Player Matchup

Guan Yu
Guan Yu
Do1ngCr1mes
Guan Yu
Level 178
God Stats
5W - 2L
1,638 SR
Queue Stats
671W - 675L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kaiannpeppa
Kumbhakarna
Level 230
God Stats
11W - 4L
1,528 SR
Queue Stats
431W - 377L
1,559 Elo+
Party 1
Chaac
Chaac
SeniorFercho
Chaac
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 27L
1,811 Elo+
Solo
Geb
Geb
iitsTooExplicit
Geb
Level 157
God Stats
6W - 4L
1,717 SR
Queue Stats
972W - 962L
1,465 Elo+
Party 1
Scylla
Scylla
itsyaboidylan
Scylla
Level 88
God Stats
4W - 3L
1,942 SR
Queue Stats
213W - 169L
1,477 Elo+
Solo
Team Averages
Level 160
1,665 SR
1,569 Elo+

VS

Team Averages
Level 104
1,413 SR
1,483 Elo+
Terra
Terra
Clutch2point0
Terra
Level 124
God Stats
2W - 1L
1,712 SR
Queue Stats
259W - 260L
1,515 Elo+
Party 3
Chiron
Chiron
Dystion
Chiron
Level 109
God Stats
0W - 1L
1,522 SR
Queue Stats
119W - 120L
1,532 Elo+
Party 2
Persephone
Persephone
Hocusing
Persephone
Level 120
God Stats
1W - 2L
1,208 SR
Queue Stats
99W - 106L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stoned2point0
Cu Chulainn
Level 101
God Stats
7W - 11L
1,346 SR
Queue Stats
603W - 615L
1,589 Elo+
Party 3
Jormungandr
Jormungandr
Ytndmac
Jormungandr
Level 66
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Do1ngCr1mes
Guan Yu
10
0 / 1 / 4
5,168
1,034
2,708
7,764
5,242
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Kaiannpeppa
Kumbhakarna
9
0 / 0 / 3
5,465
1,093
1,344
6,596
4,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
5,840
1,168
5,903
7,124
5,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 4
5,587
1,117
3,293
3,894
3,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 1 / 3
6,078
1,216
4,986
3,620
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,795
1,159
3,791
6,147
5,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
Dystion
Chiron
9
0 / 2 / 2
5,213
1,043
5,810
4,962
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Hocusing
Persephone
10
1 / 1 / 2
5,371
1,074
5,902
3,531
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Stoned2point0
Cu Chulainn
11
1 / 1 / 2
5,856
1,171
7,520
6,852
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Ytndmac
Jormungandr
5
0 / 0 / 0
4,364
873
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
4
Kills
3
3
Deaths
5
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Guan Yu
Do1ngCr1mes
Guan Yu
0
1
4
2
L
Chiron
Dystion
Chiron
0
2
2
0.5
L
Persephone
Hocusing
Persephone
1
1
2
2
W
Kumbhakarna
Kaiannpeppa
Kumbhakarna
0
0
3
1.5
W
2
1
2
3
L
Cu Chulainn
Stoned2point0
Cu Chulainn
1
1
2
2
L
Jormungandr
Ytndmac
Jormungandr
0
0
0
0
W
0
0
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
23,023
28,998
Taken
21,492
20,548
Mitigated
16,462
15,294
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,791
343
4,125
2,751
6,147
5,526
0
2,812
3,235
5,931
0
W
Guan Yu
Do1ngCr1mes
Guan Yu
2,708
188
3,115
2,089
7,764
5,242
72
1,709
5,886
0
6,390
L
Chiron
Dystion
Chiron
5,810
1,654
621
629
4,962
2,401
0
3,386
1,536
0
11,590
L
Persephone
Hocusing
Persephone
5,902
131
279
408
3,531
1,629
0
1,694
1,815
9,394
0
W
Kumbhakarna
Kaiannpeppa
Kumbhakarna
1,344
0
2,307
1,823
6,596
4,818
150
3,169
3,380
1,672
0
W
5,903
742
410
2,076
7,124
5,838
156
2,567
4,305
0
8,673
L
Cu Chulainn
Stoned2point0
Cu Chulainn
7,520
1,275
291
1,709
6,852
6,906
0
1,570
5,282
0
16,422
L
Jormungandr
Ytndmac
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
3,293
79
1,363
881
3,894
3,347
150
1,354
2,406
7,245
0
W
4,986
514
537
693
3,620
1,303
246
894
2,682
17,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
26,599
54
Minions Killed
52
0
Camps Cleared
0
581,760
Distance Traveled
404,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,795
1,159
4
1
0
111,338
0
W
Guan Yu
5,168
1,034
3
1
0
117,384
0
L
Chiron
5,213
1,043
13
3
0
104,045
0
L
Persephone
5,371
1,074
6
1
0
92,918
0
W
Kumbhakarna
5,465
1,093
0
0
0
134,525
0
W
Chaac
5,840
1,168
11
2
0
121,680
0
L
Cu Chulainn
5,856
1,171
29
6
0
95,206
0
L
Jormungandr
4,364
873
0
0
0
1,324
0
W
Geb
5,587
1,117
7
1
0
101,179
0
W
Scylla
6,078
1,216
33
7
0
106,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role