Player Matchup

Fenrir
Fenrir
CreamyDiabetes_
Fenrir
Level 106
God Stats
15W - 13L
1,556 SR
Queue Stats
240W - 264L
1,431 Elo+
Solo
Izanami
Izanami
Dadley751
Izanami
Level 26
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Discordia
Discordia
JorxManuel
Discordia
Level 64
God Stats
8W - 3L
1,768 SR
Queue Stats
69W - 74L
1,440 Elo+
Solo
Charon
Charon
SolairePrzTeSun
Charon
Level 48
God Stats
0W - 2L
1,167 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dayday99
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Team Averages
Level 52
1,415 SR
1,311 Elo+

VS

Team Averages
Level 85
1,512 SR
1,474 Elo+
Ares
Ares
CrazyJ226
Ares
Level 67
God Stats
49W - 32L
1,557 SR
Queue Stats
152W - 148L
1,485 Elo+
Solo
Maman Brigitte
Maman Brigitte
Dirti Drizzle
Maman Brigitte
Level 127
God Stats
4W - 0L
1,782 SR
Queue Stats
112W - 86L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Doclette
Danzaburou
Level 62
God Stats
2W - 3L
1,297 SR
Queue Stats
21W - 12L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Sal Pacino91
Kukulkan
Level 122
God Stats
8W - 14L
1,426 SR
Queue Stats
141W - 121L
1,508 Elo+
Party 2
Skadi
Skadi
sacktomas
Skadi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
9,225
923
2,351
4,934
2,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Dadley751
Izanami
14
0 / 8 / 2
9,094
909
8,054
21,173
9,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
JorxManuel
Discordia
15
1 / 5 / 2
10,024
1,002
10,942
18,021
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 8 / 2
9,353
935
7,276
28,896
22,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
dayday99
Ah Muzen Cab
14
0 / 13 / 2
9,071
907
10,260
22,431
9,438
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 0 / 26
11,420
1,142
7,398
11,054
10,354
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
Dirti Drizzle
Maman Brigitte
18
6 / 1 / 19
12,090
1,209
11,960
6,500
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Doclette
Danzaburou
18
15 / 1 / 16
12,576
1,258
29,178
11,749
6,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Sal Pacino91
Kukulkan
18
6 / 1 / 17
11,654
1,165
18,552
6,156
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
sacktomas
Skadi
18
9 / 0 / 23
12,047
1,205
24,058
7,405
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
139
3
Kills
38
38
Deaths
3
8
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
26
15
L
2
4
0
0.5
L
Izanami
Dadley751
Izanami
0
8
2
0.13
W
Maman Brigitte
Dirti Drizzle
Maman Brigitte
6
1
19
15.5
W
Danzaburou
Doclette
Danzaburou
15
1
16
23
L
Discordia
JorxManuel
Discordia
1
5
2
0.4
W
Kukulkan
Sal Pacino91
Kukulkan
6
1
17
14.5
L
0
8
2
0.13
L
Ah Muzen Cab
dayday99
Ah Muzen Cab
0
13
2
0.08
W
Skadi
sacktomas
Skadi
9
0
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,883
Damage
91,146
95,455
Taken
42,864
51,984
Mitigated
27,202
4,195
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,398
426
277
4,658
11,054
10,354
0
4,896
6,158
12,917
0
L
2,351
306
0
62
4,934
2,800
0
2,079
2,855
0
5,645
L
Izanami
Dadley751
Izanami
8,054
6,583
0
1,583
21,173
9,730
0
5,751
15,422
0
19,363
W
Maman Brigitte
Dirti Drizzle
Maman Brigitte
11,960
312
0
322
6,500
3,635
0
2,453
4,047
30,617
0
W
Danzaburou
Doclette
Danzaburou
29,178
18,399
0
4,177
11,749
6,491
0
4,171
7,578
0
38,689
L
Discordia
JorxManuel
Discordia
10,942
138
70
204
18,021
7,837
0
7,149
10,872
43,393
0
W
Kukulkan
Sal Pacino91
Kukulkan
18,552
1,580
0
460
6,156
3,021
0
2,782
3,374
54,617
0
L
7,276
899
24
1,151
28,896
22,179
0
12,117
16,779
18,032
548
L
Ah Muzen Cab
dayday99
Ah Muzen Cab
10,260
5,452
0
1,101
22,431
9,438
0
10,814
11,617
0
18,324
W
Skadi
sacktomas
Skadi
24,058
11,569
0
977
7,405
3,701
0
3,368
4,037
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
59,787
134
Minions Killed
236
4
Camps Cleared
10
716,683
Distance Traveled
985,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,420
1,142
14
1
1
204,707
0
L
Fenrir
9,225
923
5
1
1
68,841
0
L
Izanami
9,094
909
34
3
0
149,234
0
W
Maman Brigitte
12,090
1,209
32
3
6
188,809
0
W
Danzaburou
12,576
1,258
37
4
2
207,105
0
L
Discordia
10,024
1,002
53
5
0
197,867
0
W
Kukulkan
11,654
1,165
108
11
0
193,170
0
L
Charon
9,353
935
19
2
3
172,282
0
L
Ah Muzen Cab
9,071
907
23
2
0
128,459
0
W
Skadi
12,047
1,205
45
5
1
191,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role