Player Matchup

Kukulkan
Kukulkan
Akuma_no_kami666
Kukulkan
Level 26
God Stats
46W - 45L
1,516 SR
Queue Stats
64W - 77L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kid Gumo
Morgan Le Fay
Level 125
God Stats
41W - 48L
1,441 SR
Queue Stats
231W - 246L
1,394 Elo+
Party 2
Surtr
Surtr
OffxBluez
Surtr
Level 61
God Stats
27W - 32L
1,451 SR
Queue Stats
156W - 168L
1,364 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,387 Elo+

VS

Team Averages
Level 87
1,385 SR
1,414 Elo+
Bacchus
Bacchus
MunchieCrunchy
Bacchus
Level 91
God Stats
0W - 1L
1,317 SR
Queue Stats
21W - 24L
1,487 Elo+
Solo
Anubis
Anubis
Saddpandaaaa
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,305 Elo+
Party 1
Loki
Loki
TheMajestikLion
Loki
Level 123
God Stats
1W - 2L
1,337 SR
Queue Stats
252W - 245L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
10,511
809
7,133
7,717
2,659
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Kid Gumo
Morgan Le Fay
15
5 / 1 / 8
11,420
878
12,345
9,879
4,012
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
OffxBluez
Surtr
13
5 / 3 / 4
10,582
814
10,280
8,098
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
9,035
695
7,400
14,055
18,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
0 / 7 / 3
8,867
682
2,806
10,951
4,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 1
9,215
709
8,153
10,715
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
6
6
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Morgan Le Fay
Kid Gumo
Morgan Le Fay
5
1
8
9
L
3
4
1
0.88
W
Surtr
OffxBluez
Surtr
5
3
4
2.33
L
Anubis
0
7
3
0.21
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
18,359
25,694
Taken
35,721
10,368
Mitigated
27,265
3,597
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,133
592
0
487
7,717
2,659
895
3,263
4,454
30,915
0
W
Morgan Le Fay
Kid Gumo
Morgan Le Fay
12,345
634
0
2,074
9,879
4,012
988
3,740
6,139
54,931
0
L
7,400
698
0
993
14,055
18,838
0
6,013
8,042
20,408
0
W
Surtr
OffxBluez
Surtr
10,280
6,680
0
1,036
8,098
3,697
657
3,369
4,729
477
30,166
L
Anubis
2,806
85
0
1,642
10,951
4,817
0
8,108
2,843
26,323
0
L
8,153
2,144
0
1,181
10,715
3,610
0
5,866
4,849
0
42,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
27,117
140
Minions Killed
121
0
Camps Cleared
0
680,462
Distance Traveled
560,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,511
809
33
3
0
206,967
0
W
Morgan Le Fay
11,420
878
74
6
0
249,996
3
L
Bacchus
9,035
695
18
1
0
197,545
0
W
Surtr
10,582
814
33
3
0
223,499
0
L
Anubis
8,867
682
48
4
0
147,367
0
L
Loki
9,215
709
55
4
0
215,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role