Player Matchup

Artemis
Artemis
Alffy2025
Artemis
Level 14
God Stats
2W - 0L
1,762 SR
Queue Stats
18W - 15L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
SimplyGaia
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
SmurfAccount13
Hun Batz
Level 14
God Stats
2W - 3L
1,507 SR
Queue Stats
25W - 15L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
TheRedRussian
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
oldmanskin
Cthulhu
Level 6
God Stats
3W - 1L
1,647 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 1
Team Averages
Level 14
1,583 SR
1,525 Elo+

VS

Team Averages
Level 21
1,479 SR
1,406 Elo+
Hercules
Hercules
HENSHU
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 109L
1,421 Elo+
Party 2
Izanami
Izanami
ItzIllusionz
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
LFGxME
Thanatos
Level 14
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,177 Elo+
Solo
Hachiman
Hachiman
XFBS
Hachiman
Level 28
God Stats
4W - 5L
1,629 SR
Queue Stats
124W - 114L
1,465 Elo+
Party 2
Yu Huang
Yu Huang
itzKaza
Yu Huang
Level 16
God Stats
4W - 8L
1,482 SR
Queue Stats
249W - 262L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alffy2025
Artemis
17
8 / 1 / 16
10,541
958
16,567
8,615
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SimplyGaia
Amaterasu
16
3 / 3 / 18
9,929
903
11,433
13,763
12,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
16
4 / 3 / 8
9,987
908
11,242
10,109
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
TheRedRussian
Zhong Kui
18
9 / 2 / 6
10,930
994
11,842
13,355
10,468
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
oldmanskin
Cthulhu
16
3 / 1 / 14
9,543
868
6,214
10,817
11,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HENSHU
Hercules
14
2 / 9 / 1
8,847
804
7,796
20,751
14,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ItzIllusionz
Izanami
13
0 / 6 / 1
8,014
729
6,486
15,955
5,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LFGxME
Thanatos
17
6 / 6 / 4
10,402
946
12,257
11,643
5,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
XFBS
Hachiman
14
0 / 5 / 4
8,511
774
8,361
12,024
4,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
itzKaza
Yu Huang
16
2 / 1 / 3
9,644
877
12,750
5,838
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
27
Kills
10
10
Deaths
27
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alffy2025
Artemis
8
1
16
16
L
Hercules
HENSHU
Hercules
2
9
1
0.28
L
Izanami
ItzIllusionz
Izanami
0
6
1
0.08
L
Thanatos
LFGxME
Thanatos
6
6
4
1.33
W
Amaterasu
SimplyGaia
Amaterasu
3
3
18
4
W
Hun Batz
4
3
8
2.67
W
Zhong Kui
TheRedRussian
Zhong Kui
9
2
6
6
L
Hachiman
XFBS
Hachiman
0
5
4
0.4
L
Yu Huang
itzKaza
Yu Huang
2
1
3
3.5
W
Cthulhu
oldmanskin
Cthulhu
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,298
Damage
47,650
56,659
Taken
66,211
42,448
Mitigated
31,704
13,259
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alffy2025
Artemis
16,567
9,406
0
2,863
8,615
3,948
2,819
2,327
6,134
0
36,327
L
Hercules
HENSHU
Hercules
7,796
2,349
0
3,792
20,751
14,852
0
5,928
14,823
0
18,672
L
Izanami
ItzIllusionz
Izanami
6,486
4,436
0
601
15,955
5,384
232
5,497
10,458
0
15,508
L
Thanatos
LFGxME
Thanatos
12,257
2,767
0
6,326
11,643
5,083
147
1,586
10,057
0
28,526
W
Amaterasu
SimplyGaia
Amaterasu
11,433
5,057
0
3,948
13,763
12,069
1,813
2,819
10,731
0
26,433
W
Hun Batz
11,242
2,142
0
0
10,109
4,788
624
1,795
8,218
0
32,568
W
Zhong Kui
TheRedRussian
Zhong Kui
11,842
3,273
0
5,661
13,355
10,468
382
2,956
10,147
35,335
0
L
Hachiman
XFBS
Hachiman
8,361
5,336
0
1,454
12,024
4,124
294
3,831
8,193
0
22,308
L
Yu Huang
itzKaza
Yu Huang
12,750
261
0
1,465
5,838
2,261
0
1,214
4,624
26,296
0
W
Cthulhu
oldmanskin
Cthulhu
6,214
349
327
460
10,817
11,175
307
1,983
8,679
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
45,418
203
Minions Killed
166
0
Camps Cleared
0
1,199,321
Distance Traveled
1,055,296
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,541
958
43
4
0
219,694
0
L
Hercules
8,847
804
27
2
0
205,044
0
L
Izanami
8,014
729
25
2
0
196,196
0
L
Thanatos
10,402
946
40
4
0
232,314
0
W
Amaterasu
9,929
903
23
2
0
260,258
0
W
Hun Batz
9,987
908
51
5
0
263,859
2
W
Zhong Kui
10,930
994
72
7
0
234,922
0
L
Hachiman
8,511
774
34
3
0
209,665
0
L
Yu Huang
9,644
877
40
4
0
212,077
2
W
Cthulhu
9,543
868
14
1
0
220,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role