Player Matchup

Ne Zha
Ne Zha
PhiGhost
Ne Zha
Level 128
God Stats
5W - 7L
1,586 SR
Queue Stats
204W - 187L
1,620 Elo+
Party 1
Discordia
Discordia
PhiNeno
Discordia
Level 108
God Stats
6W - 12L
1,380 SR
Queue Stats
108W - 102L
1,574 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PhiReaper
Cu Chulainn
Level 129
God Stats
3W - 7L
1,414 SR
Queue Stats
194W - 178L
1,595 Elo+
Party 1
Team Averages
Level 122
1,460 SR
1,596 Elo+

VS

Team Averages
Level 106
1,459 SR
1,647 Elo+
Maui
Maui
IBugJI
Maui
Level 149
God Stats
4W - 3L
1,426 SR
Queue Stats
107W - 99L
1,654 Elo+
Party 2
Neith
Neith
OilChanges17
Neith
Level 124
God Stats
1W - 1L
1,486 SR
Queue Stats
83W - 76L
1,644 Elo+
Party 2
Ix Chel
Ix Chel
PhatJugz
Ix Chel
Level 44
God Stats
1W - 0L
1,466 SR
Queue Stats
28W - 22L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PhiGhost
Ne Zha
14
4 / 4 / 10
12,585
740
16,509
17,066
14,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
PhiNeno
Discordia
14
3 / 6 / 10
12,357
727
12,770
10,922
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
PhiReaper
Cu Chulainn
16
7 / 5 / 6
13,674
804
14,401
20,043
26,720

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
IBugJI
Maui
15
4 / 1 / 9
12,790
752
7,835
15,577
21,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

17
5 / 6 / 8
13,864
816
11,556
15,617
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ix Chel
PhatJugz
Ix Chel
17
6 / 7 / 9
14,501
853
16,231
17,355
12,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
14
Kills
15
15
Deaths
14
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Maui
IBugJI
Maui
4
1
9
8.5
W
5
6
8
1.5
W
Ix Chel
PhatJugz
Ix Chel
6
7
9
1.5
L
Ne Zha
PhiGhost
Ne Zha
4
4
10
2.25
L
Discordia
PhiNeno
Discordia
3
6
10
1.33
L
Cu Chulainn
PhiReaper
Cu Chulainn
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
35,622
48,031
Taken
48,549
45,534
Mitigated
41,969
6,057
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
IBugJI
Maui
7,835
1,915
0
1,352
15,577
21,839
198
4,192
11,385
23,576
0
W
11,556
4,765
0
3,668
15,617
7,340
1,686
5,380
10,237
0
68,962
W
Ix Chel
PhatJugz
Ix Chel
16,231
2,722
2,295
3,328
17,355
12,790
873
3,642
13,713
58,563
0
L
Ne Zha
PhiGhost
Ne Zha
16,509
4,034
0
3,408
17,066
14,475
959
7,916
9,150
0
49,636
L
Discordia
PhiNeno
Discordia
12,770
262
0
909
10,922
4,339
572
6,418
4,504
44,242
0
L
Cu Chulainn
PhiReaper
Cu Chulainn
14,401
1,283
0
1,740
20,043
26,720
0
10,807
9,236
71
58,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,616
Gold Earned
41,155
179
Minions Killed
179
0
Camps Cleared
0
907,273
Distance Traveled
903,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,790
752
23
1
0
315,992
0
W
Neith
13,864
816
87
5
0
274,086
0
W
Ix Chel
14,501
853
69
4
0
313,906
0
L
Ne Zha
12,585
740
54
3
0
302,199
0
L
Discordia
12,357
727
64
4
0
288,418
0
L
Cu Chulainn
13,674
804
61
4
0
316,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role