Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jotcii_Flow
Bacchus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,304 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tootie 1984
Morgan Le Fay
Level 171
God Stats
2W - 3L
1,686 SR
Queue Stats
279W - 284L
1,467 Elo+
Party 1
Team Averages
Level 138
1,562 SR
1,424 Elo+

VS

Team Averages
Level 102
1,490 SR
1,397 Elo+
Discordia
Discordia
Magyard
Discordia
Level 158
God Stats
206W - 164L
1,522 SR
Queue Stats
234W - 237L
1,432 Elo+
Party 2
Serqet
Serqet
Makas_DemonSoul
Serqet
Level 119
God Stats
41W - 45L
1,448 SR
Queue Stats
292W - 299L
1,415 Elo+
Solo
Amaterasu
Amaterasu
bobusama
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 4 / 1
12,199
718
8,036
17,404
6,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jotcii_Flow
Bacchus
13
3 / 4 / 6
11,662
686
9,366
15,132
16,531
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Tootie 1984
Morgan Le Fay
14
0 / 7 / 6
11,656
686
10,464
16,324
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Magyard
Discordia
18
10 / 2 / 3
14,742
867
28,073
13,833
5,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 8
12,932
761
11,544
14,542
8,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
bobusama
Amaterasu
14
0 / 2 / 11
11,558
680
4,050
12,878
11,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
1
1.63
L
Bacchus
Jotcii_Flow
Bacchus
3
4
6
1.5
W
Discordia
Magyard
Discordia
10
2
3
5.75
W
5
5
8
1.8
L
Morgan Le Fay
Tootie 1984
Morgan Le Fay
0
7
6
0.43
W
Amaterasu
bobusama
Amaterasu
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
43,667
48,860
Taken
41,253
30,485
Mitigated
25,579
5,775
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,036
4,538
208
2,351
17,404
6,800
446
12,269
4,346
0
40,989
L
Bacchus
Jotcii_Flow
Bacchus
9,366
915
0
1,490
15,132
16,531
0
4,083
10,652
17,135
0
W
Discordia
Magyard
Discordia
28,073
1,111
115
4,990
13,833
5,887
1,210
6,218
7,615
88,505
0
W
11,544
3,114
0
2,394
14,542
8,088
1,537
7,103
7,439
0
50,898
L
Morgan Le Fay
Tootie 1984
Morgan Le Fay
10,464
658
0
1,726
16,324
7,154
0
12,132
4,072
60,537
0
W
Amaterasu
bobusama
Amaterasu
4,050
2,401
196
983
12,878
11,604
446
7,215
5,663
0
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
39,232
157
Minions Killed
185
0
Camps Cleared
0
754,727
Distance Traveled
871,200
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,199
718
56
3
0
250,808
0
L
Bacchus
11,662
686
9
1
0
247,588
1
W
Discordia
14,742
867
103
6
0
280,890
2
W
Serqet
12,932
761
54
3
0
319,108
2
L
Morgan Le Fay
11,656
686
92
5
0
256,331
0
W
Amaterasu
11,558
680
28
2
0
271,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role