Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
EverythingsAOkay
Vulcan
Level 98
God Stats
6W - 0L
1,352 SR
Queue Stats
201W - 206L
1,467 Elo+
Solo
Hachiman
Hachiman
Jaegeroo
Hachiman
Level 108
God Stats
4W - 1L
1,686 SR
Queue Stats
95W - 94L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
xxxholidayxxx
Cthulhu
Level 195
God Stats
6W - 3L
1,525 SR
Queue Stats
702W - 705L
1,487 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,501 Elo+

VS

Team Averages
Level 135
1,655 SR
1,575 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Knúll
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 3
Yu Huang
Yu Huang
Solånum
Yu Huang
Level 157
God Stats
2W - 1L
1,852 SR
Queue Stats
41W - 27L
1,547 Elo+
Party 3
Bellona
Bellona
Sylard
Bellona
Level 154
God Stats
1W - 1L
1,921 SR
Queue Stats
70W - 72L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 4 / 7
8,832
981
7,637
11,569
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
 
Ullr
14
2 / 1 / 12
7,936
882
4,006
8,657
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
3 / 1 / 10
9,191
1,021
15,213
8,974
4,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jaegeroo
Hachiman
14
2 / 2 / 12
7,817
869
5,608
8,606
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
3 / 3 / 9
8,100
900
5,090
14,900
13,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 8
8,043
894
6,299
7,778
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
 
Nox
5
0 / 0 / 0
5,612
624
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Knúll
Mulan
13
2 / 7 / 6
7,401
822
7,059
16,700
12,009
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Solånum
Yu Huang
17
6 / 2 / 3
8,814
979
17,311
5,510
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Sylard
Bellona
15
3 / 5 / 5
8,075
897
6,314
11,387
12,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
16
Kills
11
11
Deaths
16
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
7
2.38
W
Ullr
 
Ullr
2
1
12
8
L
Neith
 
Neith
0
2
8
2
L
Nox
 
Nox
0
0
0
0
W
3
1
10
8
W
Hachiman
Jaegeroo
Hachiman
2
2
12
4
L
Mulan
Knúll
Mulan
2
7
6
0.71
L
Yu Huang
Solånum
Yu Huang
6
2
3
3.75
L
Bellona
Sylard
Bellona
3
5
5
1.1
W
Cthulhu
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
36,983
52,706
Taken
41,375
33,765
Mitigated
30,229
16,414
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,637
1,110
0
2,176
11,569
7,428
1,008
2,264
9,305
0
12,487
W
Ullr
 
Ullr
4,006
1,568
1,301
1,100
8,657
4,133
1,068
2,957
5,700
0
9,046
L
Neith
 
Neith
6,299
1,171
1,522
2,971
7,778
3,137
1,143
3,947
3,784
0
28,673
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
15,213
9,316
1,448
966
8,974
4,440
897
3,300
5,674
33,689
0
W
Hachiman
Jaegeroo
Hachiman
5,608
3,041
1,126
412
8,606
3,950
1,276
3,289
5,317
0
15,742
L
Mulan
Knúll
Mulan
7,059
1,214
544
3,284
16,700
12,009
70
7,659
8,681
0
11,302
L
Yu Huang
Solånum
Yu Huang
17,311
674
235
481
5,510
2,390
322
3,034
2,386
35,664
0
L
Bellona
Sylard
Bellona
6,314
466
67
557
11,387
12,693
170
5,266
5,914
0
9,652
W
Cthulhu
5,090
193
4,920
2,965
14,900
13,814
25
5,501
9,399
11,588
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
37,945
112
Minions Killed
107
0
Camps Cleared
0
928,249
Distance Traveled
688,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,832
981
14
2
0
183,744
0
W
Ullr
7,936
882
18
2
0
185,406
0
L
Neith
8,043
894
58
6
0
177,461
0
L
Nox
5,612
624
0
0
0
4,479
0
W
Vulcan
9,191
1,021
48
5
0
209,758
2
W
Hachiman
7,817
869
22
2
0
168,895
0
L
Mulan
7,401
822
5
1
0
161,405
0
L
Yu Huang
8,814
979
30
3
0
174,516
0
L
Bellona
8,075
897
14
2
0
170,659
0
W
Cthulhu
8,100
900
10
1
0
180,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role