1
Surtr
Surtr
McQuiickzz
Surtr
Level 128
God Stats
7W - 4L
1,609 SR
Queue Stats
115W - 96L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
acTARTARUS
Amaterasu
Level 45
God Stats
6W - 5L
1,604 SR
Queue Stats
68W - 78L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
temp-168062
Ao Kuang
Level 96
God Stats
9W - 9L
1,536 SR
Queue Stats
18W - 15L
1,544 Elo+
Solo
Team Averages
Level 101
1,567 SR
1,514 Elo+

VS

Team Averages
Level 90
1,537 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Duke B UNIT
Ishtar
Level 122
God Stats
13W - 11L
1,651 SR
Queue Stats
243W - 251L
1,482 Elo+
Party 3
Charon
Charon
JustConman1
Charon
Level 59
God Stats
2W - 1L
1,431 SR
Queue Stats
15W - 6L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
PriapisticSkunk
Kukulkan
Level 113
God Stats
1W - 0L
1,449 SR
Queue Stats
11W - 5L
1,685 Elo+
Party 2
Amaterasu
Amaterasu
xxMichaelYTxx
Amaterasu
Level 120
God Stats
5W - 2L
1,653 SR
Queue Stats
42W - 41L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
McJif
Izanami
14
3 / 4 / 2
8,602
573
5,017
11,697
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
McPokeman
Janus
14
0 / 2 / 0
7,839
523
3,952
6,991
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
12
3 / 5 / 3
7,247
483
8,604
16,016
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
acTARTARUS
Amaterasu
13
0 / 2 / 2
7,942
529
6,104
15,536
12,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
temp-168062
Ao Kuang
14
6 / 2 / 1
8,211
547
11,813
14,441
6,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
10 / 0 / 1
9,026
602
13,379
13,170
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
13
2 / 8 / 3
7,968
531
9,982
12,054
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
10
1 / 0 / 5
6,905
460
5,874
10,496
8,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
0 / 2 / 1
7,728
515
9,073
4,912
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xxMichaelYTxx
Amaterasu
13
2 / 3 / 6
7,463
498
7,001
14,349
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
15
15
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
1
10.5
W
Ishtar
2
8
3
0.44
W
Charon
1
0
5
3.5
L
Izanami
McJif
Izanami
3
4
2
1
L
Janus
McPokeman
Janus
0
2
0
0
L
Surtr
3
5
3
0.9
W
Kukulkan
0
2
1
0.25
L
Amaterasu
acTARTARUS
Amaterasu
0
2
2
0.5
L
Ao Kuang
temp-168062
Ao Kuang
6
2
1
3.25
W
Amaterasu
xxMichaelYTxx
Amaterasu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
45,309
64,681
Taken
54,981
41,467
Mitigated
28,856
16,121
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,379
3,036
0
4,410
13,170
6,076
0
3,815
8,982
0
69,413
W
Ishtar
9,982
7,339
0
869
12,054
5,008
1,775
2,520
9,117
0
60,337
W
Charon
5,874
1,315
0
2,900
10,496
8,572
6
2,912
7,254
20,788
0
L
Izanami
McJif
Izanami
5,017
3,386
0
3,596
11,697
5,133
612
1,449
10,248
0
71,669
L
Janus
McPokeman
Janus
3,952
452
0
1,000
6,991
2,524
152
792
6,199
72,499
0
L
Surtr
8,604
2,634
0
3,537
16,016
15,350
27
3,509
12,507
502
27,126
W
Kukulkan
9,073
657
0
1,077
4,912
1,959
94
1,510
3,394
69,094
0
L
Amaterasu
acTARTARUS
Amaterasu
6,104
2,291
0
5,600
15,536
12,448
0
5,457
10,079
0
51,382
L
Ao Kuang
temp-168062
Ao Kuang
11,813
3,807
0
2,388
14,441
6,012
784
3,740
10,701
54,601
6,441
W
Amaterasu
xxMichaelYTxx
Amaterasu
7,001
2,983
0
3,254
14,349
7,241
0
5,160
9,090
0
42,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
39,090
434
Minions Killed
416
0
Camps Cleared
0
1,390,943
Distance Traveled
1,452,094
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,026
602
92
6
0
363,155
0
W
Ishtar
7,968
531
102
7
0
238,957
0
W
Charon
6,905
460
18
1
0
313,173
6
L
Izanami
8,602
573
122
8
0
261,717
0
L
Janus
7,839
523
125
8
0
286,060
3
L
Surtr
7,247
483
27
2
0
291,725
5
W
Kukulkan
7,728
515
116
8
0
259,565
2
L
Amaterasu
7,942
529
83
6
0
261,529
0
L
Ao Kuang
8,211
547
77
5
0
289,912
0
W
Amaterasu
7,463
498
88
6
0
277,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role