Player Matchup

Surtr
Surtr
ImCivillian
Surtr
Level 113
God Stats
27W - 19L
1,630 SR
Queue Stats
402W - 383L
1,449 Elo+
Solo
Thoth
Thoth
Omnislash05
Thoth
Level 108
God Stats
2W - 3L
1,449 SR
Queue Stats
133W - 140L
1,431 Elo+
Solo
Artemis
Artemis
Rafytak1001
Artemis
Level 69
God Stats
18W - 10L
1,678 SR
Queue Stats
214W - 210L
1,510 Elo+
Solo
King Arthur
King Arthur
Rumo13
King Arthur
Level 66
God Stats
29W - 38L
1,354 SR
Queue Stats
200W - 186L
1,434 Elo+
Solo
Bastet
Bastet
StepOnMePlz
Bastet
Level 82
God Stats
4W - 9L
1,457 SR
Queue Stats
12W - 29L
1,317 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,428 Elo+

VS

Team Averages
Level 85
1,457 SR
1,413 Elo+
Guan Yu
Guan Yu
Big-Tree-Cannon
Guan Yu
Level 109
God Stats
1W - 1L
1,319 SR
Queue Stats
41W - 33L
1,474 Elo+
Party 1
Lancelot
Lancelot
Hipthiftybull
Lancelot
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 249L
1,387 Elo+
Solo
Arachne
Arachne
Volcanic Wraith
Arachne
Level 65
God Stats
2W - 1L
1,417 SR
Queue Stats
11W - 14L
1,305 Elo+
Solo
Cernunnos
Cernunnos
baconpancakes144
Cernunnos
Level 48
God Stats
3W - 1L
1,318 SR
Queue Stats
79W - 62L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
blackbaron123
Kukulkan
Level 79
God Stats
3W - 0L
1,732 SR
Queue Stats
26W - 34L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,601
472
4,824
11,246
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,918
494
5,067
5,468
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rafytak1001
Artemis
11
1 / 5 / 2
6,530
466
7,161
11,115
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Rumo13
King Arthur
12
1 / 2 / 0
7,501
536
10,717
15,337
13,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
11
5 / 6 / 3
7,101
507
7,842
13,610
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,900
493
3,070
12,261
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Hipthiftybull
Lancelot
13
1 / 1 / 3
7,191
514
6,839
13,890
13,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
8 / 2 / 1
7,779
556
7,203
14,429
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
12
3 / 2 / 2
7,279
520
9,530
8,902
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
blackbaron123
Kukulkan
12
1 / 1 / 3
7,464
533
6,562
4,168
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
13
15
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Lancelot
Hipthiftybull
Lancelot
1
1
3
2.5
L
1
1
5
3.5
L
1
1
2
2
L
Artemis
Rafytak1001
Artemis
1
5
2
0.4
L
King Arthur
Rumo13
King Arthur
1
2
0
0.5
L
Bastet
5
6
3
1.08
W
8
2
1
4.25
W
Cernunnos
3
2
2
2
W
Kukulkan
blackbaron123
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
33,204
56,776
Taken
53,650
34,828
Mitigated
31,503
12,328
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,070
476
1,556
3,803
12,261
8,355
258
2,135
10,126
0
14,458
W
Lancelot
Hipthiftybull
Lancelot
6,839
1,764
0
3,582
13,890
13,261
0
0
13,890
1,740
46,590
L
4,824
1,472
0
2,212
11,246
10,979
0
285
10,961
929
25,924
L
5,067
145
0
0
5,468
1,970
0
2,918
2,550
46,511
0
L
Artemis
Rafytak1001
Artemis
7,161
4,230
0
3,497
11,115
3,693
14
268
10,847
0
46,635
L
King Arthur
Rumo13
King Arthur
10,717
1,425
0
3,370
15,337
13,425
0
1,882
13,455
80
67,648
L
Bastet
7,842
2,455
0
3,249
13,610
4,761
82
1,836
11,774
0
42,442
W
7,203
5,777
0
2,836
14,429
5,195
0
1,370
13,059
0
34,759
W
Cernunnos
9,530
5,973
0
4,112
8,902
3,288
799
196
8,706
0
53,169
W
Kukulkan
blackbaron123
Kukulkan
6,562
708
0
560
4,168
1,404
631
1,822
2,346
53,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
36,613
340
Minions Killed
339
0
Camps Cleared
0
1,247,693
Distance Traveled
1,408,171
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,900
493
15
1
0
279,128
3
W
Lancelot
7,191
514
70
5
0
281,164
0
L
Surtr
6,601
472
32
2
0
254,883
2
L
Thoth
6,918
494
91
7
0
262,747
0
L
Artemis
6,530
466
68
5
0
241,788
4
L
King Arthur
7,501
536
91
7
0
226,731
0
L
Bastet
7,101
507
58
4
0
261,544
0
W
Arachne
7,779
556
48
3
0
307,238
0
W
Cernunnos
7,279
520
100
7
0
266,339
2
W
Kukulkan
7,464
533
106
8
0
274,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role