Player Matchup

Bacchus
Bacchus
CrUsTy P1CkLe
Bacchus
Level 23
God Stats
1W - 1L
1,772 SR
Queue Stats
60W - 104L
1,345 Elo+
Solo
Hercules
Hercules
MatheusKadooka
Hercules
Level 123
God Stats
8W - 5L
1,867 SR
Queue Stats
579W - 571L
1,527 Elo+
Party 1
Chronos
Chronos
Mordak07
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,507 Elo+
Solo
Scylla
Scylla
RLeone
Scylla
Level 127
God Stats
4W - 7L
1,405 SR
Queue Stats
287W - 304L
1,528 Elo+
Party 1
Tyr
Tyr
lekylou
Tyr
Level 124
God Stats
0W - 4L
1,062 SR
Queue Stats
348W - 341L
1,546 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,491 Elo+

VS

Team Averages
Level 107
1,686 SR
1,494 Elo+
Jing Wei
Jing Wei
AlwaysJune24
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Bastet
Bastet
Bloodshot3121
Bastet
Level 120
God Stats
2W - 0L
1,786 SR
Queue Stats
77W - 73L
1,556 Elo+
Solo
Apollo
Apollo
HunneeBadger
Apollo
Level 102
God Stats
10W - 4L
1,787 SR
Queue Stats
265W - 267L
1,454 Elo+
Solo
Athena
Athena
MimicMessiah17
Athena
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 180L
1,469 Elo+
Solo
Persephone
Persephone
MrWafflelot
Persephone
Level 120
God Stats
4W - 1L
1,858 SR
Queue Stats
186W - 136L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 4 / 9
8,511
774
6,995
12,255
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
4 / 3 / 5
7,912
719
7,645
21,365
19,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Mordak07
Chronos
13
0 / 7 / 4
6,998
636
4,132
13,662
5,205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
RLeone
Scylla
15
8 / 6 / 2
8,950
814
15,578
10,888
3,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
0 / 5 / 6
7,606
691
5,837
13,998
18,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlwaysJune24
Jing Wei
14
3 / 6 / 15
8,830
803
8,094
10,969
5,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 15
10,331
939
16,070
10,223
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
4 / 3 / 12
9,725
884
13,272
10,764
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 19
8,669
788
10,433
16,000
14,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
MrWafflelot
Persephone
17
9 / 2 / 12
10,500
955
16,940
8,773
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
14
Kills
25
25
Deaths
15
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlwaysJune24
Jing Wei
3
6
15
1.75
W
8
2
15
7.75
L
Bacchus
2
4
9
1.63
W
Apollo
4
3
12
3.33
L
Hercules
4
3
5
2.17
W
1
2
19
5.25
L
Chronos
Mordak07
Chronos
0
7
4
0.29
W
Persephone
MrWafflelot
Persephone
9
2
12
7.5
L
Scylla
RLeone
Scylla
8
6
2
1.5
L
Tyr
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,187
Damage
64,809
72,168
Taken
56,729
63,194
Mitigated
33,836
19,085
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlwaysJune24
Jing Wei
8,094
6,815
382
228
10,969
5,454
369
4,181
6,788
0
13,570
W
16,070
4,681
1,332
3,423
10,223
4,458
1,475
3,910
6,313
0
21,043
L
Bacchus
6,995
321
475
3,172
12,255
15,141
0
4,399
7,856
13,698
0
W
Apollo
13,272
7,114
704
2,667
10,764
5,460
3,662
5,653
5,111
0
32,045
L
Hercules
7,645
1,553
288
7,730
21,365
19,960
0
7,662
13,703
0
11,356
W
10,433
1,627
1,292
6,260
16,000
14,732
585
7,742
7,933
17,269
0
L
Chronos
Mordak07
Chronos
4,132
1,201
437
1,035
13,662
5,205
0
6,198
7,464
17,111
0
W
Persephone
MrWafflelot
Persephone
16,940
1,610
223
3,086
8,773
3,732
1,435
5,192
3,554
29,529
0
L
Scylla
RLeone
Scylla
15,578
643
886
420
10,888
3,988
0
3,602
7,286
24,608
0
L
Tyr
5,837
474
1,425
3,217
13,998
18,900
0
5,512
8,486
0
11,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
48,055
95
Minions Killed
111
0
Camps Cleared
0
957,828
Distance Traveled
1,071,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,830
803
16
1
0
201,262
0
W
Bastet
10,331
939
9
1
0
274,365
0
L
Bacchus
8,511
774
13
1
0
173,686
0
W
Apollo
9,725
884
41
4
0
169,680
0
L
Hercules
7,912
719
8
1
0
221,856
0
W
Athena
8,669
788
13
1
0
217,804
0
L
Chronos
6,998
636
41
4
0
166,048
0
W
Persephone
10,500
955
32
3
0
208,424
0
L
Scylla
8,950
814
23
2
0
176,239
0
L
Tyr
7,606
691
10
1
0
219,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role