Player Matchup

Bacchus
Bacchus
Frixting
Bacchus
Level 28
God Stats
0W - 4L
1,313 SR
Queue Stats
40W - 52L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
NoirMeridian
Gilgamesh
Level 88
God Stats
1W - 1L
1,713 SR
Queue Stats
52W - 67L
1,434 Elo+
Solo
Poseidon
Poseidon
orangexjvice
Poseidon
Level 29
God Stats
1W - 2L
1,612 SR
Queue Stats
39W - 49L
1,477 Elo+
Party 1
Loki
Loki
twothread
Loki
Level 106
God Stats
5W - 4L
1,705 SR
Queue Stats
374W - 308L
1,521 Elo+
Solo
Neith
Neith
vvobbzz
Neith
Level 69
God Stats
7W - 6L
1,572 SR
Queue Stats
34W - 38L
1,466 Elo+
Party 1
Team Averages
Level 64
1,583 SR
1,467 Elo+

VS

Team Averages
Level 70
1,593 SR
1,499 Elo+
Danzaburou
Danzaburou
Bulbicus
Danzaburou
Level 49
God Stats
3W - 1L
1,627 SR
Queue Stats
102W - 81L
1,450 Elo+
Solo
Poseidon
Poseidon
Cruzmissle24
Poseidon
Level 126
God Stats
9W - 9L
1,513 SR
Queue Stats
584W - 520L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JewHuang
Kukulkan
Level 29
God Stats
3W - 2L
1,626 SR
Queue Stats
72W - 62L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
RodeoRider666
Sylvanus
Level 60
God Stats
3W - 1L
1,715 SR
Queue Stats
126W - 113L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Yung_Veggie_Dawg
Sun Wukong
Level 87
God Stats
2W - 2L
1,487 SR
Queue Stats
90W - 82L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frixting
Bacchus
15
1 / 2 / 8
9,546
455
7,503
17,018
24,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
NoirMeridian
Gilgamesh
16
1 / 2 / 2
9,741
464
11,694
19,141
18,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
orangexjvice
Poseidon
16
1 / 6 / 5
9,838
468
11,866
12,095
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
6 / 4 / 2
10,759
512
12,199
18,338
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
vvobbzz
Neith
15
2 / 5 / 3
9,511
453
8,631
12,785
5,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bulbicus
Danzaburou
17
3 / 2 / 6
11,562
551
9,149
11,910
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Cruzmissle24
Poseidon
19
4 / 3 / 6
12,047
574
9,003
15,487
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
JewHuang
Kukulkan
18
8 / 4 / 3
12,273
584
16,022
13,514
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
RodeoRider666
Sylvanus
15
2 / 2 / 10
10,764
513
9,018
20,897
21,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
Yung_Veggie_Dawg
Sun Wukong
18
2 / 0 / 7
12,046
574
12,481
18,216
21,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
11
Kills
19
19
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bulbicus
Danzaburou
3
2
6
3
W
Poseidon
Cruzmissle24
Poseidon
4
3
6
2.33
L
Bacchus
Frixting
Bacchus
1
2
8
2.5
W
Kukulkan
JewHuang
Kukulkan
8
4
3
2.38
L
Gilgamesh
NoirMeridian
Gilgamesh
1
2
2
1
W
Sylvanus
RodeoRider666
Sylvanus
2
2
10
3.5
W
Sun Wukong
Yung_Veggie_Dawg
Sun Wukong
2
0
7
5.5
L
Poseidon
orangexjvice
Poseidon
1
6
5
0.58
L
Loki
6
4
2
1.75
L
Neith
vvobbzz
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,893
Damage
55,673
79,377
Taken
80,024
63,379
Mitigated
64,387
10,869
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bulbicus
Danzaburou
9,149
4,459
0
4,198
11,910
6,883
2,832
2,726
9,184
0
83,881
W
Poseidon
Cruzmissle24
Poseidon
9,003
1,050
0
1,334
15,487
6,538
825
3,188
12,299
124,133
0
L
Bacchus
Frixting
Bacchus
7,503
617
0
3,664
17,018
24,898
0
7,050
9,968
28,791
0
W
Kukulkan
JewHuang
Kukulkan
16,022
1,165
0
3,161
13,514
7,537
247
4,622
8,892
108,904
0
L
Gilgamesh
NoirMeridian
Gilgamesh
11,694
1,745
0
1,379
19,141
18,334
0
5,080
14,061
0
77,956
W
Sylvanus
RodeoRider666
Sylvanus
9,018
2,355
4,441
7,512
20,897
21,902
502
6,553
14,344
31,730
0
W
Sun Wukong
Yung_Veggie_Dawg
Sun Wukong
12,481
2,508
0
3,797
18,216
21,527
110
2,798
15,418
0
89,328
L
Poseidon
orangexjvice
Poseidon
11,866
890
0
780
12,095
5,616
934
7,407
4,688
91,769
0
L
Loki
12,199
1,819
0
768
18,338
8,837
0
7,915
10,423
0
95,660
L
Neith
vvobbzz
Neith
8,631
3,409
0
4,278
12,785
5,694
0
6,591
6,194
0
64,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,395
Gold Earned
58,692
582
Minions Killed
634
0
Camps Cleared
0
2,130,645
Distance Traveled
2,106,702
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,562
551
125
6
0
391,720
0
W
Poseidon
12,047
574
158
8
0
494,825
0
L
Bacchus
9,546
455
37
2
0
417,325
5
W
Kukulkan
12,273
584
159
8
0
421,750
2
L
Gilgamesh
9,741
464
120
6
0
406,138
0
W
Sylvanus
10,764
513
34
2
0
345,344
0
W
Sun Wukong
12,046
574
158
8
0
453,063
5
L
Poseidon
9,838
468
168
8
0
442,881
3
L
Loki
10,759
512
135
6
0
451,242
1
L
Neith
9,511
453
122
6
0
413,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role