Player Matchup

Danzaburou
Danzaburou
AIG Darz
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,514 Elo+
Party 1
Artio
Artio
AIG Rex10125
Artio
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,505 Elo+
Party 1
Agni
Agni
AIG Stone
Agni
Level 83
God Stats
2W - 5L
1,228 SR
Queue Stats
95W - 101L
1,458 Elo+
Party 1
Zeus
Zeus
JvP90
Zeus
Level 159
God Stats
2W - 1L
1,471 SR
Queue Stats
69W - 76L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
iTzGuDTiMeZ
Xing Tian
Level 140
God Stats
6W - 4L
1,765 SR
Queue Stats
119W - 116L
1,478 Elo+
Party 1
Team Averages
Level 108
1,493 SR
1,479 Elo+

VS

Team Averages
Level 116
1,540 SR
1,492 Elo+
Baron Samedi
Baron Samedi
KidBoiBoi
Baron Samedi
Level 138
God Stats
3W - 2L
1,563 SR
Queue Stats
317W - 321L
1,485 Elo+
Party 2
Skadi
Skadi
Loki8045
Skadi
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
19W - 21L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Mundodono
Kukulkan
Level 111
God Stats
0W - 4L
1,455 SR
Queue Stats
128W - 129L
1,502 Elo+
Party 2
Neith
Neith
galladex123
Neith
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 38L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
x2p00kyx
Kuzenbo
Level 121
God Stats
2W - 1L
1,869 SR
Queue Stats
133W - 148L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIG Darz
Danzaburou
18
10 / 3 / 14
11,355
946
16,823
11,682
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 17
9,169
764
3,807
20,496
18,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
1 / 5 / 13
8,968
747
8,183
8,729
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
JvP90
Zeus
19
9 / 3 / 13
11,575
965
17,725
9,551
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
iTzGuDTiMeZ
Xing Tian
18
6 / 3 / 17
10,523
877
13,165
28,215
25,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KidBoiBoi
Baron Samedi
16
3 / 3 / 12
8,856
738
17,482
10,631
7,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Loki8045
Skadi
16
5 / 7 / 7
9,347
779
11,083
13,691
6,433
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mundodono
Kukulkan
14
4 / 7 / 7
8,530
711
12,944
11,407
5,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 4 / 11
8,467
706
13,026
12,380
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
x2p00kyx
Kuzenbo
15
3 / 5 / 8
8,903
742
5,322
18,505
21,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
26
Kills
18
21
Deaths
26
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AIG Darz
Danzaburou
10
3
14
5.67
W
0
7
17
1.21
W
Agni
1
5
13
1.5
W
Zeus
JvP90
Zeus
9
3
13
5.17
L
Baron Samedi
KidBoiBoi
Baron Samedi
3
3
12
3
L
Skadi
Loki8045
Skadi
5
7
7
1.21
L
Kukulkan
Mundodono
Kukulkan
4
7
7
1.07
L
3
4
11
2.13
W
Xing Tian
iTzGuDTiMeZ
Xing Tian
6
3
17
4.83
L
Kuzenbo
x2p00kyx
Kuzenbo
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,703
Damage
59,857
78,673
Taken
66,614
57,396
Mitigated
47,895
28,844
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AIG Darz
Danzaburou
16,823
5,934
1,681
3,494
11,682
5,514
4,525
5,784
5,898
0
38,371
W
3,807
680
3,305
3,079
20,496
18,651
308
9,982
10,514
6,286
689
W
Agni
8,183
498
883
547
8,729
3,554
656
5,159
3,570
17,413
0
W
Zeus
JvP90
Zeus
17,725
1,772
2,412
2,075
9,551
4,043
1,831
3,525
6,026
40,881
0
L
Baron Samedi
KidBoiBoi
Baron Samedi
17,482
2,055
3,292
2,527
10,631
7,990
80
6,048
4,583
33,987
0
L
Skadi
Loki8045
Skadi
11,083
5,194
658
1,122
13,691
6,433
507
9,027
4,664
0
18,346
L
Kukulkan
Mundodono
Kukulkan
12,944
737
1,509
727
11,407
5,629
0
8,443
2,964
27,820
0
L
13,026
3,045
484
2,117
12,380
6,012
96
8,301
4,079
0
23,143
W
Xing Tian
iTzGuDTiMeZ
Xing Tian
13,165
1,549
684
10,684
28,215
25,634
654
11,298
16,917
23,644
0
L
Kuzenbo
x2p00kyx
Kuzenbo
5,322
1,583
2,188
3,594
18,505
21,831
0
10,372
8,133
7,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
44,103
142
Minions Killed
110
0
Camps Cleared
0
1,088,012
Distance Traveled
1,020,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,355
946
40
3
0
215,410
0
W
Artio
9,169
764
8
1
0
212,318
0
W
Agni
8,968
747
21
2
0
209,711
0
W
Zeus
11,575
965
59
5
0
218,063
0
L
Baron Samedi
8,856
738
40
3
0
208,732
0
L
Skadi
9,347
779
13
1
0
186,620
0
L
Kukulkan
8,530
711
29
2
0
213,568
0
L
Neith
8,467
706
20
2
0
199,772
0
W
Xing Tian
10,523
877
14
1
0
232,510
0
L
Kuzenbo
8,903
742
8
1
0
211,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role