Player Matchup

Cernunnos
Cernunnos
Hegemol
Cernunnos
Level 121
God Stats
2W - 0L
1,498 SR
Queue Stats
38W - 35L
1,512 Elo+
Party 3
Chernobog
Chernobog
MaxSpooks
Chernobog
Level 146
God Stats
3W - 1L
1,630 SR
Queue Stats
51W - 39L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
MrBugbear
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,548 Elo+
Solo
Aphrodite
Aphrodite
PraetorianX0
Aphrodite
Level 120
God Stats
4W - 0L
1,694 SR
Queue Stats
188W - 190L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
TitansPeace
Cthulhu
Level 124
God Stats
9W - 4L
1,623 SR
Queue Stats
211W - 177L
1,482 Elo+
Party 2
Team Averages
Level 122
1,589 SR
1,517 Elo+

VS

Team Averages
Level 102
1,438 SR
1,559 Elo+
Vamana
Vamana
CapnMurica420
Vamana
Level 89
God Stats
1W - 3L
1,244 SR
Queue Stats
69W - 51L
1,534 Elo+
Party 1
Thor
Thor
Fall3nXspitfire
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
GaymerGawainTTV
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,481 Elo+
Solo
Rama
Rama
JuzTil
Rama
Level 110
God Stats
2W - 3L
1,446 SR
Queue Stats
59W - 39L
1,548 Elo+
Party 1
Yemoja
Yemoja
MechaRez
Yemoja
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 6L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hegemol
Cernunnos
16
4 / 3 / 13
9,746
812
15,561
11,568
6,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
MaxSpooks
Chernobog
17
4 / 3 / 17
9,960
830
13,273
12,981
7,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
MrBugbear
Hun Batz
13
1 / 6 / 13
8,512
709
10,759
14,422
10,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PraetorianX0
Aphrodite
18
8 / 2 / 13
11,303
942
14,466
16,387
15,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TitansPeace
Cthulhu
17
7 / 3 / 14
10,459
872
17,439
28,213
38,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
10,000
833
14,616
16,606
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 9
8,858
738
10,280
14,927
7,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
13
1 / 6 / 12
7,742
645
7,703
13,105
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
JuzTil
Rama
16
5 / 2 / 7
9,005
750
22,442
15,301
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MechaRez
Yemoja
15
2 / 4 / 10
8,504
709
7,593
15,811
10,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
24
Kills
17
17
Deaths
24
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
3
7
9
1.07
L
Jing Wei
1
6
12
1.17
W
Cernunnos
Hegemol
Cernunnos
4
3
13
3.5
L
Rama
JuzTil
Rama
5
2
7
4.25
W
Chernobog
MaxSpooks
Chernobog
4
3
17
4.17
L
Yemoja
MechaRez
Yemoja
2
4
10
1.75
W
Hun Batz
MrBugbear
Hun Batz
1
6
13
1.25
W
Aphrodite
PraetorianX0
Aphrodite
8
2
13
7.25
W
Cthulhu
TitansPeace
Cthulhu
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,498
Damage
62,634
83,571
Taken
75,750
78,536
Mitigated
46,063
31,795
Healing
25,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,616
5,685
1,309
2,670
16,606
15,351
0
6,680
9,926
1,211
21,960
L
10,280
1,380
1,394
1,086
14,927
7,005
0
6,213
8,714
0
17,525
L
Jing Wei
7,703
6,057
773
401
13,105
5,910
245
6,373
6,732
0
13,445
W
Cernunnos
Hegemol
Cernunnos
15,561
6,462
387
2,221
11,568
6,401
1,897
813
10,666
0
35,812
L
Rama
JuzTil
Rama
22,442
18,174
706
6,658
15,301
7,467
560
4,912
10,389
0
39,659
W
Chernobog
MaxSpooks
Chernobog
13,273
8,376
986
2,554
12,981
7,739
2,925
1,192
11,558
0
23,753
L
Yemoja
MechaRez
Yemoja
7,593
1,131
7,438
3,113
15,811
10,330
0
7,727
8,084
12,689
0
W
Hun Batz
MrBugbear
Hun Batz
10,759
998
429
558
14,422
10,009
1,560
1,262
12,932
0
21,805
W
Aphrodite
PraetorianX0
Aphrodite
14,466
1,500
8,793
7,243
16,387
15,485
601
2,106
14,087
21,797
0
W
Cthulhu
TitansPeace
Cthulhu
17,439
1,124
1,909
6,715
28,213
38,902
853
3,047
24,791
32,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
44,109
123
Minions Killed
106
0
Camps Cleared
0
1,076,282
Distance Traveled
1,016,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,000
833
19
2
0
232,398
0
L
Thor
8,858
738
20
2
0
184,271
0
L
Jing Wei
7,742
645
13
1
0
187,021
0
W
Cernunnos
9,746
812
41
3
0
205,580
0
L
Rama
9,005
750
41
3
0
190,180
0
W
Chernobog
9,960
830
23
2
0
199,908
0
L
Yemoja
8,504
709
13
1
0
222,252
0
W
Hun Batz
8,512
709
22
2
0
215,344
0
W
Aphrodite
11,303
942
15
1
0
239,870
0
W
Cthulhu
10,459
872
22
2
0
215,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role