Player Matchup

Chaac
Chaac
AtomicDemon
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,299 Elo+
Party 2
Horus
Horus
Coffee_Black_7z
Horus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,498 Elo+
Party 2
Thor
Thor
JODDAA1
Thor
Level 122
God Stats
5W - 7L
1,534 SR
Queue Stats
405W - 378L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Rams__09
Xbalanque
Level 150
God Stats
1W - 3L
1,291 SR
Queue Stats
137W - 138L
1,456 Elo+
Party 2
Lancelot
Lancelot
Spartan_King_57
Lancelot
Level 109
God Stats
0W - 3L
1,410 SR
Queue Stats
40W - 45L
1,437 Elo+
Party 2
Team Averages
Level 111
1,447 SR
1,432 Elo+

VS

Team Averages
Level 113
1,622 SR
1,453 Elo+
Hercules
Hercules
Dragoon-307
Hercules
Level 157
God Stats
5W - 5L
1,426 SR
Queue Stats
336W - 360L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
MercysFaith
Zhong Kui
Level 151
God Stats
2W - 0L
1,761 SR
Queue Stats
101W - 125L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
NyQuL
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,336 Elo+
Party 1
Ix Chel
Ix Chel
Saucy Hustler
Ix Chel
Level 128
God Stats
7W - 2L
1,669 SR
Queue Stats
153W - 182L
1,529 Elo+
Solo
Vamana
Vamana
redneb4
Vamana
Level 98
God Stats
9W - 3L
1,754 SR
Queue Stats
285W - 292L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
8,147
815
10,622
12,797
13,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 4
7,878
788
5,389
13,564
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
JODDAA1
Thor
14
4 / 6 / 4
8,257
826
5,698
10,805
6,221
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
Rams__09
Xbalanque
13
1 / 4 / 6
7,567
757
18,213
10,917
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
15
3 / 4 / 5
8,143
814
8,466
10,233
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragoon-307
Hercules
16
5 / 3 / 10
9,146
915
7,481
16,005
18,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MercysFaith
Zhong Kui
17
6 / 2 / 10
9,798
980
15,191
14,712
13,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NyQuL
Heimdallr
15
2 / 1 / 13
8,702
870
9,076
8,389
4,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
15
3 / 1 / 11
8,561
856
11,551
9,766
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
redneb4
Vamana
15
4 / 5 / 12
8,996
900
10,059
14,552
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
12
Kills
20
20
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
2
3
4
1.33
W
Hercules
Dragoon-307
Hercules
5
3
10
3.33
L
Thor
JODDAA1
Thor
4
6
4
1
W
Zhong Kui
MercysFaith
Zhong Kui
6
2
10
5.5
W
Heimdallr
NyQuL
Heimdallr
2
1
13
8.5
L
Xbalanque
Rams__09
Xbalanque
1
4
6
1
W
Ix Chel
3
1
11
8.5
L
Lancelot
3
4
5
1.38
W
Vamana
redneb4
Vamana
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,388
Damage
53,358
58,316
Taken
63,424
41,445
Mitigated
60,493
16,312
Healing
30,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,622
1,878
236
3,646
12,797
13,257
0
5,018
7,609
0
25,369
L
5,389
1,730
2,652
4,441
13,564
12,079
0
7,590
5,699
0
7,773
W
Hercules
Dragoon-307
Hercules
7,481
2,309
701
3,046
16,005
18,096
0
0
16,005
0
13,718
L
Thor
JODDAA1
Thor
5,698
357
431
402
10,805
6,221
0
6,135
4,401
0
10,723
W
Zhong Kui
MercysFaith
Zhong Kui
15,191
1,804
1,721
5,377
14,712
13,378
2,191
0
14,712
30,543
0
W
Heimdallr
NyQuL
Heimdallr
9,076
3,497
79
673
8,389
4,080
1,080
0
8,389
0
21,977
L
Xbalanque
Rams__09
Xbalanque
18,213
3,886
593
1,023
10,917
5,034
0
4,948
5,836
0
28,026
W
Ix Chel
11,551
1,797
11,155
6,143
9,766
4,186
374
0
9,766
16,989
0
L
Lancelot
8,466
769
1,360
1,528
10,233
4,854
0
5,206
4,803
0
18,486
W
Vamana
redneb4
Vamana
10,059
3,138
541
1,455
14,552
20,753
626
0
14,552
3,518
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
45,203
89
Minions Killed
122
0
Camps Cleared
0
1,103,998
Distance Traveled
1,019,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,147
815
31
3
0
242,011
0
L
Horus
7,878
788
4
0
0
234,279
0
W
Hercules
9,146
915
17
2
0
173,118
0
L
Thor
8,257
826
17
2
0
190,579
0
W
Zhong Kui
9,798
980
45
5
0
211,489
0
W
Heimdallr
8,702
870
33
3
0
218,558
0
L
Xbalanque
7,567
757
21
2
0
203,112
0
W
Ix Chel
8,561
856
7
1
0
222,009
0
L
Lancelot
8,143
814
16
2
0
234,017
0
W
Vamana
8,996
900
20
2
0
194,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role