Player Matchup

Ao Kuang
Ao Kuang
BR9ND6N
Ao Kuang
Level 62
God Stats
29W - 17L
1,622 SR
Queue Stats
88W - 89L
1,451 Elo+
Solo
King Arthur
King Arthur
Rumo13
King Arthur
Level 66
God Stats
29W - 38L
1,360 SR
Queue Stats
200W - 186L
1,419 Elo+
Solo
Izanami
Izanami
Str8Faced
Izanami
Level 88
God Stats
21W - 6L
1,884 SR
Queue Stats
144W - 128L
1,434 Elo+
Party 1
Discordia
Discordia
TheNeatoBandito
Discordia
Level 77
God Stats
5W - 8L
1,405 SR
Queue Stats
87W - 84L
1,403 Elo+
Party 1
Bacchus
Bacchus
oskjungler
Bacchus
Level 86
God Stats
2W - 0L
1,790 SR
Queue Stats
53W - 36L
1,553 Elo+
Solo
Team Averages
Level 76
1,612 SR
1,452 Elo+

VS

Team Averages
Level 79
1,458 SR
1,415 Elo+
Skadi
Skadi
Benthere6969
Skadi
Level 98
God Stats
4W - 4L
1,408 SR
Queue Stats
14W - 16L
1,396 Elo+
Party 3
Ravana
Ravana
CamisHigh
Ravana
Level 61
God Stats
6W - 2L
1,756 SR
Queue Stats
121W - 134L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
ImDirtyDan5139
Ah Puch
Level 110
God Stats
11W - 8L
1,566 SR
Queue Stats
21W - 20L
1,419 Elo+
Party 3
Cerberus
Cerberus
Jardany29
Cerberus
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
21W - 38L
1,369 Elo+
Solo
Fenrir
Fenrir
PPGetter
Fenrir
Level 65
God Stats
3W - 4L
1,301 SR
Queue Stats
184W - 190L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BR9ND6N
Ao Kuang
17
7 / 6 / 6
10,419
548
15,136
21,803
9,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Rumo13
King Arthur
17
6 / 3 / 4
11,020
580
20,032
25,171
22,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Str8Faced
Izanami
19
9 / 3 / 6
11,958
629
15,021
12,710
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
TheNeatoBandito
Discordia
15
2 / 1 / 4
9,239
486
5,356
7,431
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
oskjungler
Bacchus
15
2 / 2 / 16
10,421
548
10,262
19,781
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,005
369
3,974
9,860
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
CamisHigh
Ravana
15
3 / 5 / 4
9,775
514
9,670
19,596
9,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 2
10,145
534
15,229
11,696
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Jardany29
Cerberus
12
0 / 8 / 4
7,048
371
7,059
16,555
9,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
PPGetter
Fenrir
16
6 / 6 / 0
10,280
541
12,911
21,027
17,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
26
Kills
14
15
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BR9ND6N
Ao Kuang
7
6
6
1.67
L
0
5
2
0.2
L
Ravana
CamisHigh
Ravana
3
5
4
1
L
5
2
2
3
L
Cerberus
Jardany29
Cerberus
0
8
4
0.25
L
Fenrir
PPGetter
Fenrir
6
6
0
1
W
King Arthur
Rumo13
King Arthur
6
3
4
2.67
W
Izanami
Str8Faced
Izanami
9
3
6
4
W
Discordia
TheNeatoBandito
Discordia
2
1
4
4
W
Bacchus
oskjungler
Bacchus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,807
Damage
48,843
86,896
Taken
78,734
67,586
Mitigated
44,724
26,984
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BR9ND6N
Ao Kuang
15,136
2,786
0
10,346
21,803
9,858
283
2,498
19,150
84,639
2,643
L
3,974
1,239
186
2,023
9,860
2,840
0
5,323
4,501
0
34,380
L
Ravana
CamisHigh
Ravana
9,670
2,478
0
2,666
19,596
9,399
0
7,219
12,237
0
67,715
L
15,229
139
37
3,128
11,696
4,887
0
7,693
3,549
79,014
0
L
Cerberus
Jardany29
Cerberus
7,059
132
324
2,110
16,555
9,730
0
4,978
11,545
31,910
0
L
Fenrir
PPGetter
Fenrir
12,911
4,089
0
5,521
21,027
17,868
804
4,797
16,132
0
61,797
W
King Arthur
Rumo13
King Arthur
20,032
2,243
0
5,021
25,171
22,828
74
6,884
17,579
1,013
82,465
W
Izanami
Str8Faced
Izanami
15,021
10,604
0
4,878
12,710
5,869
2,840
3,737
8,922
0
120,488
W
Discordia
TheNeatoBandito
Discordia
5,356
115
0
2,060
7,431
3,114
495
3,158
4,169
64,417
0
W
Bacchus
oskjungler
Bacchus
10,262
1,400
0
4,679
19,781
25,917
210
6,011
13,677
36,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
44,253
573
Minions Killed
413
0
Camps Cleared
0
1,798,306
Distance Traveled
1,699,072
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,419
548
110
6
0
401,253
3
L
Skadi
7,005
369
57
3
0
278,349
0
L
Ravana
9,775
514
93
5
0
394,745
0
L
Ah Puch
10,145
534
119
6
0
359,933
0
L
Cerberus
7,048
371
58
3
0
322,363
0
L
Fenrir
10,280
541
86
5
0
343,682
0
W
King Arthur
11,020
580
122
6
0
336,000
0
W
Izanami
11,958
629
189
10
0
332,188
4
W
Discordia
9,239
486
113
6
0
361,923
0
W
Bacchus
10,421
548
39
2
0
366,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role