Player Matchup

Izanami
Izanami
Al3XiA
Izanami
Level 61
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bustamante09
Ah Muzen Cab
Level 87
God Stats
29W - 20L
1,627 SR
Queue Stats
108W - 134L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
IshiiM
Kuzenbo
Level 99
God Stats
16W - 13L
1,592 SR
Queue Stats
447W - 468L
1,512 Elo+
Party 1
Janus
Janus
Ramonesvermelho
Janus
Level 89
God Stats
25W - 32L
1,441 SR
Queue Stats
52W - 56L
1,484 Elo+
Solo
Persephone
Persephone
SirArthurDoyle
Persephone
Level 107
God Stats
3W - 11L
1,463 SR
Queue Stats
253W - 272L
1,495 Elo+
Solo
Team Averages
Level 89
1,483 SR
1,485 Elo+

VS

Team Averages
Level 111
1,553 SR
1,496 Elo+
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
fernanflo123
Ne Zha
Level 93
God Stats
26W - 17L
1,622 SR
Queue Stats
188W - 173L
1,566 Elo+
Solo
Danzaburou
Danzaburou
locoth
Danzaburou
Level 63
God Stats
20W - 17L
1,643 SR
Queue Stats
83W - 100L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Al3XiA
Izanami
13
0 / 0 / 4
7,488
1,070
7,950
4,732
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Bustamante09
Ah Muzen Cab
13
0 / 2 / 1
7,425
1,061
4,726
8,955
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
IshiiM
Kuzenbo
12
1 / 4 / 3
7,433
1,062
6,934
11,683
10,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 1 / 0
6,934
991
933
1,392
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
SirArthurDoyle
Persephone
13
2 / 5 / 2
8,249
1,178
10,463
8,810
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

287

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
5 / 2 / 5
8,540
1,220
9,797
12,720
16,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
13
3 / 1 / 5
8,504
1,215
7,131
4,898
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
13
2 / 1 / 8
7,943
1,135
5,760
8,314
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
13
2 / 0 / 4
7,647
1,092
5,415
4,207
2,102
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
locoth
Danzaburou
13
0 / 0 / 11
7,742
1,106
4,660
3,596
1,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
12
12
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
5
3.75
W
Ra
 
Ra
3
1
5
5.5
W
Xing Tian
 
Xing Tian
2
1
8
6
L
Izanami
Al3XiA
Izanami
0
0
4
2
L
Ah Muzen Cab
Bustamante09
Ah Muzen Cab
0
2
1
0.25
L
Kuzenbo
IshiiM
Kuzenbo
1
4
3
0.63
L
1
1
0
1
L
Persephone
SirArthurDoyle
Persephone
2
5
2
0.6
W
Ne Zha
2
0
4
4
W
Danzaburou
locoth
Danzaburou
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
32,763
35,572
Taken
33,735
20,105
Mitigated
30,388
2,675
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,797
3,851
287
2,783
12,720
16,472
0
6,152
6,470
567
15,501
W
Ra
 
Ra
7,131
189
1,889
1,005
4,898
2,238
0
2,889
2,009
33,055
0
W
Xing Tian
 
Xing Tian
5,760
595
0
480
8,314
7,917
0
4,406
3,868
7,198
0
L
Izanami
Al3XiA
Izanami
7,950
4,727
0
556
4,732
1,961
0
1,743
2,876
0
24,435
L
Ah Muzen Cab
Bustamante09
Ah Muzen Cab
4,726
1,719
0
1,696
8,955
3,756
0
3,309
5,323
0
28,127
L
Kuzenbo
IshiiM
Kuzenbo
6,934
2,226
0
0
11,683
10,622
0
4,748
6,337
10,053
0
L
933
0
0
0
1,392
422
0
297
1,060
6,742
0
L
Persephone
SirArthurDoyle
Persephone
10,463
1,107
0
423
8,810
3,344
0
2,083
6,549
20,126
0
W
Ne Zha
5,415
1,771
0
1,395
4,207
2,102
0
2,718
1,489
0
15,410
W
Danzaburou
locoth
Danzaburou
4,660
2,621
0
477
3,596
1,659
0
2,027
1,569
0
13,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
40,376
154
Minions Killed
157
5
Camps Cleared
6
613,231
Distance Traveled
786,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,540
1,220
16
2
1
135,046
0
W
Ra
8,504
1,215
87
12
0
166,139
0
W
Xing Tian
7,943
1,135
4
1
1
159,492
0
L
Izanami
7,488
1,070
48
7
2
138,308
0
L
Ah Muzen Cab
7,425
1,061
60
9
0
140,812
0
L
Kuzenbo
7,433
1,062
2
0
1
135,056
0
L
Janus
6,934
991
21
3
1
64,692
0
L
Persephone
8,249
1,178
23
3
1
134,363
0
W
Ne Zha
7,647
1,092
20
3
1
172,291
0
W
Danzaburou
7,742
1,106
30
4
3
153,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role