Player Matchup

Anubis
Anubis
DaddyIVIatty
Anubis
Level 87
God Stats
61W - 53L
1,472 SR
Queue Stats
513W - 530L
1,392 Elo+
Solo
Loki
Loki
Dank-tryhard007
Loki
Level 29
God Stats
6W - 7L
1,696 SR
Queue Stats
104W - 108L
1,269 Elo+
Party 3
Hel
Hel
N3ur0t1c6098
Hel
Level 29
God Stats
101W - 102L
1,461 SR
Queue Stats
197W - 222L
1,364 Elo+
Party 2
Chernobog
Chernobog
TwIsTeDxXxFaTe
Chernobog
Level 69
God Stats
13W - 11L
1,388 SR
Queue Stats
401W - 439L
1,354 Elo+
Party 2
Bellona
Bellona
olegajp
Bellona
Level 44
God Stats
17W - 22L
1,386 SR
Queue Stats
230W - 241L
1,290 Elo+
Party 3
Team Averages
Level 52
1,481 SR
1,334 Elo+

VS

Team Averages
Level 47
1,421 SR
1,416 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KINGJUSTICE21
Erlang Shen
Level 44
God Stats
7W - 12L
1,398 SR
Queue Stats
114W - 118L
1,365 Elo+
Solo
Kukulkan
Kukulkan
MDB Knucklehead
Kukulkan
Level 66
God Stats
13W - 11L
1,268 SR
Queue Stats
182W - 201L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
heithereaper42
Baron Samedi
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 8L
1,411 Elo+
Party 1
Surtr
Surtr
nardy09
Surtr
Level 41
God Stats
5W - 1L
1,440 SR
Queue Stats
100W - 122L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 2 / 5
11,381
632
19,335
10,941
5,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 3
10,729
596
7,310
16,222
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 7 / 8
10,385
577
16,581
16,857
7,763
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
TwIsTeDxXxFaTe
Chernobog
16
8 / 3 / 12
10,554
586
19,916
19,604
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Bellona
olegajp
Bellona
14
3 / 2 / 4
8,694
483
5,275
11,113
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 8 / 3
8,020
446
5,820
16,961
6,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
KINGJUSTICE21
Erlang Shen
13
2 / 6 / 1
8,517
473
3,083
18,319
11,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
16
0 / 4 / 4
9,686
538
4,853
11,723
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
heithereaper42
Baron Samedi
15
3 / 4 / 3
9,347
519
10,267
12,767
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
nardy09
Surtr
14
8 / 10 / 1
10,001
556
15,430
29,430
25,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
32
Kills
14
15
Deaths
32
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
3
0.31
W
Anubis
10
2
5
6.25
W
4
1
3
5.5
L
Erlang Shen
KINGJUSTICE21
Erlang Shen
2
6
1
0.42
L
Kukulkan
0
4
4
0.5
W
7
7
8
1.57
W
Chernobog
TwIsTeDxXxFaTe
Chernobog
8
3
12
4.67
L
Baron Samedi
heithereaper42
Baron Samedi
3
4
3
1.13
L
Surtr
nardy09
Surtr
8
10
1
0.85
W
Bellona
olegajp
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,417
Damage
39,453
74,737
Taken
89,200
39,621
Mitigated
56,955
34,029
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,820
2,982
0
2,712
16,961
6,167
268
9,996
6,965
0
40,456
W
Anubis
19,335
523
0
6,210
10,941
5,979
1,451
4,310
6,436
90,139
0
W
7,310
1,627
0
8,692
16,222
7,485
206
2,792
13,280
0
116,540
L
Erlang Shen
KINGJUSTICE21
Erlang Shen
3,083
1,494
0
2,781
18,319
11,951
0
4,121
14,198
0
47,214
L
Kukulkan
4,853
983
0
828
11,723
4,262
370
7,276
4,447
70,688
0
W
16,581
902
3,579
6,190
16,857
7,763
679
1,931
14,848
65,770
0
W
Chernobog
TwIsTeDxXxFaTe
Chernobog
19,916
12,423
192
7,148
19,604
8,940
3,017
2,641
16,847
0
78,715
L
Baron Samedi
heithereaper42
Baron Samedi
10,267
623
413
3,211
12,767
8,981
294
3,412
9,355
64,183
0
L
Surtr
nardy09
Surtr
15,430
6,461
0
6,593
29,430
25,594
0
11,111
18,319
824
50,183
W
Bellona
olegajp
Bellona
5,275
1,536
0
2,018
11,113
9,454
54
3,302
7,665
0
33,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
45,571
526
Minions Killed
430
0
Camps Cleared
0
1,623,702
Distance Traveled
1,585,602
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,020
446
58
3
0
312,350
0
W
Anubis
11,381
632
133
7
0
313,769
2
W
Loki
10,729
596
158
9
0
392,418
1
L
Erlang Shen
8,517
473
62
3
0
294,280
0
L
Kukulkan
9,686
538
145
8
0
344,801
0
W
Hel
10,385
577
89
5
0
316,976
7
W
Chernobog
10,554
586
113
6
0
333,318
0
L
Baron Samedi
9,347
519
103
6
0
335,097
1
L
Surtr
10,001
556
62
3
0
299,074
2
W
Bellona
8,694
483
33
2
0
267,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role