Player Matchup

Chang'e
Chang'e
CamiCame
Chang'e
Level 88
God Stats
7W - 10L
1,361 SR
Queue Stats
174W - 180L
1,435 Elo+
Party 1
Vamana
Vamana
ElDiosTeemo
Vamana
Level 13
God Stats
7W - 11L
1,247 SR
Queue Stats
55W - 65L
1,464 Elo+
Party 1
Scylla
Scylla
Miraborealis
Scylla
Level 87
God Stats
4W - 7L
1,368 SR
Queue Stats
47W - 48L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
RaiDeN2492
Ao Kuang
Level 123
God Stats
93W - 86L
1,564 SR
Queue Stats
107W - 108L
1,512 Elo+
Solo
Pele
Pele
Sörentö
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 129L
1,407 Elo+
Party 1
Team Averages
Level 68
1,408 SR
1,463 Elo+

VS

Team Averages
Level 67
1,508 SR
1,384 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HamsterIlya
Anubis
Level 47
God Stats
7W - 10L
1,347 SR
Queue Stats
12W - 32L
1,268 Elo+
Party 2
Medusa
Medusa
HamsterKsun
Medusa
Level 46
God Stats
6W - 9L
1,468 SR
Queue Stats
13W - 36L
1,287 Elo+
Party 2
Vulcan
Vulcan
dddccc333444
Vulcan
Level 114
God Stats
15W - 11L
1,727 SR
Queue Stats
177W - 199L
1,393 Elo+
Solo
Loki
Loki
marsleno
Loki
Level 69
God Stats
606W - 574L
1,496 SR
Queue Stats
646W - 656L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamiCame
Chang'e
15
2 / 5 / 4
9,737
1,082
10,782
18,470
8,902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
15
3 / 6 / 5
9,920
1,102
8,146
23,846
21,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
0 / 1 / 1
7,749
861
866
911
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
RaiDeN2492
Ao Kuang
14
2 / 5 / 4
9,121
1,013
7,384
17,504
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
13
1 / 5 / 2
8,508
945
2,854
8,955
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

159

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 1 / 10
11,115
1,235
12,801
8,944
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
3 / 2 / 10
9,964
1,107
13,180
7,011
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
7 / 1 / 10
11,009
1,223
11,231
3,827
1,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
1 / 1 / 12
9,323
1,036
13,670
3,953
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
16
5 / 3 / 9
10,499
1,167
13,443
9,261
3,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
8
Kills
22
22
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
10
11
L
Chang'e
CamiCame
Chang'e
2
5
4
0.8
L
Vamana
3
6
5
0.92
W
Anubis
3
2
10
4
W
Medusa
7
1
10
12
L
Scylla
0
1
1
0.5
L
Ao Kuang
RaiDeN2492
Ao Kuang
2
5
4
0.8
L
Pele
1
5
2
0.4
W
Vulcan
1
1
12
7
W
Loki
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
64,325
69,686
Taken
32,996
39,654
Mitigated
14,183
8,707
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,801
3,977
0
2,598
8,944
3,897
0
5,173
3,473
0
30,238
L
Chang'e
CamiCame
Chang'e
10,782
710
1,999
3,984
18,470
8,902
0
6,902
11,568
44,934
0
L
Vamana
8,146
2,801
0
765
23,846
21,567
0
10,808
13,038
0
20,813
W
Anubis
13,180
362
0
901
7,011
3,325
0
5,350
1,542
28,350
0
W
Medusa
11,231
6,358
0
1,326
3,827
1,495
0
1,222
2,520
0
30,046
L
Scylla
866
0
0
0
911
157
0
0
911
3,383
0
L
Ao Kuang
RaiDeN2492
Ao Kuang
7,384
2,543
0
1,380
17,504
6,231
0
6,365
11,139
13,766
0
L
Pele
2,854
728
0
579
8,955
2,797
0
2,775
6,180
0
13,016
W
Vulcan
13,670
5,710
0
52
3,953
1,757
0
2,150
1,715
26,287
0
W
Loki
13,443
4,504
0
583
9,261
3,709
0
5,137
3,946
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
51,910
159
Minions Killed
183
3
Camps Cleared
11
660,411
Distance Traveled
884,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,115
1,235
36
4
4
186,225
0
L
Chang'e
9,737
1,082
81
9
1
162,565
0
L
Vamana
9,920
1,102
33
4
1
201,256
0
W
Anubis
9,964
1,107
49
5
0
165,760
0
W
Medusa
11,009
1,223
50
6
1
160,056
0
L
Scylla
7,749
861
3
0
0
37,334
0
L
Ao Kuang
9,121
1,013
16
2
1
164,726
0
L
Pele
8,508
945
26
3
0
94,530
0
W
Vulcan
9,323
1,036
27
3
1
192,386
0
W
Loki
10,499
1,167
21
2
5
180,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role