Player Matchup

Aphrodite
Aphrodite
FrederickG22
Aphrodite
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 3
Izanami
Izanami
Infinight_54
Izanami
Level 50
God Stats
0W - 1L
1,595 SR
Queue Stats
8W - 11L
1,402 Elo+
Party 3
Nemesis
Nemesis
ItsFroggy
Nemesis
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 1
Anubis
Anubis
JavierG505
Anubis
Level 7
God Stats
0W - 2L
1,203 SR
Queue Stats
1W - 8L
1,158 Elo+
Party 1
Achilles
Achilles
acdcbnb
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 1
Team Averages
Level 26
1,357 SR
1,263 Elo+

VS

Team Averages
Level 65
1,382 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
DeCataclysm
Morgan Le Fay
Level 67
God Stats
11W - 10L
1,261 SR
Queue Stats
68W - 70L
1,405 Elo+
Solo
Thanatos
Thanatos
Its Dust3222
Thanatos
Level 61
God Stats
3W - 3L
1,564 SR
Queue Stats
26W - 38L
1,320 Elo+
Party 2
Janus
Janus
MauricioSPJ2002
Janus
Level 107
God Stats
20W - 32L
1,471 SR
Queue Stats
441W - 454L
1,424 Elo+
Solo
Ymir
Ymir
Sarumanq
Ymir
Level 67
God Stats
2W - 7L
1,203 SR
Queue Stats
41W - 59L
1,333 Elo+
Party 2
Neith
Neith
Yexski
Neith
Level 23
God Stats
17W - 30L
1,410 SR
Queue Stats
39W - 58L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrederickG22
Aphrodite
9
0 / 3 / 1
6,562
437
2,267
9,946
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Infinight_54
Izanami
11
1 / 0 / 0
6,722
448
5,390
8,863
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ItsFroggy
Nemesis
9
0 / 5 / 0
5,641
376
2,662
10,286
3,407
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JavierG505
Anubis
10
0 / 6 / 0
6,106
407
6,108
11,417
4,607
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
acdcbnb
Achilles
11
0 / 4 / 0
6,026
402
4,353
15,239
9,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeCataclysm
Morgan Le Fay
16
3 / 0 / 2
9,864
658
12,285
8,775
6,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Its Dust3222
Thanatos
12
6 / 1 / 1
7,711
514
4,239
8,824
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
8,642
576
10,491
6,324
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 0 / 5
7,535
502
4,431
9,574
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Yexski
Neith
12
3 / 0 / 0
7,290
486
7,247
5,777
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
18
18
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DeCataclysm
Morgan Le Fay
3
0
2
4
L
Aphrodite
FrederickG22
Aphrodite
0
3
1
0.17
L
Izanami
Infinight_54
Izanami
1
0
0
1
W
Thanatos
Its Dust3222
Thanatos
6
1
1
6.5
L
Nemesis
ItsFroggy
Nemesis
0
5
0
0
L
Anubis
JavierG505
Anubis
0
6
0
0
W
5
0
4
7
W
Ymir
1
0
5
3.5
W
Neith
Yexski
Neith
3
0
0
3
L
Achilles
acdcbnb
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,780
Damage
38,693
55,751
Taken
39,274
28,523
Mitigated
21,320
13,714
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DeCataclysm
Morgan Le Fay
12,285
2,704
0
6,836
8,775
6,683
57
0
8,775
77,164
0
L
Aphrodite
FrederickG22
Aphrodite
2,267
531
2,486
3,373
9,946
7,577
0
4,439
5,373
12,236
0
L
Izanami
Infinight_54
Izanami
5,390
3,417
0
1,988
8,863
3,747
28
2,664
6,067
0
68,829
W
Thanatos
Its Dust3222
Thanatos
4,239
1,316
0
5,707
8,824
3,482
0
414
8,410
0
41,959
L
Nemesis
ItsFroggy
Nemesis
2,662
1,344
0
1,002
10,286
3,407
0
3,750
6,424
0
32,327
L
Anubis
JavierG505
Anubis
6,108
374
0
3,061
11,417
4,607
0
5,859
5,074
34,003
0
W
10,491
51
0
2,292
6,324
1,914
894
3,489
2,835
65,965
0
W
Ymir
4,431
482
0
1,787
9,574
7,408
214
2,980
6,594
26,064
98
W
Neith
Yexski
Neith
7,247
3,949
0
2,098
5,777
1,833
2,617
1,492
4,285
0
45,459
L
Achilles
acdcbnb
Achilles
4,353
1,134
0
1,804
15,239
9,185
0
9,535
5,704
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
41,042
286
Minions Killed
395
0
Camps Cleared
0
1,415,233
Distance Traveled
1,418,818
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,864
658
130
9
0
264,050
5
L
Aphrodite
6,562
437
20
1
0
258,351
2
L
Izanami
6,722
448
119
8
0
295,841
2
W
Thanatos
7,711
514
51
3
0
314,074
0
L
Nemesis
5,641
376
44
3
0
325,888
2
L
Anubis
6,106
407
55
4
0
256,425
0
W
Janus
8,642
576
100
7
0
305,774
6
W
Ymir
7,535
502
38
3
0
278,129
0
W
Neith
7,290
486
76
5
0
256,791
0
L
Achilles
6,026
402
48
3
0
278,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role