Player Matchup

Medusa
Medusa
BigDaddyDONK569
Medusa
Level 58
God Stats
2W - 2L
1,354 SR
Queue Stats
132W - 139L
1,398 Elo+
Party 1
Vulcan
Vulcan
King Dunk Punk
Vulcan
Level 65
God Stats
5W - 4L
1,661 SR
Queue Stats
144W - 165L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Protato06
Gilgamesh
Level 47
God Stats
4W - 1L
1,332 SR
Queue Stats
92W - 91L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Sareana
Aphrodite
Level 32
God Stats
3W - 9L
1,142 SR
Queue Stats
92W - 112L
1,348 Elo+
Party 1
Maman Brigitte
Maman Brigitte
WolfCreek805
Maman Brigitte
Level 63
God Stats
21W - 17L
1,520 SR
Queue Stats
124W - 134L
1,375 Elo+
Party 1
Team Averages
Level 53
1,402 SR
1,394 Elo+

VS

Team Averages
Level 56
1,575 SR
1,429 Elo+
Jing Wei
Jing Wei
JUANaFOOL-
Jing Wei
Level 98
God Stats
0W - 1L
1,173 SR
Queue Stats
32W - 33L
1,442 Elo+
Solo
Ra
Ra
NISMOJDM69
Ra
Level 49
God Stats
11W - 9L
1,602 SR
Queue Stats
24W - 31L
1,431 Elo+
Party 2
Mulan
Mulan
RCwells68
Mulan
Level 58
God Stats
4W - 4L
1,828 SR
Queue Stats
21W - 32L
1,429 Elo+
Party 2
Pele
Pele
STLBROSEFST4LIN
Pele
Level 46
God Stats
35W - 36L
1,530 SR
Queue Stats
53W - 56L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
WJOireland16
Aphrodite
Level 28
God Stats
13W - 7L
1,740 SR
Queue Stats
60W - 76L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,667
510
13,500
10,075
5,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 8
10,529
619
12,924
7,398
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Protato06
Gilgamesh
16
15 / 2 / 8
12,007
706
16,114
17,437
17,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Sareana
Aphrodite
13
0 / 0 / 17
8,877
522
3,907
11,321
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
WolfCreek805
Maman Brigitte
16
11 / 2 / 15
10,485
617
17,264
13,977
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JUANaFOOL-
Jing Wei
10
0 / 4 / 1
6,814
401
8,168
14,237
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
8,555
503
7,056
15,884
7,986
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
RCwells68
Mulan
10
1 / 14 / 4
7,514
442
6,785
20,703
11,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 9 / 0
8,632
508
6,965
17,508
6,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
WJOireland16
Aphrodite
11
0 / 7 / 2
7,970
469
5,428
14,843
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
38
Kills
7
7
Deaths
39
57
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Jing Wei
JUANaFOOL-
Jing Wei
0
4
1
0.13
W
8
2
8
6
L
2
5
1
0.5
W
Gilgamesh
Protato06
Gilgamesh
15
2
8
9.5
L
Mulan
RCwells68
Mulan
1
14
4
0.21
L
4
9
0
0.44
W
Aphrodite
Sareana
Aphrodite
0
0
17
8.5
L
Aphrodite
WJOireland16
Aphrodite
0
7
2
0.14
W
Maman Brigitte
WolfCreek805
Maman Brigitte
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,709
Damage
34,402
60,208
Taken
83,175
43,012
Mitigated
44,363
23,775
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,500
7,662
0
2,168
10,075
5,328
977
2,705
7,370
0
67,351
L
Jing Wei
JUANaFOOL-
Jing Wei
8,168
4,891
0
3,741
14,237
5,848
383
4,092
10,145
0
46,074
W
12,924
5,314
0
1,283
7,398
3,368
434
2,322
5,001
82,995
0
L
7,056
558
1,330
3,623
15,884
7,986
402
10,277
5,607
61,713
0
W
Gilgamesh
Protato06
Gilgamesh
16,114
6,158
0
2,745
17,437
17,555
300
1,043
16,394
0
91,557
L
Mulan
RCwells68
Mulan
6,785
1,183
0
956
20,703
11,955
208
6,682
14,021
0
28,198
L
6,965
1,261
0
2,343
17,508
6,575
0
7,730
9,778
0
44,359
W
Aphrodite
Sareana
Aphrodite
3,907
953
5,226
6,563
11,321
10,253
548
3,899
7,318
28,867
0
L
Aphrodite
WJOireland16
Aphrodite
5,428
695
2,867
4,749
14,843
11,999
300
4,605
10,238
32,541
0
W
Maman Brigitte
WolfCreek805
Maman Brigitte
17,264
706
0
5,790
13,977
6,508
692
2,585
11,325
90,545
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
39,485
492
Minions Killed
319
0
Camps Cleared
0
1,679,322
Distance Traveled
1,475,418
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,667
510
84
5
0
291,377
1
L
Jing Wei
6,814
401
64
4
0
265,157
6
W
Vulcan
10,529
619
135
8
0
351,735
0
L
Ra
8,555
503
98
6
0
311,920
0
W
Gilgamesh
12,007
706
112
7
0
320,779
0
L
Mulan
7,514
442
39
2
0
263,791
0
L
Pele
8,632
508
66
4
0
321,131
0
W
Aphrodite
8,877
522
53
3
0
317,629
3
L
Aphrodite
7,970
469
52
3
0
313,419
0
W
Maman Brigitte
10,485
617
108
6
0
397,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role