Player Matchup

Anhur
Anhur
XBoruto
Anhur
Level 124
God Stats
13W - 6L
1,618 SR
Queue Stats
114W - 109L
1,442 Elo+
Solo
Sol
Sol
hippieprincess11
Sol
Level 88
God Stats
12W - 15L
1,521 SR
Queue Stats
54W - 55L
1,436 Elo+
Party 1
Athena
Athena
thebasic_tryhard
Athena
Level 142
God Stats
38W - 27L
1,578 SR
Queue Stats
394W - 389L
1,485 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,454 Elo+

VS

Team Averages
Level 110
1,597 SR
1,426 Elo+
Sylvanus
Sylvanus
KillerGhots
Sylvanus
Level 84
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
SolGirl1981
Sol
Level 158
God Stats
343W - 391L
1,554 SR
Queue Stats
343W - 392L
1,464 Elo+
Solo
Izanami
Izanami
mcslothersson
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
XBoruto
Anhur
12
1 / 4 / 4
10,796
720
6,868
9,982
3,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
2 / 0 / 4
11,901
793
9,580
16,351
7,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 2
11,392
759
11,347
20,680
19,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KillerGhots
Sylvanus
14
4 / 3 / 0
10,417
694
11,783
20,188
24,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 3
10,616
708
16,359
12,007
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
5
0 / 0 / 1
8,522
568
569
1,058
349
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
5
5
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
KillerGhots
Sylvanus
4
3
0
1.33
L
1
3
3
0.83
W
Anhur
XBoruto
Anhur
1
4
4
0.75
W
2
0
4
4
L
Izanami
0
0
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
28,711
47,013
Taken
33,253
30,957
Mitigated
31,250
13,317
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
KillerGhots
Sylvanus
11,783
2,704
1,652
5,089
20,188
24,330
49
11,884
8,304
30,511
0
L
16,359
3,863
235
3,864
12,007
6,571
84
8,288
3,719
60,519
0
W
Anhur
XBoruto
Anhur
6,868
4,561
0
1,829
9,982
3,916
878
6,044
3,938
0
30,695
W
9,580
2,127
132
8,888
16,351
7,411
1,795
11,576
4,775
64,878
0
L
Izanami
569
569
0
200
1,058
349
110
755
303
0
2,549
W
11,347
4,350
487
1,981
20,680
19,630
0
11,658
9,022
41,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
29,555
175
Minions Killed
98
0
Camps Cleared
0
812,814
Distance Traveled
524,231
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,417
694
18
1
0
234,414
0
L
Sol
10,616
708
77
5
0
259,003
0
W
Anhur
10,796
720
41
3
0
198,123
2
W
Sol
11,901
793
92
6
0
284,435
0
L
Izanami
8,522
568
3
0
0
30,814
2
W
Athena
11,392
759
42
3
0
330,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role