Player Matchup

Baron Samedi
Baron Samedi
LittleDarkDragon
Baron Samedi
Level 64
God Stats
3W - 1L
1,442 SR
Queue Stats
208W - 211L
1,348 Elo+
Solo
Chernobog
Chernobog
RelaxedFaze
Chernobog
Level 72
God Stats
6W - 3L
1,208 SR
Queue Stats
100W - 100L
1,337 Elo+
Solo
Shiva
Shiva
jaycar_nz
Shiva
Level 82
God Stats
14W - 7L
1,687 SR
Queue Stats
141W - 138L
1,403 Elo+
Solo
Team Averages
Level 73
1,446 SR
1,363 Elo+

VS

Team Averages
Level 55
1,558 SR
1,465 Elo+
Ra
Ra
PowiasWatak
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,500 Elo+
Party 1
Bacchus
Bacchus
iiAmBaby
Bacchus
Level 68
God Stats
4W - 3L
1,673 SR
Queue Stats
58W - 65L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
raspyboys
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LittleDarkDragon
Baron Samedi
15
5 / 2 / 3
11,713
837
13,562
14,161
10,364
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
RelaxedFaze
Chernobog
14
4 / 2 / 5
11,673
834
12,674
13,197
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
jaycar_nz
Shiva
13
2 / 1 / 5
10,751
768
9,627
14,776
12,448
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
10,334
738
11,421
13,462
6,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
iiAmBaby
Bacchus
12
1 / 2 / 4
9,340
667
9,598
14,156
18,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
raspyboys
Sun Wukong
13
2 / 2 / 3
10,215
730
7,181
13,593
12,101
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
5
5
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LittleDarkDragon
Baron Samedi
5
2
3
3.25
L
2
8
3
0.44
W
Chernobog
RelaxedFaze
Chernobog
4
2
5
3.25
L
Bacchus
iiAmBaby
Bacchus
1
2
4
1.5
W
Shiva
jaycar_nz
Shiva
2
1
5
4.5
L
Sun Wukong
raspyboys
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
28,200
42,134
Taken
41,211
29,597
Mitigated
37,289
13,606
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LittleDarkDragon
Baron Samedi
13,562
1,380
617
4,756
14,161
10,364
1,389
8,145
5,753
41,083
0
L
11,421
1,726
1,642
2,064
13,462
6,603
0
3,714
9,748
53,887
0
W
Chernobog
RelaxedFaze
Chernobog
12,674
7,413
0
3,538
13,197
6,785
1,017
6,933
6,203
0
59,822
L
Bacchus
iiAmBaby
Bacchus
9,598
488
613
1,814
14,156
18,585
0
5,156
9,000
20,768
0
W
Shiva
jaycar_nz
Shiva
9,627
1,048
288
4,407
14,776
12,448
165
5,990
8,628
0
35,393
L
Sun Wukong
raspyboys
Sun Wukong
7,181
1,890
0
420
13,593
12,101
0
4,973
8,620
0
22,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
29,889
169
Minions Killed
118
0
Camps Cleared
0
708,003
Distance Traveled
693,815
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,713
837
61
4
0
216,499
1
L
Ra
10,334
738
77
6
0
213,614
0
W
Chernobog
11,673
834
77
6
0
224,711
0
L
Bacchus
9,340
667
16
1
0
271,154
6
W
Shiva
10,751
768
31
2
0
266,793
0
L
Sun Wukong
10,215
730
25
2
0
209,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role